Delta-v/Content.Shared
Mr. 27 3981173a15
Zombie wideswing and misc fix (#26064)
* inital

* b

* Update MeleeWeaponComponent.cs

* Update Content.Shared/Zombies/ZombieComponent.cs

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-03-13 21:02:10 +11:00
..
APC Resolves ApcVisualizer is Obsolete (#13898) 2023-05-07 22:17:29 -04:00
Access Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ActionBlocker Use can attach check on shot attempt (#24396) 2024-01-22 23:15:00 -05:00
Actions make suicide actions require confirming (#24609) 2024-03-01 13:48:43 +11:00
Administration Add option for admins to disable bwoink (#25008) 2024-02-20 23:52:03 -07:00
Alert Alerts for breathing plasma/tritium (#24484) 2024-03-03 01:07:05 +11:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Refactor AME to use ItemSlot for Fuel (#25558) 2024-02-29 16:44:28 -05:00
Anomaly Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Antag Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Add space heaters (#25250) 2024-02-28 10:27:29 -08:00
Audio fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
BarSign Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Beeper Fixing performance issue with Proximity Detector (#23557) 2024-01-06 17:04:33 -08:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Fix shield absorbing asphyxiation damage (#25972) 2024-03-11 12:55:19 +11:00
Body Death acidifier fix (#25251) 2024-02-14 17:37:56 -08:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Burial Grave digging and decomposition (#23646) 2024-01-14 11:47:31 -05:00
CCVar Add a toggle for colorblind friendly progress bar colors (#25318) 2024-03-09 12:43:19 +01:00
Cabinet Fix item cabinet's visual state desyncing when toggled by a different client in view (#22759) 2023-12-20 11:38:03 +11:00
Camera Remove SharedEye (but content) (#19481) 2023-09-11 16:15:23 +10:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Chasm Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Chat News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Chemistry Cycle injector transfer amount on alt. use (#25566) 2024-03-13 21:00:45 +11:00
Climbing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Cloning Rip out remaining machine upgrades (#24413) 2024-01-23 09:13:04 +11:00
Clothing Add nose customization to humans & dwarves (#25557) 2024-02-26 16:15:04 -07:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Communications Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Construction Add anchorable flags (#25667) 2024-02-28 17:00:12 -05:00
ContainerHeld AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Containers Make `ItemSlots` more verbose + AME proof of concept (#25779) 2024-03-03 16:37:34 +11:00
Conveyor Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Coordinates Fix GravityGridTest (#23348) 2024-01-02 17:24:01 +11:00
Crayon Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Cuffs handcuff replacements are faster to escape from (#25601) 2024-02-26 16:05:16 -07:00
Damage Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Dataset Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Decals Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Destructible Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-23 18:59:09 -04:00
DeviceLinking Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
DeviceNetwork make linking logic gates 1000% better (#25041) 2024-02-11 23:45:51 -07:00
Devour Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Dice Update dice state handling (#23643) 2024-01-06 17:30:21 -08:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
Disposal Add sounds when inserting/missing into a disposal (#22077) 2023-12-02 12:19:32 -05:00
DoAfter Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-10 01:15:13 +01:00
Doors Fix misprediction of emergency access (#25973) 2024-03-11 12:50:09 +11:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
DrawDepth Cobwebs (#19623) 2023-09-09 23:37:56 -04:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Emag Fix borg becoming emag immune if emag attempted with panel closed. (#23729) 2024-01-10 17:01:38 -05:00
Emoting Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Ensnaring Fix bola stam damage, bring back old construction requirements (#21340) 2023-10-29 18:27:43 -04:00
EntityList Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Explosion Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Extinguisher Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Eye Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Fax Fax machines can print from text file (#23262) 2024-02-14 12:14:51 +11:00
FixedPoint Solution precision fixes (#25199) 2024-02-16 16:54:27 -07:00
Flash Shadow anomaly returns (#24629) 2024-02-13 17:12:32 -05:00
Fluids Add prediction for puddle and spillable examines (#25794) 2024-03-03 16:36:36 +11:00
Foldable Flipped caps real (#24961) 2024-02-10 00:44:19 -08:00
Follower Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Forensics Add more DNA interactions (#21989) 2023-12-15 02:52:55 -07:00
Friction Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
GameTicking fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-02 15:40:04 -05:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Make more fields VV-writeable (#21754) 2023-11-19 12:17:53 -08:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Glue Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Gravity Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
HUD Move HUD options to general options tab (#22884) 2023-12-22 23:32:56 -07:00
Hands Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Humanoid Species info in Guidebook and at chargen (#25844) 2024-03-10 20:01:32 -07:00
IconSmoothing Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
Implants scram implant (#23122) 2024-01-04 05:38:02 -07:00
Info Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Input keybinds for opening bag/belt & context logic for opening storage window (#22238) 2023-12-08 12:43:37 -06:00
Instruments Remove instruments compref (#19560) 2023-09-12 14:43:06 +10:00
Interaction Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-10 01:15:13 +01:00
Internals Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Inventory Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Toggleable items shape change on toggle state (#25392) 2024-02-26 00:20:28 +11:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Microwave UX enhancements (#24547) 2024-02-13 17:16:00 -05:00
Labels Add prediction to hand labeler labels (#25869) 2024-03-06 12:33:28 +11:00
Lathe make lathe visuals not required (#24757) 2024-01-31 13:50:40 +11:00
Light Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Fix atmos UI decimal separator bug (#23009) 2024-01-04 21:18:09 -08:00
Lock fix(emag): Emagging a lock properly unlocks the component (#25858) 2024-03-06 18:23:16 +01:00
Lube Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Magic Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
MagicMirror Barber scissors fix (#22895) 2024-01-06 20:19:45 +11:00
Mapping Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Maps Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-02-26 21:38:00 -04:00
Materials Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Maths Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
Mech Fix duplicate popups in ripley (#23692) 2024-01-07 16:32:46 -07:00
Medical Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
MedicalScanner Whisper bleed update v3 (#25434) 2024-02-26 16:26:46 -07:00
Mind Fix #22933 - Job-specific Uplink items leaking to non-job minds (#23179) 2024-02-22 22:03:44 +11:00
Mindshield/Components Ghetto Mindshield Icon (#20958) 2023-12-02 12:21:10 -05:00
Mining Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Mobs Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Fix mispredict when closing a crematorium you are standing over (#20541) 2023-09-27 19:41:07 -04:00
MouseRotator Follow mouse rotation in combat mode (#20433) 2023-09-24 17:22:44 -04:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NPC Disable SSD indicator for NPC (#20027) 2023-09-14 22:15:26 -04:00
NameIdentifier Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Ninja Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
NodeContainer Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Nuke Nuke fancification (#25297) 2024-02-15 16:26:45 -08:00
NukeOps Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Nutrition Fix cream pie bomb when eaten or sliced (#25928) 2024-03-13 19:36:08 +11:00
Objectives New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Overlays Add health bar overlays for eye equipment (#21980) 2024-01-04 11:48:57 -05:00
PAI Set pAI up with a static map the pAI can use (#23499) 2024-01-06 18:31:20 +11:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-04 05:56:14 -07:00
Paper Add sfx for writing on paper (#25257) 2024-02-16 16:48:18 -07:00
Parallax Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
Payload Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Pinpointer Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Placeable Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Players Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Cleanups PolymorphSystem/Components/Prototypes (#23721) 2024-02-01 23:17:02 +11:00
Popups Add SharedPopupSystem.PopupPredicted (#25811) 2024-03-06 02:59:05 +01:00
Power Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
PowerCell Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Prayer Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Preferences Character profile sanitization improvements (#25579) 2024-02-26 13:36:38 +11:00
Procedural Mineshaft (#25733) 2024-03-03 23:32:33 -07:00
Projectiles Fix projectiles (#25636) 2024-02-28 00:04:32 +11:00
Prototypes Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProximityDetection Fix master (#23656) 2024-01-07 14:23:25 +11:00
Prying Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Pulling Emergency revert for pulling (#24923) 2024-02-03 10:32:30 -08:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-16 14:54:46 +10:00
RCD Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Radiation Set enabled on RadiationSourceComponent to true by default (#22259) 2023-12-08 23:10:00 -05:00
Radio Content ecs containers (#22484) 2023-12-28 01:30:03 -04:00
Random Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-20 21:19:50 -07:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Research Lathe Categories (#24247) 2024-01-19 17:45:03 -07:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant revenant emag whitelist (#21849) 2023-11-27 14:39:29 -07:00
Revolutionary Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Roles Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-01 19:30:07 +11:00
Salvage Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Criminal record hud icons (#25192) 2024-03-11 14:12:52 +11:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture AutoCompState + ItemToggle fixes (#23422) 2024-01-03 17:24:02 +11:00
Shuttles Shuttle map IFF tweaks (#25897) 2024-03-11 13:11:46 +11:00
Silicons Fix borgs being able to emag themselves (#24748) 2024-02-10 22:23:32 -08:00
Singularity Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Slippery Fix sliding bug (#24846) 2024-02-03 19:10:50 +11:00
Smoking Converted BurnState Visualizer (#15661) 2023-04-29 19:09:11 +10:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Spawning Fix even more warnings (#11968) 2022-10-16 08:49:22 -07:00
Species Zombie Diona Fixes (#25404) 2024-02-26 16:31:37 -07:00
Speech Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spreader Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
Stacks Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
Standing Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Station Fix objects tab not showing nents (#23837) 2024-01-10 01:30:20 -07:00
StationRecords criminal records revival (#22510) 2024-02-04 19:29:35 -04:00
StatusEffect Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
StatusIcon Kill Seperated Mindshield Icons (#25303) 2024-02-16 10:58:28 -05:00
Stealth Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
StepTrigger Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Sticky Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Storage Weight based AreaInsert and Dumpable delay, a janitor qol tweak (#24899) 2024-03-03 00:57:44 +11:00
Store Actually fix store action upgrades (#24960) 2024-02-05 15:56:59 +11:00
Strip Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
Stunnable ItemToggle system expansion (#22369) 2023-12-24 17:11:05 +11:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-16 16:37:56 -07:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tag Add new HasAnyTag and HasAllTags overrides (#22577) 2023-12-17 03:22:42 +11:00
Teleportation patch QSI container issues (#25700) 2024-03-03 17:45:26 +11:00
Temperature light ciggies with fire structures (#23196) 2024-01-01 00:10:48 -08:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief New Thief minor antagonist (#21520) 2023-12-24 02:58:28 -07:00
Throwing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Tiles Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Timing Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Toggleable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Toilet Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tools Removed TilePryingDoAfterEvent (#24552) 2024-01-25 08:31:32 -05:00
Traits Remove vehicles (#24681) 2024-02-01 11:33:10 +11:00
Trigger Adds portable flasher (#4523) 2022-02-07 02:59:41 +11:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Reduce vendor thank you message spam and add variety (#23746) 2024-01-08 18:34:47 -07:00
Verbs Virtual items cleanup (#23912) 2024-01-14 21:18:47 +11:00
VoiceMask Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Voting Add vote logs (#14139) 2023-02-17 01:29:44 +01:00
Wagging Tail wagging (#19573) 2024-01-14 18:52:07 +11:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Zombie wideswing and misc fix (#26064) 2024-03-13 21:02:10 +11:00
Weather Fix weather audio (#21949) 2023-11-28 23:35:38 +11:00
Whistle Whistle for security (second try) (#23945) 2024-01-12 01:05:28 -07:00
Whitelist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Wieldable Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Wires Predict doors and airlocks (#25419) 2024-02-23 10:01:31 +11:00
Xenoarchaeology Can emag artifact crusher (#23957) 2024-01-19 10:35:02 -05:00
Zombies Zombie wideswing and misc fix (#26064) 2024-03-13 21:02:10 +11:00
Content.Shared.csproj Switch project files to C# 12. (#25487) 2024-02-23 15:02:59 +11:00
Content.Shared.csproj.DotSettings Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00