Delta-v/Content.Client/GameObjects/Components/Weapons
Acruid cdc6ec3bfc Ranged weapon firing does not depend on DefaultGrid anymore. 2020-08-11 16:44:15 -07:00
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Melee Make attack animation follow the character (#1071) 2020-06-05 13:00:32 +02:00
Ranged Ranged weapon firing does not depend on DefaultGrid anymore. 2020-08-11 16:44:15 -07:00
FlashableComponent.cs Made all overlays compatible with the new Overlay changes in engine. 2020-07-31 14:01:34 -07:00