Delta-v/Content.Server/GameTicking/Rules/Components
Jezithyr 4e03110cff Re-enabling nukie species(except vox), added antag species blacklisting
* Revert "Make all Nukies humans (#29693)"

This reverts commit 3e3e050aafb93daa1eb017ee06b5e2a15fb3d315.

* Implemented species blacklist

* Re-enabled all species as Nukies except for Vox because loadouts don't support breathing alternative gases yet.
2024-08-09 17:31:25 +01:00
..
AntagLoadProfileRuleCOmponent.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-08-09 17:31:25 +01:00
DeathMatchRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
GenericAntagRuleComponent.cs move ninja objectives code into generic antag system (#20186) 2023-09-27 21:59:12 +02:00
InactivityRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
KillCalloutRuleComponent.cs 1v1 me first to 31 no powerups [Deathmatch Gamemode] (#19467) 2023-08-30 18:06:15 -07:00
LoadMapRuleComponent.cs LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
MaxTimeRestartRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
NinjaRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeOperativeSpawnerComponent.cs Content changes for entity categories PR (#27232) 2024-06-06 21:44:49 +02:00
NukeOpsShuttleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
NukeopsRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RespawnDeadRuleComponent.cs RespawnRuleSystem tweaks. (#28528) 2024-06-06 21:58:20 +02:00
RespawnTrackerComponent.cs RespawnRuleSystem tweaks. (#28528) 2024-06-06 21:58:20 +02:00
RevolutionaryRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00
RoundstartStationVariationRuleComponent.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
RuleGridsComponent.cs LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
SandboxRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SecretRuleComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StationVariationPassRuleComponent.cs Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
SubGamemodesComponent.cs make thief a subgamemode (#25740) 2024-03-07 01:18:13 +01:00
ThiefRuleComponent.cs antag objective issuing refactor (#28216) 2024-06-01 16:59:16 +02:00
TraitorRuleComponent.cs antag objective issuing refactor (#28216) 2024-06-01 16:59:16 +02:00
ZombieRuleComponent.cs Mega Antag Refactor (#25786) 2024-05-15 19:48:32 +02:00