* Laws * positronic brain and PAI rewrite * MMI * MMI pt. 2 * borg brain transfer * Roleban support, Borg job (WIP), the end of mind shenaniganry * battery drain, item slot cleanup, alerts * visuals * fix this pt1 * fix this pt2 * Modules, Lingering Stacks, Better borg flashlight * Start on UI, fix battery alerts, expand activation/deactivation, low movement speed on no power. * sprotes * no zombie borgs * oh fuck yeah i love a good relay * charger * fix the tiniest of sprite issues * adjustable names * a functional UI???? * foobar * more modules * this shit for some reason * upstream * genericize selectable borg modules * upstream again * holy fucking shit * i love christ * proper construction * da job * AA borgs * and boom more shit * admin logs * laws redux * ok just do this rq * oh boy that looks like modules * oh shit research * testos passo * so much shit holy fuck * fuckit we SHIP * last minute snags * should've gotten me on a better day |
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|---|---|---|
| .. | ||
| Commands | ||
| Events | ||
| Presets | ||
| Prototypes | ||
| Rules | ||
| GameTicker.CVars.cs | ||
| GameTicker.GamePreset.cs | ||
| GameTicker.GameRule.cs | ||
| GameTicker.Lobby.cs | ||
| GameTicker.LobbyBackground.cs | ||
| GameTicker.LobbyMusic.cs | ||
| GameTicker.Player.cs | ||
| GameTicker.Replays.cs | ||
| GameTicker.RoundFlow.cs | ||
| GameTicker.Spawning.cs | ||
| GameTicker.StatusShell.cs | ||
| GameTicker.cs | ||
| ManifestEntry.cs | ||