Delta-v/Content.Server/NPC/Systems
M4rchy-S 6c154fb79e
Moving FlammableComponent to Shared (#39870)
2025-08-24 13:46:23 -07:00
..
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NPCCombatSystem.Ranged.cs Crawling Fixes 2: Salvage Nerf (NPCs can shoot downed targets) (#39085) 2025-07-20 23:23:25 +02:00
NPCCombatSystem.cs Cleanup warning in `NPCCombatSystem.Ranged` (#37751) 2025-05-23 10:56:37 -04:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-01-29 13:34:01 +03:00
NPCPerceptionSystem.cs NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
NPCRetaliationSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
NPCSteeringSystem.Context.cs Use approx NPC steering checks (#36110) 2025-04-14 22:15:16 +02:00
NPCSteeringSystem.Obstacles.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCSteeringSystem.cs Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Optimizations from server profile (#38290) 2025-07-26 11:44:34 +02:00
NPCUseActionOnTargetSystem.cs Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
NPCUtilitySystem.cs Moving FlammableComponent to Shared (#39870) 2025-08-24 13:46:23 -07:00