Delta-v/Content.Server/Explosion/EntitySystems
Plykiya 8ed9ea1586
Update TriggerSystem.TimedCollide.cs to not use Component.Owner (#29970)
Update TriggerSystem.TimedCollide.cs

Co-authored-by: plykiya <plykiya@protonmail.com>
2024-07-12 20:12:46 -07:00
..
ClusterGrenadeSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ExplosionGridTileFlood.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
ExplosionSystem.CVars.cs Add explosion.can_create_vacuum cvar (#27548) 2024-05-01 13:11:27 +10:00
ExplosionSystem.GridMap.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
ExplosionSystem.Processing.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
ExplosionSystem.TileFill.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
ExplosionSystem.Visuals.cs Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
ExplosionSystem.cs fix explosion resistance showing 0 values (#29572) 2024-06-29 13:21:47 -04:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
SmokeOnTriggerSystem.cs metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
TriggerSystem.Mobstate.cs Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
TriggerSystem.OnUse.cs remove robotics console emag checking, make it a bit fairer (#27876) 2024-06-16 23:30:10 -04:00
TriggerSystem.Proximity.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
TriggerSystem.Signal.cs Device Linking and better linking ui (#13645) 2023-05-07 16:07:24 +10:00
TriggerSystem.TimedCollide.cs Update TriggerSystem.TimedCollide.cs to not use Component.Owner (#29970) 2024-07-12 20:12:46 -07:00
TriggerSystem.Voice.cs Voice trigger fixes, death acidifier typos (#24941) 2024-02-20 23:57:23 -07:00
TriggerSystem.cs remove robotics console emag checking, make it a bit fairer (#27876) 2024-06-16 23:30:10 -04:00
TwoStageTriggerSystem.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00