Delta-v/Content.Server/Light/EntitySystems
metalgearsloth fd52f698c7
Predict PoweredLights (#36541)
* Move PoweredLight to shared

* Predict the rest of the owl

* reacher

* compinit & anim

* Fix names

* Revert this?

* Fix these

* chicken drummies

* deita

* Fix

* review

* fix

* fixes

* fix PVS weirdness

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-11 23:06:28 +02:00
..
EmergencyLightSystem.cs Fix battery charging stopping just short of being full (#34028) 2025-01-10 17:54:55 +11:00
ExpendableLightSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HandheldLightSystem.cs Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
LightBulbSystem.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
LightCycleSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00
LightReplacerSystem.cs Fix light replacer popup (#26136) 2024-03-15 18:23:58 +03:00
LitOnPoweredSystem.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
PoweredLightSystem.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
RgbLightControllerSystem.cs Extend RgbLightController (#6179) 2022-01-18 15:18:16 -07:00
RoofSystem.cs Add planet lighting (#32522) 2025-02-16 19:35:32 +11:00
RotatingLightSystem.cs Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
SunShadowSystem.cs Add sun shadows (planet lighting stage 2) (#35145) 2025-03-08 16:07:42 +11:00