Delta-v/Content.Server
Pieter-Jan Briers 816f6ed2fc
Fix admin logs going to admin chat (#40141)
Oops
2025-09-05 20:54:05 +02:00
..
Access Add voice locks to various hidden syndicate items (#39310) 2025-08-10 11:10:13 -07:00
Actions Cleanup duplicate dependency in `AddActionCommand` (#38360) 2025-06-16 21:02:35 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration Fix admin logs going to admin chat (#40141) 2025-09-05 20:54:05 +02:00
Advertise/EntitySystems Replace `AdvertiseComponent` with `DatasetVocalizerComponent` (#38887) 2025-07-10 11:12:24 -07:00
Afk Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-22 12:41:16 +01:00
AlertLevel Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Ame Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Animals Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Anomaly Dynamic anomaly scanner texture (#37585) 2025-09-04 22:11:03 +03:00
Antag remove Session from MindComponent (#34753) 2025-04-19 00:23:01 +02:00
Arcade Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
Atmos Fix DeltaPressure damage not capping beyond a certain pressure (#40125) 2025-09-05 00:09:54 -07:00
Audio Lobby Audio from static to CVar (#38375) 2025-06-25 04:22:28 +02:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-02-16 03:06:23 +01:00
Bed Stasis bed cleanup and bugfixes. (#38762) 2025-07-06 02:59:31 +02:00
Bible Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Body Alerts Cleanup and API (#39544) 2025-09-05 12:45:48 +03:00
Botany Rejig LogStringHandler (#30706) 2025-09-05 14:22:49 +02:00
Buckle/Systems Power stuff (#31314) 2024-08-25 22:18:42 +10:00
CPUJob/JobQueues/Queues
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo Telepad Label Fix (#39975) 2025-09-04 13:17:52 +02:00
CartridgeLoader Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-08-24 15:50:19 +02:00
CharacterInfo Localization of the title of the job (#30353) 2024-07-26 14:47:07 -04:00
Charges Action charges refactor (#33993) 2025-04-18 13:45:48 +10:00
Chat Cleanup warnings in ChatSystem (#36773) 2025-08-17 08:39:23 -04:00
Chemistry Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
Clothing Relocate SetOutfit method to ServerClothingSystem and LEC setoutfit command. (#38391) 2025-06-19 01:50:10 +02:00
Cluwne Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Codewords Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
CombatMode Refactor disarms (#36546) 2025-04-19 11:38:22 +10:00
Commands Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Communications Fix communications console thinking it can announce in the first 5 seconds after spawning it (#38305) 2025-07-18 13:21:51 +02:00
Configurable Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Connection Fix some misc warnings (#37858) 2025-05-27 19:54:19 -04:00
Construction Don't enqueue construction events without validation (#39869) 2025-09-03 14:29:50 -07:00
Containers make throw insert container code more clear (#36873) 2025-05-07 15:08:28 +02:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
CrewManifest Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
CriminalRecords/Systems Fix ninjas not being able to hack criminal records (#36299) 2025-04-04 19:46:59 +02:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Database Revert "Admin Log Browser Improvements (#39130)" 2025-08-31 17:50:37 +02:00
Decals Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Defusable Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Delivery Delivery random multipliers (#36918) 2025-04-26 17:42:27 -04:00
Destructible New Feature: Symptoms of radiation poisoning (#39805) 2025-08-27 14:56:09 -07:00
DeviceLinking Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
DeviceNetwork Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Discord Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-06-17 19:03:24 +02:00
Disposal Cleanup: Remove ``TryInsert`` method from the ``DisposableSystem`` and use event subscriptions instead (#38819) 2025-07-07 12:13:35 -07:00
DoAfter
Doors Access Reader Refactor (#37772) 2025-06-05 19:28:55 -04:00
Dragon Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Drunk
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-05-25 23:20:08 +02:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
Emoting Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
Emp Predict EMP Examine (#39419) 2025-08-06 16:25:24 +02:00
Engineering Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Ensnaring Fix #38935: Remove empty EnsnaringComponent.cs file (#39112) 2025-07-21 17:20:37 +02:00
EntityEffects Moving FlammableComponent to Shared (#39870) 2025-08-24 13:46:23 -07:00
EntityList Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Entry Dynamic anomaly scanner texture (#37585) 2025-09-04 22:11:03 +03:00
Examine Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Moving FlammableComponent to Shared (#39870) 2025-08-24 13:46:23 -07:00
Fax Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Flash Predict Flashes (#37640) 2025-06-23 13:32:56 +02:00
Fluids EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00
Forensics Predict InjectorSystem (#39976) 2025-09-01 18:24:37 +03:00
GameTicking Fool players with decoy presets (#40053) 2025-09-04 15:03:47 +02:00
Gateway Validate remaining `ProtoId` strings (#38747) 2025-07-04 22:55:45 +02:00
Gatherable EntityLootTable deleted (#37604) 2025-05-19 19:53:29 +10:00
Ghost Move mind role components to shared (#39606) 2025-08-13 12:51:46 +02:00
GhostKick Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Gibbing/Systems Paradox Clone (#35794) 2025-03-13 10:09:07 -07:00
Gravity EVENT BASED WEIGHTLESSNESS (#37971) 2025-08-19 14:35:09 -04:00
GridPreloader Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Guardian Fix for holoparasite's ability to attack the host through mech (#36659) 2025-06-14 20:22:45 +03:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-12 13:31:56 +03:00
Hands/Systems [Cleanup] Remove FellDownEvent (#39762) 2025-08-27 22:43:55 +02:00
Holiday CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
Holopad Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Holosign Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
IP Fixed IP bans preventing non-banned players from connecting to SQLite-backed servers (#31154) 2024-08-18 13:53:09 +02:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement fix clone appearance (#37130) 2025-05-02 21:26:12 -04:00
IgnitionSource Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ImmovableRod Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Implants Cleanup subdermal implant code (#39755) 2025-08-20 13:52:03 +02:00
Info Tweaks to ShowRulesCommand structure, localization, and autocomplete. (#38855) 2025-07-11 13:48:58 -04:00
Instruments Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Interaction Command resolve and LEC conversion batch 3 (#38378) 2025-06-17 11:39:42 +02:00
Inventory Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
IoC Revert "Added button and manager for in game bug reports (Part 1)" (#39872) 2025-08-28 01:46:24 -07:00
Item Predicted multihanded component (#36712) 2025-04-19 18:05:20 +10:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Jittering
Jobs Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen New Feature: Kitchen spike rework (#38723) 2025-08-19 10:56:36 -07:00
Labels/Label Predict Labels (#36406) 2025-04-10 22:19:48 -07:00
LandMines Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Lathe Batchable lathe jobs, editable lathe job order (#38624) 2025-08-24 17:02:47 +02:00
Light Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Lube Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-04 13:34:19 -04:00
MagicMirror Fix localization error when trying to change hair on someone with a hat (#38907) 2025-07-10 19:37:25 +02:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Maps Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
MassMedia Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Materials Fix industrial reagent grinder bug, second attempt (#39690) 2025-08-16 21:54:15 +02:00
Mech Migrate all mechs to PartAssembly and remove legacy MechAssemblySystem (#39027) 2025-08-31 15:54:45 +03:00
Medical Fix radiation vomit for dead mobs (#40020) 2025-09-01 17:07:37 -07:00
Mind make objectives use yml defined mind filters (#36030) 2025-08-08 17:58:46 +02:00
Mindshield Cleanup subdermal implant code (#39755) 2025-08-20 13:52:03 +02:00
Mining "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
Mobs last words error fix (#39245) 2025-07-28 14:56:48 +02:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Movement fix: Register OnRequestMovePulledObject under the right system (#38484) 2025-07-09 05:44:21 +02:00
NPC Moving FlammableComponent to Shared (#39870) 2025-08-24 13:46:23 -07:00
NameIdentifier make name identifier prefix LocId (#39035) 2025-07-18 21:59:49 +03:00
Ninja Move mind role components to shared (#39606) 2025-08-13 12:51:46 +02:00
NodeContainer Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
Nuke Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Invert HasMouthAvailable check (#39834) 2025-08-22 15:26:48 -07:00
Objectives Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
PAI pAI Software Catalog (#36857) 2025-04-23 16:55:35 -07:00
PDA Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Paper Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Parallax Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
ParticleAccelerator Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Payload/EntitySystems Make Modular Grenades with Chemical payload respect their trigger delay (#39905) 2025-08-27 00:26:13 +02:00
Physics Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
Pinpointer Predict Nav Beacon Examine (#39408) 2025-08-05 23:20:43 +02:00
Placement "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
Players Unused dependency cleanup. (#36760) 2025-04-20 15:56:39 +02:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-07-21 19:22:11 +02:00
Pointing Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Points Various system spring cleaning (#36206) 2025-04-16 13:08:22 +02:00
Polymorph [Bugfix] Lizard smite fix (#39842) 2025-08-24 09:34:56 -04:00
Popups Add `PopupPredictedCursor` and fix doubled popups on vending machines (#36655) 2025-04-18 14:01:46 +10:00
Power Predict GetVerbsEvent in PowerSwitchableSystem (#39589) 2025-08-13 09:54:02 +02:00
PowerCell Fix PowerCellDrawComponent draw rate (#38562) 2025-06-25 09:38:57 -04:00
PowerSink Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Prayer Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Preferences/Managers Cleanup some easy-to-fix static logger warnings (#37820) 2025-05-25 23:20:08 +02:00
Procedural Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Projectiles Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Radio Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Make `RandomMetadata` properly support localization (#36343) 2025-04-06 11:12:39 -07:00
RatKing Localize rat king commands datasets (#35780) 2025-03-11 22:49:32 -07:00
Remotes Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536) 2025-06-29 18:21:14 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Resist predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Respawn Kills TurfHelpers (#37939) 2025-06-21 11:23:19 -04:00
Revenant predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-18 11:43:05 +02:00
Robotics/Systems Better robotics console (#38023) 2025-08-11 21:57:39 +03:00
Roles Predict Mind Roles (#39611) 2025-08-21 03:10:07 +02:00
Rootable Predict healing and bloodstream (#38690) 2025-07-02 19:20:31 -04:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Salvage Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-08-04 13:10:54 -07:00
Screens Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Security Genpop wall lockers (#38102) 2025-06-07 17:51:38 +02:00
SensorMonitoring Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Add telegram to the server info-links (#33459) 2024-11-22 16:38:41 +01:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-20 16:46:22 +02:00
Shuttles fix: don't do emergency shuttle stuff in lobby (#38732) 2025-08-19 23:52:52 -07:00
Silicons Alerts Cleanup and API (#39544) 2025-09-05 12:45:48 +03:00
Singularity Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
Solar Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Sound Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Spawners improve spawnpoint error logging (#40021) 2025-08-31 11:50:37 -07:00
Species/Systems Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Speech [NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678) 2025-08-18 16:26:29 -04:00
Spider NPC spiders sometimes spin webs 🕷️🕸️ (#38319) 2025-07-17 12:34:00 -04:00
SprayPainter Revert "Fix bug with pipe color" (#39135) 2025-08-04 13:10:54 -07:00
Spreader Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
Stack predict StackSystem GetVerbsEvent (#39741) 2025-08-18 16:49:25 -07:00
Station Network StationMember properly (#39509) 2025-08-09 13:13:14 -07:00
StationEvents Stop Sentience Event targeting Zombified Creatures (#39950) 2025-08-29 13:48:31 +02:00
StationRecords More filters for station records (#37213) 2025-05-06 12:21:16 -04:00
Stealth
Storage predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Store Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
StoreDiscount/Systems Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Strip Fix forensics not being applied to held items (#30609) 2025-04-18 21:02:41 -04:00
Stunnable Crawling Fixes Part 4: Can't crawl when weightless. (#39099) 2025-08-19 12:18:05 -07:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-21 12:43:35 +03:00
SurveillanceCamera Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
Telephone Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Move mind role components to shared (#39606) 2025-08-13 12:51:46 +02:00
Tiles Fix tile-events returns (#37502) 2025-05-16 14:22:20 +02:00
Tips Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
Tools Predict passive welding fuel consumption (#38876) 2025-07-31 00:38:38 +02:00
Toolshed/Commands add scale:multiplyvector toolshed command (#39424) 2025-08-06 19:23:05 +02:00
Traitor Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
Traits refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Trigger/Systems GameRuleOnTrigger (#39845) 2025-08-24 01:10:55 +02:00
TurretController Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
Turrets Predict RepairableSystem (#38886) 2025-07-10 04:39:34 +02:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-08-06 15:01:49 -07:00
VendingMachines Replace `AdvertiseComponent` with `DatasetVocalizerComponent` (#38887) 2025-07-10 11:12:24 -07:00
Verbs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Vocalization Buff parrot learn rates and radio chatter (#38984) 2025-07-14 09:55:27 -07:00
VoiceMask Add voice locks to various hidden syndicate items (#39310) 2025-08-10 11:10:13 -07:00
VoiceTrigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Voting Show customvote title in chat on finish (#39137) 2025-07-23 10:15:29 -04:00
Wagging Changeling devour and transform (#34002) 2025-08-06 21:55:49 +02:00
Weapons Inflatable Module (#35100) 2025-08-23 15:15:28 -07:00
Weather Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-05-26 18:45:55 +02:00
Whitelist Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
Wires Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Worldgen Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
Xenoarchaeology Moving FlammableComponent to Shared (#39870) 2025-08-24 13:46:23 -07:00
Zombies Stop Sentience Event targeting Zombified Creatures (#39950) 2025-08-29 13:48:31 +02:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj Treat duplicate dependency warnings as errors (#38480) 2025-06-22 00:25:20 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs