Delta-v/Content.Shared/GameObjects/Components/Mobs
DrSmugleaf dd385a0511
Change all of body system to use entities and components (#2074)
* Early commit

* Early commit 2

* merging master broke my git

* does anyone even read these

* life is fleeting

* it just works

* this time passing integration tests

* Remove hashset yaml serialization for now

* You got a license for those nullables?

* No examine, no context menu, part and mechanism parenting and visibility

* Fix wrong brain sprite state

* Removing layers was a mistake

* just tear body system a new one and see if it still breathes

* Remove redundant code

* Add that comment back

* Separate damage and body, component states, stomach rework

* Add containers for body parts

* Bring layers back pls

* Fix parts magically changing color

* Reimplement sprite layer visibility

* Fix tests

* Add leg test

* Active legs is gone

Crab rave

* Merge fixes, rename DamageState to CurrentState

* Remove IShowContextMenu and ICanExamine
2020-10-10 15:25:13 +02:00
..
State Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
ExaminerComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
SharedCameraRecoilComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
SharedCombatModeComponent.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
SharedDamageState.cs Fix xenos not changing sprites when going into crit or dying (#1854) 2020-08-22 15:51:35 +02:00
SharedHairComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
SharedHumanoidAppearanceComponent.cs Revert "virtualize all net ids to reduce net traffic" 2020-06-08 16:49:05 -04:00
SharedOverlayEffectsComponent.cs Station events (#1518) 2020-08-13 22:52:17 +02:00
SharedStatusEffectsComponent.cs Adds FlammableComponent, humans can now catch on fire. (#2115) 2020-09-22 15:40:04 +02:00
SharedStunnableComponent.cs Adds new different reaction types. (#2114) 2020-09-21 17:51:07 +02:00
TargetingZone.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00