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AnimalHusbandrySystem.cs
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Add a system for modifying entity names without causing conflicts (#27863)
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2024-06-16 15:38:53 -04:00 |
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CreamPieSystem.cs
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Fix cream pie bomb when eaten or sliced (#25928)
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2024-03-13 19:36:08 +11:00 |
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DrinkSystem.cs
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Stop eating food if you drop it (#29854)
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2024-07-10 09:12:40 +10:00 |
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FatExtractorSystem.cs
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Use new ComponentPauseGenerator (#25183)
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2024-02-26 14:36:19 +11:00 |
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FlavorProfileSystem.cs
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Revert 'Revert 'Solution Entities'' (#23168)
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2023-12-29 08:47:43 -04:00 |
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FoodSystem.cs
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Stop eating food if you drop it (#29854)
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2024-07-10 09:12:40 +10:00 |
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IngestionBlockerSystem.cs
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Fix masks not toggling voice mask component (#22506)
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2023-12-14 20:39:11 -05:00 |
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SliceableFoodSystem.cs
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Replace AttachToGridOrMap with DropNextTo (#27950)
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2024-05-12 10:30:17 -04:00 |
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SmokingSystem.Cigar.cs
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-05-31 13:26:19 -07:00 |
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SmokingSystem.SmokingPipe.cs
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Update SmokingSystem.SmokingPipe.cs to not use Component.Owner (#29967)
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2024-07-13 14:06:54 +10:00 |
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SmokingSystem.Vape.cs
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Move GasMixture to shared (#27480)
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2024-04-30 14:31:05 -07:00 |
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SmokingSystem.cs
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Revert 'Revert 'Solution Entities'' (#23168)
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2023-12-29 08:47:43 -04:00 |
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TrashOnSolutionEmptySystem.cs
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Fix TrashOnSolutionEmptySystem modifying uninitialized entities (#23798)
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2024-01-09 13:11:22 -05:00 |
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UtensilSystem.cs
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Update UtensilSystem.cs to not use Component.Owner (#29971)
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2024-07-12 20:00:34 -07:00 |