Delta-v/Content.Client
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
..
AME Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Access Changes for prototype load parallelization (#13066) 2022-12-20 14:25:34 -08:00
Actions Add RGB staff (#13125) 2023-01-01 16:01:40 -08:00
Administration Rename IConsoleHost.RegisteredCommands (#14041) 2023-02-12 16:51:56 +00:00
AirlockPainter Airlock painter fixes (#13877) 2023-02-05 13:22:36 -07:00
AlertLevel Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
Alerts Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Animations Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Anomaly Anomaly Generator Tweaks (#13856) 2023-02-06 15:53:59 -04:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Audio Fix two small ambient sound bugs. (#13249) 2023-01-01 11:40:22 +11:00
BarSign Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Body Remove last component.Name calls (#13593) 2023-01-19 13:57:18 +11:00
Botany Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Buckle Fix damage flipflops (#13666) 2023-01-23 16:50:35 -04:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Cargo Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
CartridgeLoader remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Changelog Changes needed for new notnullableflaganalyzer (#12957) 2022-12-11 00:19:37 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Chat Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Chemistry Resolves VaporVisualizer is Obsolete (#13882) 2023-02-07 16:46:49 -04:00
Clickable Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cloning/UI Cloning Rework (#8972) 2022-08-03 21:05:17 -07:00
CloningConsole/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Clothing Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
CombatMode Context menu UI backend refactor & better UX (#13318) 2023-01-07 19:24:52 -08:00
Commands Context menu UI backend refactor & better UX (#13318) 2023-01-07 19:24:52 -08:00
Communications/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Computer Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Configurable/UI remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Construction machine frame tweaks (#13248) 2022-12-31 22:06:31 -08:00
ContextMenu/UI Fix nested context menu popup (#13578) 2023-01-18 17:15:52 +11:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
CrewManifest Fix crew manifest sorting (#13286) 2023-01-09 14:34:43 +11:00
Cuffs Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Damage Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
DamageState Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Decals Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disease Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Disposal Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
DoAfter Fix texture crimes (#12900) 2022-12-06 14:35:44 +11:00
Doors ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
DragDrop ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Guidebook Revival (#13320) 2023-01-16 02:42:22 -06:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Examine fixes (#13696) 2023-01-27 19:15:39 -04:00
Explosion Resolve ClustergrenadeVisualizer is Obsolete (#13890) 2023-02-05 14:33:29 -04:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Misc changes from replay branch (#12581) 2022-11-15 17:34:47 +11:00
Fax/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Flash more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Add ItemStatus for mopping (#13745) 2023-02-11 01:38:45 +00:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics Fix forensic scanner UI. (#12398) 2022-11-08 15:06:09 -06:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Gameplay Decal placement preview (#13460) 2023-01-16 07:35:36 +11:00
Ghost Ghost toggle FoV action (#12818) 2022-11-30 23:46:04 -06:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
Guidebook Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Hands Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
HealthAnalyzer/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
HealthOverlay Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Humanoid Fix humanoid appearance error (#13721) 2023-01-26 18:04:58 -04:00
IconSmoothing Ore veins (#14011) 2023-02-12 12:40:57 +00:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
Info Fix LinkBanner for replicated CVar values. (#12845) 2022-12-04 06:47:25 -06:00
Input Improve aghosts controls (#13673) 2023-01-28 16:36:33 -04:00
Instruments Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
IoC Guidebook Revival (#13320) 2023-01-16 02:42:22 -06:00
Items multi-handed item component (#12523) 2022-12-19 22:07:23 -06:00
Jittering Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kitchen ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Kudzu Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Hide late join departments with no jobs available (#12171) 2022-11-08 14:37:12 -06:00
Lathe Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Resolves EmergencyLightVisualizer is Obsolete (#13887) 2023-02-13 01:45:51 +00:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Makes humanoid appearance component networked. (#13009) 2023-01-24 11:38:19 +11:00
MachineLinking/UI Resolves SignalSwitchVisualizer is Obsolete (#13892) 2023-02-04 18:16:04 -04:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Mapping Changes for prototype load parallelization (#13066) 2022-12-20 14:25:34 -08:00
Maps Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Markers Remove misc Startup/Shutdown overrides (#8113) 2022-05-12 21:11:50 +10:00
Materials Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Mech Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Medical Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
MedicalScanner ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement/Systems ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
NPC Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
NetworkConfigurator Avoid a display bug when showing a network using multitool (#12793) 2022-12-02 17:47:24 -08:00
NodeContainer Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition Resolves DrinkCanVisualizer is Obsolete (#13895) 2023-02-04 22:09:46 -04:00
Options/UI Rename cvars (#14001) 2023-02-12 16:51:21 +00:00
Orbit Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Outline Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Fixes PDAs dissapearing when inhand (#13966) 2023-02-06 15:53:24 -04:00
Paper Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Parallax Procgen biomes (#13487) 2023-02-12 02:15:09 +00:00
ParticleAccelerator Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Physics/Controllers Conveyor Belt optimization and prediction (#12929) 2023-02-13 12:20:39 +00:00
Pinpointer Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
Popups Ignore player ent for popup raycasts (#13485) 2023-01-16 05:14:21 +11:00
Power Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
PowerCell Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Preferences Improve jobs screen UX (#13657) 2023-01-26 18:32:15 -04:00
Projectiles more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Recycling Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Research clean up infinite researchsystem shitcode (#13136) 2022-12-25 15:22:23 -06:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Revenant Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Rotation Fix damage flipflops (#13666) 2023-01-23 16:50:35 -04:00
RoundEnd Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Salvage salvage magnet status indicator (#12585) 2022-11-14 01:45:45 -06:00
Sandbox Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Screenshot Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Security Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Shuttles Fix mapgrid rendering (#13642) 2023-01-26 21:13:49 -04:00
Singularity Resolves SingularityVisualizer is Obsolete (#13906) 2023-02-11 11:41:16 +00:00
Smoking Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
Sprite Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Stack Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Stealth Misc stealth and box changes (#11809) 2022-10-14 23:15:25 -05:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Store/Ui Uplink catalog localization (#12931) 2022-12-19 21:52:59 -06:00
Strip ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
SubFloor Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
SurveillanceCamera Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Suspicion rename GetOrNewWidget (#14079) 2023-02-13 06:33:53 +00:00
Tabletop Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Targeting/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Toggleable Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Trigger Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
UserInterface Fix action callbacks when switching ui layout (#13366) 2023-01-20 07:21:42 -08:00
Vehicle Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
VendingMachines more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Verbs Guidebook Revival (#13320) 2023-01-16 02:42:22 -06:00
Viewport Content changes for engine viewport PR (#11388) 2022-09-21 20:45:52 +10:00
Visualizer Resolves RollerbedVisualizer is Obsolete (#13915) 2023-02-10 22:05:22 +00:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Fix in-game voting (#12932) 2022-12-19 02:13:37 +01:00
Wall Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Weapons Fire MeleeHitEvent on misses. (#12867) 2023-02-13 12:55:39 +00:00
Weather Fix weather debug log (#13538) 2023-01-17 20:54:04 +11:00
Wires BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Xenoarchaeology TryGetData() Generics support content changes (#13053) 2022-12-20 14:24:55 -08:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Update projects to C# 11 (#13111) 2022-12-20 22:33:57 +11:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00