Delta-v/Content.Server
DrSmugleaf b9196d0a10
Add a test that puts all components on an entity and checks for no exceptions (#1815)
* Add test that puts all components on an entity and checks for no exceptions

Also fix all the exceptions that happened because of this

* Add comments to the test

* Fix nullable errors

* Fix more nullable errors

* More nullable error fixes

* Unignore basic actor component

* Fix more nullable errors

* NULLABLE ERROR

* Add string interpolation

* Merge if checks

* Remove redundant pragma warning disable 649

* Address reviews

* Remove null wrappers around TryGetComponent

* Merge conflict fixes

* APC battery component error fix

* Fix power test

* Fix atmos mapgrid usages
2020-08-22 22:29:20 +02:00
..
AI Fix nullable build errors (#1849) 2020-08-22 12:24:59 +02:00
Administration Fix readyall nullable 2020-08-20 16:20:08 +02:00
Atmos Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Nullability fixes. 2020-08-20 16:48:15 +02:00
Cargo Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Chat Fixes sending empty msgs and trims unnecessary whitespaces (#1785) 2020-08-19 14:27:51 +02:00
Chemistry Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Explosions Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
GameObjects Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
GameTicking Observers are shown as observers in the RoundEndSummary (#1838) 2020-08-22 12:45:49 +02:00
GlobalVerbs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Interfaces Allow specifying a text to be shown to players in the summary when ending the round. (#1818) 2020-08-20 18:09:29 +02:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Mobs Fix not dropping your items when dying while buckled (#1856) 2020-08-22 17:07:41 +02:00
Observer Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
PDA Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Placement Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Players Fix NRE when pointing happens without player data or a mind (#1855) 2020-08-22 15:18:04 +02:00
Preferences Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
Sandbox Fix sandbox panel "ghost" button oversight. 2020-08-14 21:55:39 +02:00
StationEvents Random events no longer start while in lobby and round ending forces current event to end (#1782) 2020-08-19 08:54:10 +02:00
Throw Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Utility Do not spawn the item in nullspace in InventoryHelpers 2020-08-21 20:29:29 +02:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
Content.Server.csproj Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
EntryPoint.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
IgnoredComponents.cs Rework emergency lights (#1830) 2020-08-22 12:06:29 +02:00
MoMMILink.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ServerContentIoC.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Fix popupmessage appearing behind the player when moving (#1401) 2020-07-24 14:26:39 +02:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00