Delta-v/Content.Client/UserInterface/Systems
Fildrance 0e022994cb refactor: simple radial menu for easier creation (#34639)
* it works! kinda

* so it works now

* minor cleanup

* central button now is useful too

* more cleanup

* minor cleanup

* more cleanup

* refactor: migrated code from toolbox (as it was rejected as too specific)

* feat: moved border drawing for radial menu into RadialMenuTextureButton. Radial menu position setting into was moved to OverrideArrange to not being called on every frame

* refactor: major reworks!

* renamed DrawBagleSector to DrawAnnulusSector

* Remove strange indexing

* Regularize math

* refactor: re-orienting segment elements to be Y-mirrored

* refactor: extracted radial menu radius multiplier property, changed color pallet for radial menu button

* refactor: removed icon backgrounds on textures used in current radial menu buttons with sectors, RadialContainer Radius renamed and now actually changed control radius.

* refactor: in RadialMenuTextureButtonWithSector all sector colors are converted to and from sRGB in property getter-setters

* refactor: renamed srgb to include Srgb suffix so devs gonna see that its srgb clearly

* fix: enabled any functional keys pressed when pushing radial menu buttons

* fix: radial menu sector now scales with UIScale

* fix: accept only one event when clicking on radial menu ContextualButton

* fix: now radial menu buttons accepts only click/alt-click, now clicks outside menu closes menu always

* feat: simple radial menu prototype for easier creation

* refactor: cleanup, restored emote filtering, button models now have class hierarchy

* refactor: remove usage of closure from 'outside code'

* refactor: remove non existing type from UiControlTest

* refactor: remove unused using

* refactor: revert ability to declare radial menu layers in xaml, scale 32px sprites using scale in radial menu

* refactor: whitespaces

* refactor: subscribe for dispose on existing radial menus

* feat: now simple radial menu button models can have custom color for each sector background (and hover background color). Also added OpenOverMouseScreenPosition inside SimpleRadialMenu

* fix: AI door menu now can be closed by verb if it gets unpowered

* refactor: simplify hiding border, extended xml-doc for simple radial menu settings

* refactor: remove linq

* fix: fix AI radial action serialization using invalid type

* refactor: fix duplicate ShowDeviceNotRespondingPopup for AI by properly checking if it can interact

* refactor: whitespaces, changed list to array in simple radial button preparing methods

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2025-04-06 20:52:12 +01:00
..
Actions Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
Admin Remove baby jail (#34443) 2025-01-28 04:31:23 +00:00
Alerts Major Shitmed Bugfixes (#1003) 2024-12-27 17:13:03 +00:00
Atmos/GasTank Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Bwoink merge master 2025-03-02 23:33:56 +00:00
Character Remove greentexts - Replace with custom responses (#2940) 2025-03-04 22:32:30 +00:00
Chat Message highlights (#2990) 2025-04-04 17:18:19 +01:00
CloseWindow Make escape key work as expected with multiple open inventories (#35040) 2025-03-01 14:31:31 +00:00
Crafting Fix construction button not working (#12033) 2022-10-22 10:51:03 +11:00
DamageOverlays Changed Damage Overlay to check Burn Damage (#34535) 2025-03-09 22:04:06 +00:00
DecalPlacer Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Emotes refactor: simple radial menu for easier creation (#34639) 2025-04-06 20:52:12 +01:00
EscapeMenu Add UI click sounds (#22410) 2024-01-22 20:59:16 +01:00
Gameplay Removes IOnStateChanged calls from GameplayStateLoadController (#14617) 2023-03-12 21:02:14 -04:00
Ghost feat: Ghost Role Button only turns red when new ghost roles are added (#35970) 2025-03-23 16:19:05 +00:00
Guidebook some fixing 2024-08-28 02:23:54 +01:00
Hands port better borgs from frontier (#3110) 2025-03-04 12:10:32 +00:00
Hotbar Revert "Revert `Storage UI V2` (#2950)" 2025-03-01 12:37:16 +00:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2025-02-14 16:09:48 +00:00
Inventory Minor Shitmed Bugfixes 2 (#1038) 2024-12-27 17:17:07 +00:00
MenuBar return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
Objectives/Controls Wrap objective briefing text (#24244) 2024-01-26 23:05:38 +01:00
Sandbox Sloth's subfloor vismask adventure (#35347) 2025-03-23 16:15:07 +00:00
Storage Make escape key work as expected with multiple open inventories (#35040) 2025-03-01 14:31:31 +00:00
Viewport Tweak viewport nullspace check (#35037) 2025-02-14 16:10:01 +00:00
Vote Fix lobby votes (#15041) 2023-04-02 01:00:48 +11:00
ProgressColorSystem.cs Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-17 14:46:26 +01:00