Delta-v/Content.Shared/Roles
Rainfey 4e6c59cfe5
Refactor antag rule code (#23445)
* Initial Pass, Rev, Thief

* Zombie initial pass

* Rebase, Traitor

* Nukeops, More overloads

* Revert RevolutionaryRuleComponent

* Use TryRoundStartAttempt, Rewrite nukie spawning

* Comments, Add task scheduler to GameRuleSystem

* Zombie initial testing done

* Sort methods, rework GameRuleTask

* Add CCVar, Initial testing continues

* Might as well get rid of the obsolete logging

* Oops, i dont know how to log apparently

* Suggested formatting fixes

* Suggested changes

* Fix merge issues

* Minor optimisation

* Allowed thief to choose other antags

* Review changes

* Spawn items on floor first, then inserting

* minor tweaks

* Shift as much as possible to ProtoId<>

* Remove unneeded

* Add exclusive antag attribute

* Fix merge issues

* Minor formatting fix

* Convert to struct

* Cleanup

* Review cleanup (need to test a lot)

* Some fixes, (mostly) tested

* oop

* Pass tests (for real)

---------

Co-authored-by: Rainfall <rainfey0+git@gmail.com>
Co-authored-by: AJCM <AJCM@tutanota.com>
2024-02-29 17:25:10 +11:00
..
Jobs Add TryGetPrimaryDepartment to jobs system (#23317) 2024-01-14 19:18:34 +11:00
AntagPrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
AntagonistRoleComponent.cs Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
DepartmentPrototype.cs Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
JobPrototype.cs Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
JobRequirements.cs Removes the "You require 0 minutes of playtime" message from the game (#21767) 2023-11-18 23:52:55 -05:00
JobSpecial.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MindGetAllRolesEvent.cs Save round information into replay_final.yml (#23013) 2024-02-17 21:30:54 +01:00
MindIsAntagonistEvent.cs Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
MindRoleAddedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleAddedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleRemovedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
SharedRoleSystem.cs Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
StartingGearPrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00