Delta-v/Content.IntegrationTests
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Elegance Station (#2020)
* Elegance Time..

* Elegance Evac & Job List Update

It's so real.

* Actual Elegance Job Slot Changes

* Potential Invalids Fix???-

* Elegance Last(?) Changes

Second to last, if not the last changes to Elegance for a good while.
We're so back!

* Oops :3

* I'm Trying

Fixed some wiring and lighting issues at the bridge.

* More changes

Ditto

* Invalids 2: Electric Boogalo

Hopefully this actually works. If not, I'm going to.. do something, for sure-

HUGE thanks to Velcro for helping me with this one!!

* Removed the paper slip from Transport.

It was causing invalid errors...

* Elegance Maints Update

Greatly improves the maintenance tunnels on the station, as wells as fixes some minor issues.

* Another Small Update

Fixed some complaints with Chemistry, the kitchen, and added some goodies to the outside of the station.

And trash. A lot of trash.

* Minor Changes

The Space View in med is so real.
Also forgot to color some pipes...

* More Tweaks

Added a toilet to Perma, among other minor changes, and some prototype file changes.

* Even More Tweaks

There were a few wiring issues, so I fixed those. Also some very minor maints updates, along side some decoration.

* Armory Changes

The entire armory got an overhaul, to sum this commit up. Not much changed other than this besides the salvage magnet's orientation.

* Changes... Again.

Fixed some minor oopsies and oversights.

I'm also calling this one the fill-in-ing. Cluttered various rooms because they were way too empty for their own good.

* Actually made the updates this time

I'm stupid, to sum this commit up...

* Epistemics Rework

COMPLETELY overhauled this fucking department. It was terrible and empty before and I hated it.

* Stupid Fucking Grille

* Botany Overhaul

Botany has received a major overhaul. I've also added late join spawn points and cryopods because I forgot to do this. Rejoice.

* Final Final Touch-ups

Real this time, I swear.

* I lied.

Who's surprised?

* Curse of EVERYTHING

God this was fucking abysmal but I DID IT

* That Fucking Thing That I Hate

* The Greening of '24

* The Christmas Update

* Update elegance.yml

* Elegance Assistants

* Head Bedroom Updates

* Elegance Hotfixes

* More hotfixes

* Elegance Review Fixed 2/?

* I'm going fucking nuts

* Update elegance.yml

* Moar...

* Update elegance.yml

* Update elegance.yml

* Added Salvage Spawns

* Review Fixes (1/3)

* Velcro's lighting fix!!

It's here!~

* Update NTES_Transport.yml

* Update elegance.yml
2025-02-01 22:03:33 -06:00
..
Pair Add role prototype validation tests (#32801) 2024-10-24 01:59:40 +01:00
Tests Elegance Station (#2020) 2025-02-01 22:03:33 -06:00
AssemblyInfo.cs Test parallelization stuff. (#31650) 2024-09-01 03:55:29 +01:00
Content.IntegrationTests.csproj Switch project files to C# 12. (#25487) 2024-03-05 09:49:02 +01:00
DummyParallaxManager.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
GlobalUsings.cs Fix content.integration tests warnings (#17817) 2023-07-06 14:54:25 +10:00
PoolManager.Cvars.cs Add interaction rate limits (#32527) 2024-10-02 12:09:34 +01:00
PoolManager.Prototypes.cs Update component query benchmarks (#27967) 2024-06-01 16:51:14 +02:00
PoolManager.cs Test parallelization stuff. (#31650) 2024-09-01 03:55:29 +01:00
PoolManagerTestEventHandler.cs Test parallelization stuff. (#31650) 2024-09-01 03:55:29 +01:00
PoolSettings.cs Add random seed options to tests (#30735) 2024-08-09 19:04:17 +01:00
PoolTestLogHandler.cs Add some tests and fix some miscellaneous bugs (#22836) 2024-01-22 18:44:30 +01:00
TestPrototypesAttribute.cs Fix test prototypes fields being marked as unused (#20853) 2023-10-14 22:01:27 +02:00