Delta-v/Content.Server/StationEvents/Events
FungiFellow 0bbe335a3a
Stop Sentience Event targeting Zombified Creatures (#39950)
* Strip Target From Zed

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs

* Update RandomSentienceRule.cs
2025-08-29 13:48:31 +02:00
..
AlertLevelInterceptionRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
AnomalySpawnRule.cs Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
BluespaceArtifactRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
BluespaceLockerRule.cs predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
BreakerFlipRule.cs Fix replayghost spawning location (#30252) 2024-07-22 20:32:30 +01:00
BureaucraticErrorRule.cs Fix Station AI being affected by Bureaucratic Event (#32021) 2024-09-11 13:24:24 +02:00
CargoGiftsRule.cs Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
ClericalErrorRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
FalseAlarmRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GasLeakRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GreytideVirusRule.cs Fix access configurator debug assert (#34330) 2025-01-09 19:22:28 -05:00
ImmovableRodRule.cs Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``ImmovableRodRule`` (#35462) 2025-02-24 18:57:39 +01:00
IonStormRule.cs minor Derelict Cyborg code changes. 2024-10-04 08:31:55 +02:00
KudzuGrowthRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
MassHallucinationsRule.cs MassHallucinationsRule Minor Refactor (#28748) 2024-07-20 15:53:57 +10:00
MeteorSwarmSystem.cs Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
PowerGridCheckRule.cs Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``PowerGridCheckRule`` (#35449) 2025-02-25 08:16:10 +11:00
RandomEntityStorageSpawnRule.cs predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
RandomSentienceRule.cs Stop Sentience Event targeting Zombified Creatures (#39950) 2025-08-29 13:48:31 +02:00
RandomSpawnRule.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SolarFlareRule.cs Predict PoweredLights (#36541) 2025-08-11 23:06:28 +02:00
SpaceSpawnRule.cs Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationEventSystem.cs Don't show the Meteor Swarm announcement to players in the lobby. (#30922) 2024-08-12 12:13:28 +10:00
VentClogRule.cs Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959) 2025-07-10 05:06:51 +02:00
VentCrittersRule.cs Fix replayghost spawning location (#30252) 2024-07-22 20:32:30 +01:00