Delta-v/Content.Client
Princess Cheeseballs d488ca96b2
Alerts Cleanup and API (#39544)
* alert cleanup and API

* I expect update loops to be at the top.

* Address review

* Address review x 2

* Merg my PR

* Fix

* Update Content.Shared/Alert/AlertsSystem.cs

webedit

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>

* FIX THAT TEST FAIL!!!!

* Me when I forget to actually give you alerts

* Hammedborgar

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
2025-09-05 12:45:48 +03:00
..
Access Validate remaining `ProtoId` strings (#38747) 2025-07-04 22:55:45 +02:00
Actions Actions examine (#39558) 2025-08-11 17:52:20 +03:00
Administration Revert "Admin Log Browser Improvements (#39130)" 2025-08-31 17:50:37 +02:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Alerts Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Animals/Systems parrotMemory is onGetVerbs now in shared (#39341) 2025-08-03 02:27:49 +02:00
Animations Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Anomaly Dynamic anomaly scanner texture (#37585) 2025-09-04 22:11:03 +03:00
Arcade Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Armor Predicted armor (#20560) 2023-09-28 20:48:50 +10:00
Atmos Add heat distortion shader for hot gases (#39107) 2025-09-03 20:17:39 -07:00
Audio Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
BarSign Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Beam Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Bed Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Body/Systems Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Botany Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
CardboardBox Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Cargo Allow cargo request computers to send orders to the primary account (#37943) 2025-06-09 11:11:19 -04:00
CartridgeLoader Fix warning CS8524 instances (#36837) 2025-04-22 23:48:30 +02:00
Changeling Changeling cleanup and bugfix (#39843) 2025-08-24 15:50:19 +02:00
Changelog Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Charges action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Chasm Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Chat Replace Speech bubble time accumulator with TimeSpan (#38241) 2025-06-11 02:25:43 +02:00
Chemistry Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
Clickable Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Clock Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Cloning Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Clothing Texture Scaling for clothing (#39714) 2025-09-01 18:31:11 +03:00
CombatMode Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Commands Convert a few debugging commands and the mapping setup command to LEC. (#38589) 2025-07-28 18:29:15 +02:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Construction Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
ContextMenu/UI Update UIControllers to use `Log` (#37792) 2025-05-28 12:50:31 -04:00
Cooldown Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
Crayon Fix window positions not saving (#35055) 2025-02-23 23:57:57 +11:00
Credits Tabs in the Credits window only populate once (#39667) 2025-08-15 14:55:38 -07:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-23 19:46:32 -08:00
CriminalRecords Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Cuffs Cleanup more `SpriteComponent` warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Damage Flesh Stun Fix (#39324) 2025-08-02 00:44:55 +03:00
DamageState Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
DebugMon Fix coords monitor in replays (#29512) 2024-06-27 16:58:51 +02:00
Decals Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Delivery Validate remaining `ProtoId` strings (#38747) 2025-07-04 22:55:45 +02:00
DeviceLinking Predict two-way levers (#25043) 2024-02-11 14:19:45 +11:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Dice Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
DisplacementMap Cleanup warnings in `DisplacementMapSystem` (#37511) 2025-05-17 13:34:35 +10:00
Disposal Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
DoAfter Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Doors Make more objects spray paintable (Reviving #31328) (#37341) 2025-07-10 20:36:57 -04:00
Dragon Cleanup more `SpriteComponent` warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
Drowsiness refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drugs refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drunk [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
Effects Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Electrocution Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring remove empty file (#38001) 2025-06-01 11:24:13 -04:00
Entry Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-06-19 03:06:26 +02:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Eye Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Fax Improve fax machine UI (#33825) 2025-05-17 13:20:11 -04:00
Flash reduced motion flash effect version 3 (#37824) 2025-07-10 11:30:58 +02:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-05-19 02:23:44 +02:00
Fluids Cleanup more `SpriteComponent` warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Forensics Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
GPS AstroNav GPS Cartridge (#32194) 2024-09-24 19:02:51 +02:00
GameTicking/Managers Multiantag Gamemode (#37783) 2025-08-15 16:06:51 +02:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-03 09:58:05 +03:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Ghost Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Cleanup warnings in `GravitySystem` (#37388) 2025-05-12 17:46:23 -04:00
Guidebook Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Hands Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HealthAnalyzer/UI Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Holiday Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Holopad Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Switch HSV to the default colorspace for character customization (#38434) 2025-07-02 21:08:06 -04:00
IconSmoothing Cleanup warnings in `IconSmoothSystem` (#37337) 2025-05-11 09:40:38 -04:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants Cleanup subdermal implant code (#39755) 2025-08-20 13:52:03 +02:00
Info ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Input Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Instruments Don't purge note buffer when starting/switching MIDI songs (#39335) 2025-08-02 19:31:46 +02:00
Interactable Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Interaction Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Inventory Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
IoC Playtime Reminders - Raising awareness of addiction by highlighting excessive playtime (#36483) 2025-06-19 03:06:26 +02:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Jittering Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Kitchen New Feature: Kitchen spike rework (#38723) 2025-08-19 10:56:36 -07:00
Kudzu Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Labels Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LateJoin Remove static logger calls in `LateJoinGui` (#37688) 2025-05-21 12:23:35 -04:00
Lathe Reuse lathe queue instead of redrawing (#39886) 2025-09-04 21:37:15 +02:00
Launcher ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Light Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby Add CVar for disabling loadout item role timers (#36775) 2025-09-03 13:04:44 +02:00
Lock/Visualizers Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
MainMenu ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
Markers Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
Materials Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Mech Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Medical Predict suitsensor system (#39325) 2025-08-11 17:35:11 +02:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 10:23:56 -04:00
Mining Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
MouseRotator Fix mouse rotator error spam (#39071) 2025-07-20 01:16:40 +02:00
Movement Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
NPC Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
NetworkConfigurator localization support to air alarms, wire panels and more (#39307) 2025-08-05 17:13:04 +02:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Nuke add missing base calls to several BUIs (#35124) 2025-02-13 01:41:30 -05:00
NukeOps Fix war declarator (#30221) 2024-07-21 17:17:59 +10:00
Nutrition/EntitySystems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Options Revert "Admin Log Browser Improvements (#39130)" 2025-08-31 17:50:37 +02:00
Orbit Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Outline Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Overlays Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Paper Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Parallax Cleanup warnings: CS0649 (#38797) 2025-07-13 20:35:20 +02:00
ParticleAccelerator Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Physics Alerts Cleanup and API (#39544) 2025-09-05 12:45:48 +03:00
Pinpointer Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-14 14:30:31 +11:00
Playtime docs: update comment on config saving in tests (#39438) 2025-08-07 01:17:20 +02:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Points Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Polymorph/Systems Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Popups Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Power Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
PowerCell fix: don't default to uncharged sprite state for cells (#38730) 2025-07-04 12:15:24 -04:00
Projectiles Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
RCD fix RCD ghosts not disappearing when changing hand to empty (#38622) 2025-06-27 19:39:49 +03:00
Radiation Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
Radio Power stuff (#31314) 2024-08-25 22:18:42 +10:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-22 15:01:05 -05:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-21 20:19:52 -04:00
Replay ParallaxControl UI Dehardcode (#36071) 2025-04-13 22:44:44 +10:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Resources Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
Revenant Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rootable Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
Rotation Fix horizontal space men in replays (#39338) 2025-08-02 22:20:17 +02:00
RoundEnd Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Salvage Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
Sandbox Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Fix prisoner closet UI not working (#37558) 2025-05-18 12:00:45 +10:00
SensorMonitoring Fix the sensor monitoring console forcing a GC every 3 seconds (#38146) 2025-06-27 13:37:00 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
Shuttles Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
Silicons Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Singularity Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318) 2025-08-01 19:40:15 +02:00
SmartFridge Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
Smoking Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter Make more objects spray paintable (Reviving #31328) (#37341) 2025-07-10 20:36:57 -04:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
Stack Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Station Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationRecords Power stuff (#31314) 2024-08-25 22:18:42 +10:00
StatusIcon Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Stealth Validate `ShaderPrototype` IDs (#38728) 2025-07-03 18:11:31 -07:00
Sticky/Visualizers Cleanup more `SpriteComponent` warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Storage predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Store/Ui Localize Refund Button (#39346) 2025-08-03 13:15:25 +02:00
Strip Fix stripping window for more than 2 hands (#37577) 2025-06-07 15:23:46 -07:00
Stunnable Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Stylesheets Improve fax machine UI (#33825) 2025-05-17 13:20:11 -04:00
SubFloor HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
SurveillanceCamera Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Tabletop Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-01 09:43:19 -07:00
TextScreen Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Throwing Cleanup more `SpriteComponent` warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Tips Cleanup warnings in `TippyUIController` (#37378) 2025-05-12 22:21:52 +02:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Tools Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-05-28 12:45:38 -04:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
UserInterface Fix: Ability to open AHelp in the lobby by pressing the hotkey (#39525) 2025-09-04 16:24:53 +02:00
VendingMachines Cleanup warnings in `VendingMachineSystem` (#37454) 2025-05-14 22:18:36 +02:00
Verbs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Voice Mask refactor (#30798) 2024-09-26 18:55:59 +02:00
Voting Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
Wall Make shuttle walls/windows constructable (#19255) 2023-11-20 17:20:24 -08:00
Weapons Cleanup of resolves and usings. (#39865) 2025-08-24 03:29:55 +02:00
Weather Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
Wieldable Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
Wires Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Xenoarchaeology Cleanup redundant `SpriteSystem` dependencies in `VisualizerSystem`s (#37758) 2025-05-23 14:12:20 -04:00
Zombies Cleanup more `SpriteComponent` warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Treat duplicate dependency warnings as errors (#38480) 2025-06-22 00:25:20 +02:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00