Delta-v/Content.Server/Dragon
deltanedas ecc9fbfe42
dragon antag refactor (#28217)
* remove dragon system usage of GenericAntag

* add AntagRandomSpawn for making antags spawn at a random tile

* add AntagSpawner to make an antag spawner just spawn an entity

* add antag prototype for dragon since it never had one

* make dragon spawner a GhostRoleAntagSpawner, remove GenericAntag

* make dragon rule use AntagSelection and stuff

* remove dragon GenericAntag rule

* add back to spawn menu

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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-06-01 17:59:40 +02:00
..
Components Move faction exception and everything it needs to shared (#25154) 2024-03-23 23:55:48 +01:00
DragonRiftSystem.cs Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
DragonSystem.cs dragon antag refactor (#28217) 2024-06-01 17:59:40 +02:00