* Convert all shader prototype string literals to protoids in overlays * Convert more shader prototype literal strings to protoids * Convert ValidatePrototypeId to ProtoId * Later |
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|---|---|---|
| .. | ||
| PaperBoundUserInterface.cs | ||
| PaperVisualizerSystem.cs | ||
| PaperVisualsComponent.cs | ||
| PaperWindow.xaml | ||
| PaperWindow.xaml.cs | ||
| StampCollection.xaml | ||
| StampCollection.xaml.cs | ||
| StampLabel.xaml | ||
| StampLabel.xaml.cs | ||
| StampWidget.xaml | ||
| StampWidget.xaml.cs | ||