| .. |
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Abilities/Mime
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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Access
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Actions
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Acz
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Port python packaging to Content.Packaging (#21458)
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2023-11-12 20:45:40 +01:00 |
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Administration
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SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)
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2024-07-05 20:23:37 +02:00 |
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Advertise
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Convert advertisements to use localized datasets (#28400)
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2024-06-01 17:41:58 +02:00 |
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Afk
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Alert
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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AlertLevel
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Ame
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Animals
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Announcements
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Anomaly
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Small anomaly behavior fix (#28290)
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2024-06-01 17:17:36 +02:00 |
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Antag
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Make `MakeAntag()` log errors instead of throwing exceptions (#28771)
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2024-07-05 20:22:37 +02:00 |
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Arcade
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Armor
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Add price multiplier for armor component (#24561)
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2024-01-28 00:27:48 +01:00 |
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Atmos
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Internals are kept on as long as any breathing tool is on (#28595)
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2024-06-08 20:24:22 +02:00 |
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Audio
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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BarSign/Systems
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Beam
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Bed
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Bible
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Body
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Internals are kept on as long as any breathing tool is on (#28595)
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2024-06-08 20:24:22 +02:00 |
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Botany
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Move GasMixture to shared (#27480)
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2024-05-07 04:00:15 +02:00 |
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Buckle/Systems
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Powered stasis bed prevents body decay (#23520)
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2024-01-26 22:16:32 +01:00 |
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CPUJob/JobQueues/Queues
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Move jobQueue to engine (#16443)
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2023-05-15 12:47:12 +10:00 |
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Camera
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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CardboardBox
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Cargo
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Add a test for sliceable cargo bounty exploits (#28357)
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2024-06-08 19:59:33 +02:00 |
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CartridgeLoader
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-27 21:59:12 +02:00 |
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Charges
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Chat
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Some code fixes
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2024-06-08 20:37:53 +02:00 |
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Chemistry
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Humans can no longer honk on command (#28566)
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2024-06-08 20:13:45 +02:00 |
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Chunking
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Optimise DecalOverlay (#25266)
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2024-03-05 09:49:43 +01:00 |
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Cloning
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Clothing
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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Cluwne
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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CombatMode
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Fix hostile simplemob rotation (#20900)
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2023-10-14 22:06:22 +02:00 |
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Commands
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Action, Action Container, and Action Upgrade changes (#24005)
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2024-01-26 22:51:47 +01:00 |
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Communications
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Configurable
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Connection
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SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)
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2024-07-05 20:23:37 +02:00 |
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Construction
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Containers
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Disposal aftermerg fix (#27488)
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2024-05-07 03:45:07 +02:00 |
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Coordinates
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Kill `SharedEntityExtensions` and all popup extensions (#20909)
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2023-10-20 15:29:43 +02:00 |
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Crayon
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CrewManifest
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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CriminalRecords/Systems
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Add "Subpoenaed" status for SecHud and Criminal Records Computer (#1405)
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2024-07-01 21:50:51 +00:00 |
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Cuffs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Damage
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Fix DamageOtherOnHit.OnDoHit when the target is terminating or deleted (#28690)
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2024-06-08 20:31:03 +02:00 |
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Database
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Add Job preference tests (#28625)
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2024-06-08 20:19:39 +02:00 |
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Decals
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Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969)
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2024-05-18 13:59:02 +02:00 |
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Defusable
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Move grenade components to shared (#22691)
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2024-02-08 12:22:56 +01:00 |
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DeltaV
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fix shipyard (#1458)
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2024-07-03 15:34:06 +00:00 |
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Destructible
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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DetailExaminable
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Hide flavor text if identity hidden (#19635)
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2023-08-30 09:38:16 +10:00 |
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DeviceLinking
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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DeviceNetwork
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Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent (#28293)
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2024-06-01 17:13:20 +02:00 |
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Devour
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Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709)
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2024-06-08 20:30:58 +02:00 |
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Dice
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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Discord
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Relay custom votes to a webhook (#18561)
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2023-12-16 20:24:33 +01:00 |
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Disposal
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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DoAfter
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More DoAfter Changes (#14609)
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2023-04-02 21:13:48 -04:00 |
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Doors
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Dragon
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dragon antag refactor (#28217)
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2024-06-01 17:59:40 +02:00 |
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Drunk
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Drunk Shader (#8910)
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2022-06-23 14:33:25 +10:00 |
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EUI
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-27 23:44:02 +01:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Electrocution
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Only auto-enable internals when necessary (#28248)
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2024-06-01 17:55:05 +02:00 |
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Emoting
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Emp
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Engineering
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Ensnaring
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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EntityList
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Entry
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Add job whitelist system (#28085)
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2024-06-01 18:02:43 +02:00 |
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Examine
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Obsolete refactor - ConnectedClient to Channel (#24409)
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2024-01-27 23:44:02 +01:00 |
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Execution
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Fix build error
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2024-05-18 14:12:42 +02:00 |
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Explosion
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Add DoPopup data field to OnUseTimerTrigger (#28691)
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2024-06-08 20:30:56 +02:00 |
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Extinguisher
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Eye/Blinding
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Fax
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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Flash
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Flash overlay rework and bugfixes (#27369)
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2024-06-06 21:46:58 +02:00 |
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Fluids
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Forensics
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Added verb for removing evidence! (#28101)
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2024-06-01 18:00:22 +02:00 |
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GameTicking
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SS14-28662 Add Baby Jail: a Jail for Babies (inverse panic bunker) (#28763)
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2024-07-05 20:23:37 +02:00 |
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Gateway
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Gatherable
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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GenericAntag
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bring back paradox anomaly (#825)
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2024-02-13 16:55:35 +01:00 |
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Geras
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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Ghost
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Add JobRequirementOverride prototypes (#28607)
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2024-06-08 20:30:16 +02:00 |
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GhostKick
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Glue
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scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Gravity
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Use non-generic `TryComp()` for metadata & transform (#28133)
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2024-06-01 16:53:51 +02:00 |
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GridPreloader
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LoadMapRule grid storage rework (#28210)
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2024-06-08 20:14:24 +02:00 |
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Guardian
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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GuideGenerator
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Make some prototypes use frozen collections (#22576)
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2024-01-22 18:36:50 +01:00 |
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Hands/Systems
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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Holiday
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Holosign
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Convert to Unix
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2024-03-27 11:05:48 +00:00 |
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HotPotato
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Humanoid
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Content changes for entity categories PR (#27232)
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2024-06-06 21:44:49 +02:00 |
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IP
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Dependency update / fixes / skrungle bungle (#23745)
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2024-01-26 22:33:46 +01:00 |
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IdentityManagement
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Resolve all non-obsoleting warnings in content (#27934)
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2024-05-18 13:57:06 +02:00 |
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IgnitionSource
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fix fire spread round removal (#27986)
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2024-05-18 13:59:20 +02:00 |
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ImmovableRod
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Optimise immovable rod mapinit (#27149)
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2024-04-21 23:21:51 +02:00 |
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Implants
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Clean up store system (#28463)
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2024-06-06 21:28:46 +02:00 |
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Info
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-17 14:46:35 +01:00 |
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Instruments
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Swap some InRangeUnobstructed for InRangeUnoccluded (#28706)
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2024-06-08 20:30:39 +02:00 |
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Interaction
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Fix hugging mispredict (#28432)
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2024-06-01 17:59:47 +02:00 |
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Inventory
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Move storage binds and slot click handling to shared (#27135)
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2024-04-21 23:31:37 +02:00 |
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IoC
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Add job whitelist system (#28085)
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2024-06-01 18:02:43 +02:00 |
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Item
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Misc ItemToggleSystem changes (#26489)
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2024-04-07 14:04:40 +02:00 |
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Jittering
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…
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Jobs
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Replace EntityUid parsing with NetEntity (#23474)
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2024-01-26 21:29:52 +01:00 |
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KillTracking
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Try fix KeyNotFoundException in KillTrackingSystem (#28553)
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2024-06-08 19:58:52 +02:00 |
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Kitchen
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Microwave recipes now uses stacktype id instead of entity prototype id for stacked entities (#28225)
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2024-06-08 20:17:01 +02:00 |
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Labels/Label
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Fix handlabeler/utility belt misprediction (#26660)
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2024-05-07 01:26:28 +02:00 |
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LandMines
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Lathe
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make lube speed up lathes (#25515)
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2024-05-18 13:31:28 +02:00 |
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Light
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Lightning
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Lube
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scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Magic
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Magic Refactor + Wizard Grimoire (#22568)
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2024-05-18 13:55:05 +02:00 |
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MagicMirror
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actually fix magic mirrors (#28282)
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2024-06-01 17:13:23 +02:00 |
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MapText
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Implement map text (#28705)
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2024-07-05 20:23:41 +02:00 |
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Mapping
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Add NukeOps Test (#27207)
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2024-05-03 00:01:36 +02:00 |
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Maps
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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MassMedia
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Materials
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scoopable ash and foam, solution transfer prediction (#25832)
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2024-04-07 14:27:04 +02:00 |
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Mech
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Medical
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Unrevivable trait (#24226)
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2024-06-08 20:47:28 +02:00 |
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Mind
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Fix ghosts getting spawned in nullspace (#27617)
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2024-05-18 13:53:01 +02:00 |
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Mindshield
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Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832)
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2023-10-14 22:02:40 +02:00 |
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Mining
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Add linter-friendly WeightedRandom prototypes (#18729)
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2023-08-06 12:31:25 +10:00 |
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MoMMI
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Fix warnings and code cleanup/fixes (#13570)
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2023-01-19 13:56:45 +11:00 |
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Mobs
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Moves muted to shared (#25374)
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2024-03-05 09:45:27 +01:00 |
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Morgue
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Examine prediction (#23565)
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2024-01-26 21:48:02 +01:00 |
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Motd
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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MouseRotator
|
Mouse rotator system (#19267)
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2023-09-27 21:59:12 +02:00 |
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Mousetrap
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Movement
|
SS14-26964 Clown Waddling Replicates, etc (#26983)
|
2024-06-08 20:15:12 +02:00 |
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NPC
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
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NameIdentifier
|
Code cleanup: Dirty(Comp) (#26238)
|
2024-03-24 00:04:13 +01:00 |
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Ninja
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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NodeContainer
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Prevent stacking pipes (#28308)
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2024-06-01 17:14:50 +02:00 |
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Nuke
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-18 13:58:34 +02:00 |
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NukeOps
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Nutrition
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-08 20:03:26 +02:00 |
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Nyanotrasen
|
Log giving items to the Oracle or Butlertrol (#1450)
|
2024-07-01 21:59:16 +00:00 |
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Objectives
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-08 20:03:26 +02:00 |
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PAI
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
|
PDA
|
Clean up store system (#28463)
|
2024-06-06 21:28:46 +02:00 |
|
Paper
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
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Parallax
|
biome flexibility changes (#28017)
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2024-05-18 14:00:10 +02:00 |
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ParticleAccelerator
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Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
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Payload/EntitySystems
|
Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
|
2024-05-18 13:58:34 +02:00 |
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Physics
|
Use non-generic `TryComp()` for metadata & transform (#28133)
|
2024-06-01 16:53:51 +02:00 |
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Pinpointer
|
Beacons no longer glitch off on grid split (#28518)
|
2024-06-06 21:53:58 +02:00 |
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Placement
|
Merge `ActorSystem` and `IPlayerManager` (#21314)
|
2023-11-12 20:53:33 +01:00 |
|
Players
|
Add JobRequirementOverride prototypes (#28607)
|
2024-06-08 20:30:16 +02:00 |
|
PneumaticCannon
|
Welding tweaks (#27959)
|
2024-06-06 21:59:35 +02:00 |
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Pointing
|
Remove obsolete VisibilitySystem functions (#28610)
|
2024-06-08 20:17:17 +02:00 |
|
Points
|
Unrevert audio (#21330)
|
2023-12-02 20:16:36 +01:00 |
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Polymorph
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-08 20:03:26 +02:00 |
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Popups
|
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
|
2024-05-02 23:52:38 +02:00 |
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Power
|
Add CVar to disable pow3r parallel processing (#28488)
|
2024-06-08 20:16:21 +02:00 |
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PowerCell
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
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PowerSink
|
Remove all obsolete BatteryComponent method calls (#25871)
|
2024-03-07 01:52:46 +01:00 |
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Prayer
|
Fix null ref exception in PrayerSystem (#28712)
|
2024-07-05 20:21:45 +02:00 |
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Preferences/Managers
|
Add Job preference tests (#28625)
|
2024-06-08 20:19:39 +02:00 |
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Procedural
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
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Projectiles
|
Only auto-enable internals when necessary (#28248)
|
2024-06-01 17:55:05 +02:00 |
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Puppet
|
Moves muted to shared (#25374)
|
2024-03-05 09:45:27 +01:00 |
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Radiation
|
Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
|
2024-06-06 21:44:48 +02:00 |
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Radio
|
Decouple interactions from hands, cleanup old events, add new fears (#28393)
|
2024-06-01 18:00:07 +02:00 |
|
RandomAppearance
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
RandomMetadata
|
Add support for LocalizedDatasets to RandomMetadata (#28601)
|
2024-06-08 20:24:12 +02:00 |
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RatKing
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Remotes
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Restrict door remotes to only being able to manipulate doors relevant to their type (#26371)
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2024-03-27 18:28:06 +01:00 |
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Repairable
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add fuel costs back to finishing welding (#27030)
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2024-04-21 23:20:07 +02:00 |
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RequiresGrid
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Add RequiresGrid component (#23394)
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2024-03-05 09:48:10 +01:00 |
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Research
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Resist
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Port carrying & pseudo-item tweaks & features from frontier
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2024-05-06 13:21:07 -05:00 |
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Respawn
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Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939)
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2024-05-18 13:58:34 +02:00 |
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Revenant
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Remove obsolete VisibilitySystem functions (#28610)
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2024-06-08 20:17:17 +02:00 |
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Revolutionary
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Cleans up StatusIconSystem and fixing some bugs (#28270)
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2024-06-08 19:59:10 +02:00 |
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Robotics/Systems
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malf killer 9000 (robotics console) (#24855)
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2024-05-18 13:34:13 +02:00 |
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Roles
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fugitives redux (#1413)
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2024-06-30 19:40:33 +00:00 |
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Rotatable
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Rotation
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Fix rotation visuals desync & appearance state spam (#23016)
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2024-01-22 18:37:45 +01:00 |
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RoundEnd
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Add evac shuttle test. (#27152)
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2024-04-21 23:22:04 +02:00 |
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Salvage
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Sandbox
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Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936)
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2024-05-18 13:58:55 +02:00 |
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Screens
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cancelable brig timers (#26557)
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2024-04-07 14:22:06 +02:00 |
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SensorMonitoring
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Sericulture
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Sericulture fixes (#19193)
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2023-10-08 19:52:10 +02:00 |
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ServerInfo
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Launcher info links. (#12781)
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2022-12-02 17:23:43 -08:00 |
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ServerUpdates
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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Shuttles
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Centcomm justice update (#1352)
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2024-06-19 16:48:59 +02:00 |
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Silicons
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Replace obsolete EntityWhitelist IsValid usages (#28465)
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2024-06-06 21:44:41 +02:00 |
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Singularity
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Replace Matrix3 with System.Numerics.Matrix3x2 (#27443)
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2024-06-06 21:44:48 +02:00 |
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Solar
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Sound
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Add Ability to stop sound when MobState is Dead (#26905)
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2024-04-21 21:56:36 +02:00 |
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Spawners
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Some code fixes
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2024-06-08 20:37:53 +02:00 |
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Species/Systems
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Body code cleanup (#24946)
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2024-04-07 14:04:17 +02:00 |
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Speech
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Drawl capitalization coldfix (part 2: rise of accidentally commiting to master) (#26639)
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2024-06-06 21:54:02 +02:00 |
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Spider
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Spiders Buff and critters change (#13377)
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2023-01-22 18:50:05 -04:00 |
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SprayPainter
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Simplify DoAfterArgs behavior for movement and distance checks (#25226)
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2024-03-24 00:03:28 +01:00 |
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Spreader
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Cleans up tag system (#28272)
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2024-06-06 21:33:38 +02:00 |
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Sprite
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Stack
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Makes machine parts stackable, removes unused field in stack prototypes (#28434)
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2024-06-06 21:29:09 +02:00 |
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Standing
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Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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2023-09-01 12:30:29 +10:00 |
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Station
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Add Job preference tests (#28625)
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2024-06-08 20:19:39 +02:00 |
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StationEvents
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LoadMapRule grid storage rework (#28210)
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2024-06-08 20:14:24 +02:00 |
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StationRecords
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fix ninja hacking not affecting sechud (#28021)
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2024-05-18 14:01:33 +02:00 |
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Stealth
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Cardboard Box and Stealth Components (#11569)
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2022-10-10 09:17:53 +11:00 |
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Sticky
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Storage
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Store
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Strip
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Add popup for owner when inserting item in hand (#28032)
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2024-06-01 17:15:45 +02:00 |
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Stunnable
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Misc ItemToggleSystem changes (#26489)
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2024-04-07 14:04:40 +02:00 |
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SubFloor
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Code Cleanup: Purge obsolete MapManager methods (#26279)
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2024-03-24 00:13:35 +01:00 |
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SurveillanceCamera
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Tabletop
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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Teleportation
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hand teleport portals now may start in the same grid. (#28556)
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2024-06-08 20:16:59 +02:00 |
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Temperature
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Remove AlertType and AlertCategory (#27933)
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2024-06-01 16:55:49 +02:00 |
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Terminator
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paradox code cleanup (#1411)
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2024-06-30 19:34:48 +02:00 |
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Tesla
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Use new ComponentPauseGenerator (#25183)
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2024-03-07 00:57:05 +01:00 |
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Thief
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fugitives redux (#1413)
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2024-06-30 19:40:33 +00:00 |
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Tiles
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Landmine stepoff (#22962)
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2024-03-27 18:28:59 +01:00 |
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Tips
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Localize tips (#28285)
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2024-06-01 17:41:48 +02:00 |
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Toilet
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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Tools
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THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Toolshed/Commands
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Traitor
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Clean up store system (#28463)
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2024-06-06 21:28:46 +02:00 |
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Traits
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Unrevivable trait (#24226)
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2024-06-08 20:47:28 +02:00 |
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UserInterface
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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VendingMachines
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Fix wall vending machines spawning items in walls. (#28279)
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2024-06-01 17:17:43 +02:00 |
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Verbs
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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VoiceMask
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Voting
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Clean up command perms (#28451)
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2024-06-01 18:01:58 +02:00 |
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Wagging
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Stop wagging tails on crit (#25323)
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2024-02-18 23:39:38 +01:00 |
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Warps
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Default warp point names (#21017)
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2023-10-20 15:29:43 +02:00 |
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Weapons
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Welding tweaks (#27959)
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2024-06-06 21:59:35 +02:00 |
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Weather
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Rename WorldMap to MapId (#14857)
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2023-03-27 22:40:57 +11:00 |
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Whitelist
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Whitelistremoves now requires either ban or whitelist, not both (#994)
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2024-03-27 23:53:09 +00:00 |
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Wires
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fix borg ui mispredict opening (#28305)
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2024-06-01 17:13:35 +02:00 |
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Worldgen
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Make remaining IPrototypes partial (#27157)
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2024-04-21 23:33:58 +02:00 |
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Xenoarchaeology
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Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
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2024-06-08 20:03:26 +02:00 |
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Zombies
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Decouple interactions from hands, cleanup old events, add new fears (#28393)
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2024-06-01 18:00:07 +02:00 |
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AssemblyInfo.cs
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Add test to load all config presets (#20705)
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2023-10-08 19:58:55 +02:00 |
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Content.Server.csproj
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THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Content.Server.csproj.DotSettings
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…
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GlobalUsings.cs
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…
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Program.cs
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…
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