| .. |
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AI
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
AME
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Access
|
Make held entity nullable (#5923)
|
2021-12-30 19:27:15 -07:00 |
|
Act
|
Fix 3000 errors
|
2021-12-05 18:09:01 +01:00 |
|
Actions
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Administration
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Advertise
|
Fix more errors
|
2021-12-06 00:52:58 +01:00 |
|
Advertisements
|
Remove field: from DataField attributes (#3932)
|
2021-05-04 15:37:16 +02:00 |
|
Afk
|
Add AFK tracking system.
|
2021-07-22 23:20:57 +02:00 |
|
Alert
|
Goes in-game now
|
2021-12-06 15:34:46 +01:00 |
|
Animals
|
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
|
2021-12-07 22:22:34 +11:00 |
|
Announcements
|
Announcements play the general announcement sound unless specifically inhibited (#5460)
|
2021-11-22 15:34:48 -07:00 |
|
Arcade
|
Add some more prototype serializers (#5934)
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2021-12-30 00:48:18 +11:00 |
|
Armor
|
Armor (#4934)
|
2021-10-18 16:24:37 -07:00 |
|
Atmos
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
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2021-12-30 22:56:10 +01:00 |
|
Audio
|
whoops
|
2021-09-29 17:34:34 -07:00 |
|
BarSign
|
Replace IEntityManager resolves in systems for cached EntityManager
|
2021-12-08 13:00:43 +01:00 |
|
Body
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Botany
|
Add some more prototype serializers (#5934)
|
2021-12-30 00:48:18 +11:00 |
|
Bql
|
Fix 3000 errors
|
2021-12-05 18:09:01 +01:00 |
|
Buckle
|
Reduce MaxBuckleDistance (#5938)
|
2021-12-29 23:14:21 +11:00 |
|
CPUJob/JobQueues
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Cabinet
|
Verb predict (#5638)
|
2021-12-16 21:42:02 +11:00 |
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Cargo
|
Move Access & AccessReader to shared. (#5798)
|
2021-12-25 20:07:28 -08:00 |
|
CharacterAppearance
|
nukes more resolves
|
2021-12-08 19:39:03 +01:00 |
|
CharacterInfo
|
ECS characterinfo (#5669)
|
2021-12-11 16:12:55 -07:00 |
|
Chat
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Chemistry
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Cleanable
|
Generalize ReagentUnit into FixedPoint2 and use it for damage calculations (#5151)
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2021-11-03 16:48:03 -07:00 |
|
Climbing
|
Make more uids nullable (#5794)
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2021-12-26 13:32:45 +11:00 |
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Cloning
|
Probably fix cloning (#5953)
|
2021-12-29 19:36:43 -08:00 |
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Clothing
|
fixes stripping of stunned/dead people
|
2021-12-31 10:41:08 +01:00 |
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CombatMode
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
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Commands
|
Remove many resolves on Content.Server
|
2021-12-08 17:04:21 +01:00 |
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Communications
|
Fix 3000 errors
|
2021-12-05 18:09:01 +01:00 |
|
Computer
|
Add some more prototype serializers (#5934)
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2021-12-30 00:48:18 +11:00 |
|
Configurable
|
Remove many resolves on Content.Server
|
2021-12-08 17:04:21 +01:00 |
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Connection
|
Soft player cap that lets in only admins. (#5227)
|
2021-11-09 10:44:39 +01:00 |
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Construction
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
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Containers
|
nukes more resolves
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2021-12-08 19:39:03 +01:00 |
|
Conveyor
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Cooldown
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Coordinates/Helpers
|
Bunch more resolves removed.
|
2021-12-08 17:17:12 +01:00 |
|
Crayon
|
Add more pretty strings to logs (#5768)
|
2021-12-13 12:22:58 +01:00 |
|
Cuffs
|
Fix entityUid nullability for handcuffs and morgues (#5757)
|
2021-12-12 18:53:02 +01:00 |
|
Damage
|
Lighters (#5836)
|
2021-12-21 18:20:32 +01:00 |
|
Database
|
Cache the last 3 rounds of admin logs in memory
|
2021-12-25 02:07:12 +01:00 |
|
Decals
|
Merge branch 'master' into 2021-12-03-remove-IEntity-komm-süsser-todd
|
2021-12-07 17:48:49 +01:00 |
|
Destructible
|
Adds posters (for mapping) (#5812)
|
2021-12-29 20:24:51 +11:00 |
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DeviceNetwork
|
Suit sensor and crew monitoring (#5521)
|
2021-12-29 16:19:00 +11:00 |
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Dice
|
Popup ECS Refactor (#4692)
|
2021-09-26 15:18:45 +02:00 |
|
Disposal
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
DoAfter
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Doors
|
Move Access & AccessReader to shared. (#5798)
|
2021-12-25 20:07:28 -08:00 |
|
EUI
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
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Electrocution
|
Add more pretty strings to logs (#5768)
|
2021-12-13 12:22:58 +01:00 |
|
Engineering
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
EntityList
|
Goes in-game now
|
2021-12-06 15:34:46 +01:00 |
|
Entry
|
Configure ACZ correctly with new engine API.
|
2021-12-29 20:28:17 +01:00 |
|
Examine
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
Explosion
|
Add some more prototype serializers (#5934)
|
2021-12-30 00:48:18 +11:00 |
|
Extinguisher
|
Bunch more resolves removed.
|
2021-12-08 17:17:12 +01:00 |
|
Flash
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Fluids
|
Add some more prototype serializers (#5934)
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2021-12-30 00:48:18 +11:00 |
|
Foldable
|
Rollerbeds (#5681)
|
2021-12-29 15:57:20 +11:00 |
|
Friction
|
Increase MoverController performance (#4448)
|
2021-08-15 14:03:08 +10:00 |
|
GameTicking
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Ghost
|
ECS visibility (#5769)
|
2021-12-29 05:12:28 +11:00 |
|
Gravity
|
ECSatize CameraRecoilSystem (#5448)
|
2021-12-27 17:50:12 +11:00 |
|
Guardian
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Hands
|
Make held entity nullable (#5923)
|
2021-12-30 19:27:15 -07:00 |
|
Headset
|
Revert "fixes a bunch of warnings"
|
2021-12-20 15:20:27 +01:00 |
|
Holiday
|
Raise HolidaysRefreshedEvent when holidays are disabled.
|
2021-09-29 12:57:37 +02:00 |
|
IP
|
DB QOL stuff, but not breaking the migrations now (#5086)
|
2021-10-31 15:18:01 +01:00 |
|
Info
|
Add ShowRules commmand (#5908)
|
2021-12-29 18:31:18 +11:00 |
|
Instruments
|
Allow admins to change instrument values with VV.
|
2021-12-25 02:03:31 +01:00 |
|
Interaction
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Inventory
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
IoC
|
Add ShowRules commmand (#5908)
|
2021-12-29 18:31:18 +11:00 |
|
Jittering
|
Adds jittering. (#4809)
|
2021-10-09 17:30:04 +02:00 |
|
Jobs
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Kitchen
|
Fixed issue with beaker not displaying liquid content after grind (#5960)
|
2021-12-30 19:12:37 -07:00 |
|
Kudzu
|
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
|
2021-12-07 22:22:34 +11:00 |
|
Labels/Label
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Lathe
|
Bunch more resolves removed.
|
2021-12-08 17:17:12 +01:00 |
|
Light
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Lock
|
Move Access & AccessReader to shared. (#5798)
|
2021-12-25 20:07:28 -08:00 |
|
MachineLinking
|
Goes in-game now
|
2021-12-06 15:34:46 +01:00 |
|
Maps
|
Conditional map support (#5868)
|
2021-12-23 19:38:14 +01:00 |
|
Materials
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Medical
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Mind
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
Mining/Components
|
Bunch more resolves removed.
|
2021-12-08 17:17:12 +01:00 |
|
MoMMI
|
Move some files out of Content.Shared root because I forgot (#4182)
|
2021-06-13 22:52:40 +10:00 |
|
MobState/States
|
MobStates use EntityUid
|
2021-11-09 12:15:12 +01:00 |
|
Module
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Morgue
|
Add some more prototype serializers (#5934)
|
2021-12-30 00:48:18 +11:00 |
|
Movement
|
nukes more resolves
|
2021-12-08 19:39:03 +01:00 |
|
NodeContainer
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
Nuke
|
Verb predict (#5638)
|
2021-12-16 21:42:02 +11:00 |
|
Nutrition
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Objectives
|
Refactor Game Modes (#5857)
|
2021-12-21 21:23:29 +01:00 |
|
PAI
|
Make more uids nullable (#5794)
|
2021-12-26 13:32:45 +11:00 |
|
PDA
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Paper
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
ParticleAccelerator
|
Even more resolve removals.
|
2021-12-08 17:41:14 +01:00 |
|
Physics/Controllers
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Pinpointer
|
Replace IEntityManager resolves in systems for cached EntityManager
|
2021-12-08 13:00:43 +01:00 |
|
Plants
|
ECS secret stash and toilet (#5685)
|
2021-12-21 21:07:17 +11:00 |
|
Players
|
Ghost roles create new minds, better tracking of roles at round end screen (#5175)
|
2021-11-15 11:14:34 -07:00 |
|
PneumaticCannon
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Pointing
|
ECS visibility (#5769)
|
2021-12-29 05:12:28 +11:00 |
|
Popups
|
Fix more errors
|
2021-12-06 00:52:58 +01:00 |
|
Power
|
Make held entity nullable (#5923)
|
2021-12-30 19:27:15 -07:00 |
|
PowerCell
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Preferences/Managers
|
Remove redundant #nullable enable (#4275)
|
2021-07-16 17:37:09 -07:00 |
|
Projectiles
|
ECSatize CameraRecoilSystem (#5448)
|
2021-12-27 17:50:12 +11:00 |
|
Pulling
|
Fix more errors
|
2021-12-06 00:52:58 +01:00 |
|
RCD
|
Make more uids nullable (#5794)
|
2021-12-26 13:32:45 +11:00 |
|
Radiation
|
Fix weird lifestage autorefactors.
|
2021-12-09 12:39:51 +01:00 |
|
Radio
|
Revert "fixes a bunch of warnings"
|
2021-12-20 15:20:27 +01:00 |
|
Recycling
|
Even more resolve removals.
|
2021-12-08 17:41:14 +01:00 |
|
Repairable
|
Add more pretty strings to logs (#5768)
|
2021-12-13 12:22:58 +01:00 |
|
Research
|
Even more resolve removals.
|
2021-12-08 17:41:14 +01:00 |
|
Roles
|
VV attributes for Job and Role.
|
2021-12-14 00:22:43 +01:00 |
|
Rotatable
|
Rotatable: Allow specifying the rotation increment on the component (#5948)
|
2021-12-30 19:20:22 -07:00 |
|
RoundEnd
|
Add more pretty strings to logs (#5768)
|
2021-12-13 12:22:58 +01:00 |
|
Salvage
|
Salvage (#5686)
|
2021-12-23 13:14:01 +01:00 |
|
Sandbox
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Security
|
Replace IEntityManager resolves in systems for cached EntityManager
|
2021-12-08 13:00:43 +01:00 |
|
Shuttles
|
Light Cigars when interacting with hot stuff (#5879)
|
2021-12-24 22:59:14 +11:00 |
|
Singularity
|
Move Access & AccessReader to shared. (#5798)
|
2021-12-25 20:07:28 -08:00 |
|
Slippery
|
removed TryGetSound + made some SoundSpecifier datafields required
|
2021-07-31 19:52:33 +02:00 |
|
Solar
|
More (IComponent) shenanigans and also some contaminated IoCManager.Resolve<IEntityManager>() very long yes calls
|
2021-12-07 22:22:34 +11:00 |
|
Sound
|
removed TryGetSound + made some SoundSpecifier datafields required
|
2021-07-31 19:52:33 +02:00 |
|
Spawners
|
Adds posters (for mapping) (#5812)
|
2021-12-29 20:24:51 +11:00 |
|
Speech
|
Mouse Accent Fix (#5876)
|
2021-12-23 14:30:33 +01:00 |
|
Sprite/Components
|
Inline UID
|
2021-12-03 15:53:09 +01:00 |
|
Stack
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Standing
|
Fix mobs not dropping items when falling down. (#5771)
|
2021-12-13 12:47:52 -08:00 |
|
Station
|
Station management commands (#5553)
|
2021-11-26 23:43:43 -07:00 |
|
StationEvents
|
Fix weird lifestage autorefactors.
|
2021-12-09 12:39:51 +01:00 |
|
Storage
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Strip
|
fixes stripping of stunned/dead people
|
2021-12-31 10:41:08 +01:00 |
|
Stunnable
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
SubFloor
|
Adds T-ray Scanners (#5420)
|
2021-12-14 18:46:47 +11:00 |
|
Suspicion
|
Refactor Game Modes (#5857)
|
2021-12-21 21:23:29 +01:00 |
|
Tabletop
|
Add some more prototype serializers (#5934)
|
2021-12-30 00:48:18 +11:00 |
|
Temperature
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Throwing
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Tiles
|
Even more resolve removals.
|
2021-12-08 17:41:14 +01:00 |
|
Toilet
|
ECS secret stash and toilet (#5685)
|
2021-12-21 21:07:17 +11:00 |
|
Tools
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Traitor
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
TraitorDeathMatch/Components
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
UserInterface
|
Replace IEntityManager resolves in systems for cached EntityManager
|
2021-12-08 13:00:43 +01:00 |
|
Utility/Commands
|
Fix openahelp and quit command perms (#5763)
|
2021-12-12 22:45:49 -07:00 |
|
VendingMachines
|
Move Access & AccessReader to shared. (#5798)
|
2021-12-25 20:07:28 -08:00 |
|
Verbs
|
Add context menu to AdminMenu PlayerTab entries (#5904)
|
2021-12-30 14:11:30 -08:00 |
|
Visible
|
Re-organize all projects (#4166)
|
2021-06-09 22:19:39 +02:00 |
|
Voting
|
Refactor Game Modes (#5857)
|
2021-12-21 21:23:29 +01:00 |
|
Warps
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
Weapon
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Wieldable
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
Window
|
Revert Rich text (#5848)
|
2021-12-20 12:42:42 +01:00 |
|
WireHacking
|
get that crap outta here (completely rewrites inventorysystem) (#5807)
|
2021-12-30 22:56:10 +01:00 |
|
AssemblyInfo.cs
|
Fix exception in ReagentPrototype caused by IMetabolizable (#451)
|
2019-11-23 21:55:31 +01:00 |
|
Content.Server.csproj
|
Update to .NET 6 and C# 10 (#5233)
|
2021-11-09 15:05:07 +01:00 |
|
Content.Server.csproj.DotSettings
|
Electrocution. (#4958)
|
2021-10-25 16:21:56 +02:00 |
|
Program.cs
|
Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |
|
app.config
|
Updates submodule (#56)
|
2018-04-12 23:56:43 +02:00 |