Delta-v/Content.Shared/Audio
Fildrance 4c87dcd3cb
fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530)
* fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore)

* refactor: now lobby music is part of ContentAudioSystem. Lobby playlist is used instead of single track. Client now selects next lobby soundtrack after previous finished.

* refactor: incapsulated info on current lobby track in simple record

* refactor: fixed inconsistent naming between song and soundtrack for lobbymusic

* refactor: xml-doc for LobbyPlaylistChangedEvent

* fix: inverted invalid _audio.PlayGlobal check to return only if lobby soundtrack play call failed

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Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2024-03-02 15:40:04 -05:00
..
Events fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
AmbientMusicPrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
AmbientSoundComponent.cs Make `AmbientSoundComponent.Enabled` readonly (#20438) 2023-09-24 02:03:29 -07:00
AudioHelpers.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
SharedAmbientSoundSystem.cs Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
SharedContentAudioSystem.cs Audio fixes (#22324) 2023-12-11 21:26:55 +11:00
SharedGlobalSoundSystem.cs Event Music & Nuke Countdown Song (#8597) 2022-07-04 16:29:38 +10:00