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DamageContactsSystem.cs
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Damaged by contact fix (#31921)
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2024-09-14 13:38:15 +01:00 |
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DamageExamineSystem.cs
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Replaced some AddMarkups with AddMarkupOrThrow (#30632)
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2024-08-11 14:52:54 +01:00 |
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DamageOnAttackedSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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DamageOnHighSpeedImpactSystem.cs
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Stunnable New Status and Cleanup (#38618)
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2025-11-23 15:22:21 -06:00 |
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DamageOnHoldingSystem.cs
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replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
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2024-08-09 18:24:46 +01:00 |
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DamageOnInteractSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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DamagePopupSystem.cs
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Target Dummies Now Show Damage Numbers from Projectiles to User (#40101)
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2025-12-29 11:39:11 -06:00 |
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DamageProtectionBuffSystem.cs
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Add haloperidol, potassium iodide (#27454)
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2024-08-09 18:19:08 +01:00 |
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DamageableSystem.API.cs
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Move logic from EvenHealthChangeEntityEffectSystem to the damage system API (#41684)
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2026-04-04 16:56:52 +02:00 |
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DamageableSystem.BenchmarkHelpers.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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DamageableSystem.Events.cs
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Literally all of the damageable system refactor shitmed fixes.
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2025-12-29 11:39:33 -06:00 |
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DamageableSystem.cs
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Literally all of the damageable system refactor shitmed fixes.
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2025-12-29 11:39:33 -06:00 |
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PassiveDamageSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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RequireProjectileTargetSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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SharedDamageOtherOnHitSystem.cs
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Predict damage examine (#40168)
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2025-12-29 11:39:20 -06:00 |
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SharedGodmodeSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |
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SharedStaminaSystem.Modifier.cs
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Make StaminaModifier into a status effect, apply to Hyperzine (#41902)
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2026-04-04 16:57:19 +02:00 |
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SharedStaminaSystem.Resistance.cs
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Fixed colossus stamina issues (#4688)
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2025-11-19 11:07:21 +01:00 |
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SharedStaminaSystem.cs
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Make StaminaModifier into a status effect, apply to Hyperzine (#41902)
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2026-04-04 16:57:19 +02:00 |
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SlowOnDamageSystem.cs
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Update DamageableSystem to modern standards (#39417)
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2025-12-29 11:39:33 -06:00 |