* legal departmant * god i wish i knew what i was doing * minor rsi fixes * i forgor the legal radio frequency * Minor fixes to radio, stamp, PDA, etc... * add department hehe * Edits from Velcroboy * Add trial timer * add department signs * Changes all references of legal -> justice and adds prosecutor access * Missed one * Adjust lawyer * update lawyer icon * temp to fix * revert to fix * add airlock texture adds justice department airlock texture. Still need to do the yaml part of it but the texture's there. * fix bureaucracy meta * More meta fixes * Connect airlocks to yaml * Fixes, tweaks, and last reference of "legal" maybe * Add justice to airlock groups * add prosc. drip and fix prosecutor typos adds prosecutor badge and suit, as well as fixes the spelling of "prosecuter" to "prosecutor" * Changes prosecutor's supervisor to CJ Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Attorney <- Lawyer locale edit * Removed modified shoukou file * Added antag objective and touched up yaml Fixed Clerk PDA and CJ jumpsuit error. Additionally moved notary stamp from paper.yml to rubber-stamp.yml, and fixed some indentation in the meta.json of the pda.rsi file * Attorney <- Lawyer, now including the PDA Forgot this last commit * Fixed typo in Clerk Vest ID Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Added Chief Justice locker, all of its contents, and a prosecutor PDA (sprite pending) * lockers 2, electric boogaloo. Committing files I forgot to commit * Added CJ stamp and put it into CJ locker. Fixed notary stamp and put the sprites in the correct RSI * Attempt to resolve merge conflicts * Remove conflict markers * Added stamp sprite, implemented CJ cloak * Implemented Gavel Prototype and added to CJ locker * Removed justice access from attorney as it will be used to secure Clerk's locker. Disabled antag for all justice besides attorney. * Added Clerk locker and placed Notary Stamp into it. Uncommented gavel in CJ locker * Added lawyer's stamp to lawdrobe * Added Prosecutor PDA, icon, and ID sprite * Added gavel block and made gavel tap when clicking on it * Add component, EmitSoundOnInteractUsing onto the gavel block * Added sprites for CJ and Clerk locker * Spell-checked and edited job descriptions slightly * Fixing missing type entity access.yml Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Adjusted rsi paths for gavel and gavel block to use forward slash * Fixed a variety of invalid rsi references, and door remote yaml issue * Added Lawyer access to Justice access group, fixed door_remote.yml access * Remove antagadvantage from chief justice Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Apply suggestions from code review line at the end for readability & matching current standards... line at the end for readability & matching current standards... Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Hopefully remove shoukou.yml from the changed files Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Once again attempt to remove shoukou.yml from changed files * Attempt once more to remove shoukou.yml from changed files * Fixed justice pda box description Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Please go home, shoukou. We don't want you here * Fixing prototype references pt1 Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Renamed headsets/legal.rsi to headsets/justice.rsi * Added hyphen to chief justice localizations * Ordered justice accesses alphabetically * Added prison key to justice headset * Various yaml fixes from review * Apply suggestions from code review Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Localized changes to pdas and jobs * Removed indents in locale * Fixed reference to chief justice stamp * Apply suggestions from code review Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Renamed Lawyer to Attorney in locale, added deltav marker * Lawyer to Attorney, Warrant Document in Clerk and CJ locker * Apply suggestions from code review Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Replaced legal with justice in job-description.ftl Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Moved job-name-lawyer to DeltaV locale * Remove added space in accesses.ftl Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Removed unneeded deletion of unneeded spaces in headsets.yml Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Changed Lawyer ID name to Attorney ID * Updated copyrights in all of the meta.json files affected * Added formal and white variants of CJ jumpsuit to locker * Updated to use upstream's EmitSoundOnInteractUsing * Removing old component stuff * Gave Prosecutor Filled Lawyer Backpack * Deleted old component Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Removed old comments * Updated doors to electronics system, fixed courier spawner that I botched * Fixed door_access indentation Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Adding a little bit of loadouts * Add loadouts for justice * Removed accessreader from windoors * Added job spawner icons * Fixed spawner sprite layering * Added missing parent in ID cards * Removed redundant laceup shoes loadout Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Added lawyer windoor, fixed spawner names, fixed locker names * Added station beacons * Softened justice dept palette Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> * Added justice key to telecomms * Added deltaV comments to telecomms --------- Signed-off-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> Co-authored-by: Jeff <velcroboy333@hotmail.com> Co-authored-by: Timemaster99 <57200767+Timemaster99@users.noreply.github.com> Co-authored-by: Timemaster99 <elijahrobot@gmail.com> Co-authored-by: luckywill339@gmail.com <luckywill339@gmail.com> Co-authored-by: Danger Revolution! <142105406+DangerRevolution@users.noreply.github.com> Co-authored-by: Azzy <azzydev@icloud.com> |
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|---|---|---|
| .github | ||
| .run | ||
| .vscode | ||
| BuildChecker | ||
| BuildFiles/Mac/Space Station 14.app/Contents | ||
| Content.Benchmarks | ||
| Content.Client | ||
| Content.Docfx | ||
| Content.IntegrationTests | ||
| Content.MapRenderer | ||
| Content.Packaging | ||
| Content.PatreonParser | ||
| Content.Replay | ||
| Content.Server | ||
| Content.Server.Database | ||
| Content.Shared | ||
| Content.Shared.Database | ||
| Content.Tests | ||
| Content.Tools | ||
| Content.YAMLLinter | ||
| Pow3r | ||
| Resources | ||
| RobustToolbox@c89c529ba4 | ||
| Tools | ||
| .editorconfig | ||
| .envrc | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| Directory.Packages.props | ||
| LEGAL.md | ||
| LICENSE-AGPLv3.txt | ||
| LICENSE-MIT.txt | ||
| README.md | ||
| RUN_THIS.py | ||
| SECURITY.md | ||
| SpaceStation14.sln | ||
| SpaceStation14.sln.DotSettings | ||
| bors.toml | ||
| flake.lock | ||
| flake.nix | ||
| global.json | ||
| nuget.config | ||
| omnisharp.json | ||
| runclient.bat | ||
| runserver.bat | ||
| shell.nix | ||
README.md

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.
Links
DeltaV
Space Station 14
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord
If you make any contributions, please make sure to read the markers section in MARKERS.md Any changes made to files belonging to our upstream should be properly marked in accordance to what is specified there.
Building
- Clone this repo.
- Run
RUN_THIS.pyto init submodules and download the engine. - Compile the solution.
More detailed instructions on building the project.
License
Content contributed to this repository after commit 87c70a89a6 is licensed under the GNU Affero General Public License version 3.0, unless otherwise stated. See LICENSE-AGPLv3.txt.
Content contributed to this repository before commit 87c70a89a6 is licensed under the MIT license, unless otherwise stated. See LICENSE-MIT.txt.
87c70a89a67d0521a56388e6b1c3f2cb947943e4 was pushed on February 17th 2024 at 21:48 UTC
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.