Delta-v/Content.Client/GameObjects/Components/GUI/StrippableComponent.cs

23 lines
738 B
C#

using Content.Client.GameObjects.Components.Items;
using Content.Client.Interfaces.GameObjects.Components.Interaction;
using Content.Shared.GameObjects.Components.GUI;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.GUI
{
[RegisterComponent]
public class StrippableComponent : SharedStrippableComponent, IClientDraggable
{
public bool ClientCanDropOn(CanDropEventArgs eventArgs)
{
return eventArgs.Target.HasComponent<HandsComponent>()
&& eventArgs.Target != eventArgs.Dragged && eventArgs.Target == eventArgs.User;
}
public bool ClientCanDrag(CanDragEventArgs eventArgs)
{
return true;
}
}
}