A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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leo c82affb78b
Adds the Justice Department (#660)
* legal departmant

* god i wish i knew what i was doing

* minor rsi fixes

* i forgor the legal radio frequency

* Minor fixes to radio, stamp, PDA, etc...

* add department

hehe

* Edits from Velcroboy

* Add trial timer

* add department signs

* Changes all references of legal -> justice and adds prosecutor access

* Missed one

* Adjust lawyer

* update lawyer icon

* temp to fix

* revert to fix

* add airlock texture

adds justice department airlock texture. Still need to do the yaml part of it but the texture's there.

* fix bureaucracy meta

* More meta fixes

* Connect airlocks to yaml

* Fixes, tweaks, and last reference of "legal" maybe

* Add justice to airlock groups

* add prosc. drip and fix prosecutor typos

adds prosecutor badge and suit, as well as fixes the spelling of "prosecuter" to "prosecutor"

* Changes prosecutor's supervisor to CJ

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Attorney <- Lawyer locale edit

* Removed modified shoukou file

* Added antag objective and touched up yaml
Fixed Clerk PDA and CJ jumpsuit error. Additionally moved notary stamp from paper.yml to rubber-stamp.yml, and fixed some indentation in the meta.json of the pda.rsi file

* Attorney <- Lawyer, now including the PDA
Forgot this last commit

* Fixed typo in Clerk Vest ID

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added Chief Justice locker, all of its contents, and a prosecutor PDA (sprite pending)

* lockers 2, electric boogaloo. Committing files I forgot to commit

* Added CJ stamp and put it into CJ locker. Fixed notary stamp and put the sprites in the correct RSI

* Attempt to resolve merge conflicts

* Remove conflict markers

* Added stamp sprite, implemented CJ cloak

* Implemented Gavel Prototype and added to CJ locker

* Removed justice access from attorney as it will be used to secure Clerk's locker. Disabled antag for all justice besides attorney.

* Added Clerk locker and placed Notary Stamp into it. Uncommented gavel in CJ locker

* Added lawyer's stamp to lawdrobe

* Added Prosecutor PDA, icon, and ID sprite

* Added gavel block and made gavel tap when clicking on it

* Add component, EmitSoundOnInteractUsing onto the gavel block

* Added sprites for CJ and Clerk locker

* Spell-checked and edited job descriptions slightly

* Fixing missing type entity access.yml

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Adjusted rsi paths for gavel and gavel block to use forward slash

* Fixed a variety of invalid rsi references, and door remote yaml issue

* Added Lawyer access to Justice access group, fixed door_remote.yml access

* Remove antagadvantage from chief justice

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Apply suggestions from code review

line at the end for readability & matching current standards... line at the end for readability & matching current standards...

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Hopefully remove shoukou.yml from the changed files

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Once again attempt to remove shoukou.yml from changed files

* Attempt once more to remove shoukou.yml from changed files

* Fixed justice pda box description

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Please go home, shoukou. We don't want you here

* Fixing prototype references pt1

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Renamed headsets/legal.rsi to headsets/justice.rsi

* Added hyphen to chief justice localizations

* Ordered justice accesses alphabetically

* Added prison key to justice headset

* Various yaml fixes from review

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Localized changes to pdas and jobs

* Removed indents in locale

* Fixed reference to chief justice stamp

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Renamed Lawyer to Attorney in locale, added deltav marker

* Lawyer to Attorney, Warrant Document in Clerk and CJ locker

* Apply suggestions from code review

Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Replaced legal with justice in job-description.ftl

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Moved job-name-lawyer to DeltaV locale

* Remove added space in accesses.ftl

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Removed unneeded deletion of unneeded spaces in headsets.yml

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Changed Lawyer ID name to Attorney ID

* Updated copyrights in all of the meta.json files affected

* Added formal and white variants of CJ jumpsuit to locker

* Updated to use upstream's EmitSoundOnInteractUsing

* Removing old component stuff

* Gave Prosecutor Filled Lawyer Backpack

* Deleted old component

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Removed old comments

* Updated doors to electronics system, fixed courier spawner that I botched

* Fixed door_access indentation

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Adding a little bit of loadouts

* Add loadouts for justice

* Removed accessreader from windoors

* Added job spawner icons

* Fixed spawner sprite layering

* Added missing parent in ID cards

* Removed redundant laceup shoes loadout

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added lawyer windoor, fixed spawner names, fixed locker names

* Added station beacons

* Softened justice dept palette

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>

* Added justice key to telecomms

* Added deltaV comments to telecomms

---------

Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: Jeff <velcroboy333@hotmail.com>
Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com>
Co-authored-by: Timemaster99 <elijahrobot@gmail.com>
Co-authored-by: luckywill339@gmail.com <luckywill339@gmail.com>
Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com>
Co-authored-by: Azzy <azzydev@icloud.com>
2024-06-07 15:22:37 +02:00
.github Revert "Temporary CI/CD fix (#1199)" 2024-05-18 13:26:23 +02:00
.run Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2024-01-22 18:28:19 +01:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Update component query benchmarks (#27967) 2024-06-01 16:51:14 +02:00
Content.Client reverse engineering refactor and missing recipe test (#1230) 2024-06-01 21:31:06 +00:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests reverse engineering refactor and missing recipe test (#1230) 2024-06-01 21:31:06 +00:00
Content.MapRenderer Update component query benchmarks (#27967) 2024-06-01 16:51:14 +02:00
Content.Packaging Configuration argument for content packaging (#25569) 2024-03-27 18:28:15 +01:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-23 23:56:14 +01:00
Content.Server reverse engineering refactor and missing recipe test (#1230) 2024-06-01 21:31:06 +00:00
Content.Server.Database Add job whitelist system (#28085) 2024-06-01 18:02:43 +02:00
Content.Shared Adds the Justice Department (#660) 2024-06-07 15:22:37 +02:00
Content.Shared.Database Adds logging for refunds (#26274) 2024-03-24 00:03:35 +01:00
Content.Tests Fix off-by-one error in LocalizedDatasetPrototype (#28366) 2024-06-01 17:19:24 +02:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.YAMLLinter Update component query benchmarks (#27967) 2024-06-01 16:51:14 +02:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Resources Adds the Justice Department (#660) 2024-06-07 15:22:37 +02:00
RobustToolbox@c89c529ba4 Update submodule to 223.3.0 (#28377) 2024-06-01 17:19:33 +02:00
Tools Displacement Map Visualizer QoL (#27392) 2024-05-06 01:32:40 +02:00
.editorconfig Set max line width to 120 (#27765) 2024-05-18 13:30:36 +02:00
.envrc Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-14 22:01:28 +02:00
.gitmodules RT is dirty 2024-05-03 00:04:44 +02:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
LEGAL.md Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
LICENSE-AGPLv3.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
LICENSE-MIT.txt Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
README.md Relicense future content under APGLv3 2024-02-18 03:11:47 +01:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-17 14:54:04 +01:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
SpaceStation14.sln.DotSettings Add live templates for networked data field, networked component and auto state component (#27906) 2024-05-18 13:58:41 +02:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00
flake.nix Fix nix devShell (#22663) 2023-12-22 22:50:45 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-16 20:31:24 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat Remove useless line in runclient (#27701) 2024-05-07 04:35:55 +02:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-07 04:33:56 +02:00
shell.nix Bump nixpkgs rev (#25361) 2024-02-21 03:56:47 +01:00

README.md

Space Station 14 Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Website | Wiki | Discord

Space Station 14

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord

If you make any contributions, please make sure to read the markers section in MARKERS.md Any changes made to files belonging to our upstream should be properly marked in accordance to what is specified there.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt. Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.

87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.