Delta-v/Content.Server/Tabletop
Perry Fraser c376e69518
Fix tabletop grids rarely spawning on top of another (#39327)
* fix: fix off-by-one for tabletop map positions

Ulam spirals start at 1, not 0.

* fix: make the ulam spiral a ulam spiral
2025-08-01 23:48:40 +02:00
..
Components Replace string data fields with LocId where relevant (#20883) 2023-10-10 23:06:24 -04:00
TabletopBackgammonSetup.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopCheckerSetup.cs refactor checkerboard (#18359) 2023-09-03 16:16:09 +10:00
TabletopChessSetup.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopEmptySetup.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopHologramComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopParchisSetup.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopSession.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
TabletopSessionPlayerData.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
TabletopSetup.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TabletopSystem.Map.cs Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
TabletopSystem.Session.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
TabletopSystem.cs Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00