* Fix the ability to shoot out of crates * Makes it check what inventory the player is in * use IsEntityOrParentInContainer * Fix Issues Github had * gaahhh... Prevents lasers from being shot out of crates * gaahhh... Prevents lasers from being shot out of crates * Fix laser? * hmmm... this is better looking I think? * Uncook indentation * Rerun tests? |
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|---|---|---|
| .. | ||
| DamageContactsSystem.cs | ||
| DamageExamineSystem.cs | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHoldingSystem.cs | ||
| DamageableSystem.cs | ||
| PassiveDamageSystem.cs | ||
| RequireProjectileTargetSystem.cs | ||
| SharedGodmodeSystem.cs | ||
| SlowOnDamageSystem.cs | ||
| StaminaSystem.Modifier.cs | ||
| StaminaSystem.cs | ||