* Fix ItemMapper whitelist mispredict when inserting or removing items Makes the ItemMapper MapLayerData available on client so that the client can predict whether an inserted/removed item changes the visibility of a sprite layer. * review --------- Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com> |
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| .. | ||
| BinSystem.cs | ||
| BluespaceLockerDoAfterEvent.cs | ||
| DumpableSystem.cs | ||
| MagnetPickupSystem.cs | ||
| SecretStashSystem.cs | ||
| SharedEntityStorageSystem.cs | ||
| SharedItemCounterSystem.cs | ||
| SharedItemMapperSystem.cs | ||
| SharedStorageSystem.cs | ||