Delta-v/Content.Server
moneyl 31487c1cf1 Disable speaking while unconscious/dead (#362)
* Disable speaking while unconscious/dead

Fixes #359

* Add CanSpeak ActionBlocker

Matches the existing technique for other actions like CanUse() and CanThrow().
2019-09-24 09:55:38 +02:00
..
AI Physics Shapes (#306) 2019-09-03 22:14:04 +02:00
Administration Removal of TrySpawn* methods, update submodule. 2019-07-07 22:24:44 +02:00
Chat Disable speaking while unconscious/dead (#362) 2019-09-24 09:55:38 +02:00
GameObjects Disable speaking while unconscious/dead (#362) 2019-09-24 09:55:38 +02:00
GameTicking If the player mob does not have an InventoryComponent, don't spawn the default inventory items. Previously the items were blindly spawned in, and if they were not able to be equipped to the player, ended up at the map origin. 2019-09-09 10:52:45 -07:00
Interfaces AI Wander & Barker (#286) 2019-08-10 14:19:52 +02:00
Mobs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Placement Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Players Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Content.Server.csproj Fix some compiler warnings. 2019-08-29 16:59:59 +02:00
EntryPoint.cs Adds Research, unlockable technologies, Protolathes... (#264) 2019-09-03 22:51:19 +02:00
MoMMILink.cs Fix compiler warnings. 2019-04-19 23:44:28 +02:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00