..
Components
Moving FlammableComponent to Shared ( #39870 )
2025-08-24 13:46:23 -07:00
Consoles
Properly dispose of stale pipedata chunks for the atmos monitor ( #38974 )
2025-07-23 17:18:19 +02:00
EntitySystems
Add heat distortion shader for hot gases ( #39107 )
2025-09-03 20:17:39 -07:00
Monitor
Optimizations from server profile ( #38290 )
2025-07-26 11:44:34 +02:00
Piping
fix: auto-update mailing unit + gas canister UIs on state ( #39289 )
2025-08-04 18:26:52 +02:00
Portable /Components
Add space heaters ( #25250 )
2024-02-28 10:27:29 -08:00
Prototypes
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-19 19:30:31 +01:00
Reactions
Move GasMixture to shared ( #27480 )
2024-04-30 14:31:05 -07:00
Rotting
Hivelord mob ( #31322 )
2024-09-11 09:52:27 -04:00
Visuals
Change atmos plaques to yaml ( #37318 )
2025-05-10 02:24:07 +02:00
AtmosCommandUtils.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
AtmosDirection.cs
Replace NavMap dictionaries with int[] ( #27602 )
2024-05-02 12:51:21 +10:00
Atmospherics.cs
Bring back low pressure damage to its unnerfed value ( #38196 )
2025-06-09 17:05:48 -07:00
FireEvents.cs
Fire extinguishers can now extinguish items, including when held/worn ( #36267 )
2025-04-14 19:00:47 +10:00
FireVisuals.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
GasArraySerializer.cs
Improve Gas Yaml Serialization ( #40070 )
2025-09-04 20:48:46 +02:00
GasMixture.cs
Improve Gas Yaml Serialization ( #40070 )
2025-09-04 20:48:46 +02:00
GasMixtureStringRepresentation.cs
Move GasMixture to shared ( #27480 )
2024-04-30 14:31:05 -07:00
GasOverlayChunk.cs
Fix exception with gas overlay rendering ( #24001 )
2024-01-13 00:22:10 +01:00
GetFireProtectionEvent.cs
Fire damage system fixes ( #37241 )
2025-05-06 22:03:05 -04:00
IGasMixtureHolder.cs
Predicted internals ( #33800 )
2025-05-02 18:22:29 +10:00
PipeDirection.cs
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00