| .. |
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APC
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Make APC UI work correctly with multiple users (#32465)
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2024-10-12 19:21:43 +11:00 |
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Abilities
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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Access
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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ActionBlocker
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GettingUsedAttemptEvent (#35450)
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2025-02-24 17:21:17 +01:00 |
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Actions
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Revert "Fix: Untoggle removed actions" (#39776)
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2025-08-20 09:33:14 -07:00 |
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Administration
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Rejig LogStringHandler (#30706)
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2025-09-05 14:22:49 +02:00 |
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Advertise
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Predict vending machine UI (#33412)
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2025-03-02 13:47:52 +11:00 |
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Alert
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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AlertLevel
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Ame
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Predict AME Fuel Examine (#38018)
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2025-06-03 13:51:50 +02:00 |
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Animals
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Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031)
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2025-08-06 12:53:38 -04:00 |
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Anomaly
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Dynamic anomaly scanner texture (#37585)
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2025-09-04 22:11:03 +03:00 |
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Antag
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Add support for antag-before-job selection (#35789)
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2025-03-12 16:48:39 +01:00 |
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Arcade
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Armable
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Land mine armament (#33883)
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2025-04-25 16:53:50 -04:00 |
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Armor
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Chameleon vests now act like winter coats (#34929)
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2025-03-17 19:39:04 +01:00 |
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Atmos
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Improve Gas Yaml Serialization (#40070)
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2025-09-04 20:48:46 +02:00 |
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Audio
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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BarSign
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Selectable Bar Signs (#29068)
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2024-07-01 02:20:57 +10:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Bed
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give paused maps from polymorph and cryostorage a name (#39453)
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2025-08-07 16:55:25 +02:00 |
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Beeper
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Refactor: ProximityDetectionSystem (#35133)
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2025-05-12 00:33:35 +10:00 |
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Bible
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Refactor actions to be entities with components (#19900)
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2023-09-08 18:16:05 -07:00 |
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Blocking
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HandsSystem Refactor (#38438)
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2025-06-25 15:13:03 +02:00 |
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Body
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-02 00:33:57 +11:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Buckle
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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Burial
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-06-09 10:36:04 -04:00 |
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CCVar
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fix a typo in the comments for game.ipintel_exempt_playtime (#40129)
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2025-09-05 12:09:48 +02:00 |
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Cabinet
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Power stuff (#31314)
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2024-08-25 22:18:42 +10:00 |
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Camera
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fix: EyeOffset when eyes are closed (#38534)
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2025-06-25 22:22:05 +02:00 |
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CardboardBox
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Cargo
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Stop network serializing prototypes (#38602)
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2025-06-26 19:27:23 -04:00 |
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CartridgeLoader
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Fix prototypes and datadefs so they pass analyzer checks (again) (#37485)
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2025-05-15 20:30:50 +02:00 |
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ChangeNameInContainer
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Plushies can now have pAIs stuffed into them (v2)! (#30805)
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2024-10-09 20:01:32 +02:00 |
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Changeling
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Changeling cleanup and bugfix (#39843)
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2025-08-24 15:50:19 +02:00 |
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CharacterInfo
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Objectives ecs rework (#19967)
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2023-09-16 16:18:10 +10:00 |
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Charges
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fix: spellbooks can have charges ≠ 3 (#38769)
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2025-08-20 15:47:31 -07:00 |
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Chasm
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Landmine stepoff (#22962)
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2024-03-24 16:33:45 +11:00 |
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Chat
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Cleanup warnings in ChatSystem (#36773)
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2025-08-17 08:39:23 -04:00 |
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Chemistry
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Rejig LogStringHandler (#30706)
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2025-09-05 14:22:49 +02:00 |
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Climbing
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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Clock
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Watches (#29550)
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2024-07-13 16:09:19 +10:00 |
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Cloning
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Changeling devour and transform (#34002)
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2025-08-06 21:55:49 +02:00 |
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Clothing
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Texture Scaling for clothing (#39714)
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2025-09-01 18:31:11 +03:00 |
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Clumsy
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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Cluwne
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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CombatMode
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make PacifiedComponent session specific (#38137)
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2025-06-07 14:37:13 -07:00 |
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Communications
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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ComponentTable
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Priority Deliveries (#36968)
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2025-04-27 02:13:52 -07:00 |
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Computer
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ECS ComputerVisualizer (#13289)
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2023-01-15 00:01:47 -04:00 |
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Configurable
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fix: auto-update mailing unit + gas canister UIs on state (#39289)
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2025-08-04 18:26:52 +02:00 |
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Construction
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Sentry turrets - Part 7: Electronics and construction graphs (#35236)
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2025-08-29 14:10:47 +02:00 |
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ContainerHeld
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Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
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2025-05-30 19:53:56 -04:00 |
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Containers
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fix ItemSlotsSystem debug assert (#38655)
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2025-06-29 10:33:58 -04:00 |
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Contraband
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Only sec glasses can show contraband: second attempt (#36412)
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2025-04-26 17:06:34 -04:00 |
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Conveyor
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Mob movement rewrite (#35931)
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2025-03-28 09:29:02 +11:00 |
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Coordinates
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Replace obsolete FromMap calls with ToCoordinates (#35304)
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2025-02-20 23:03:42 +11:00 |
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Crayon
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Improve crayon UI to not be stuck in 1996 (#33101)
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2024-11-15 21:25:06 -06:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-02-23 15:04:44 +11:00 |
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CriminalRecords
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Localize criminal records reason placeholder dataset (#35810)
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2025-03-16 19:43:37 -04:00 |
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Cuffs
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Crawling Fixes Part 5: Holy Fuck (#39109)
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2025-07-21 11:08:04 +02:00 |
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Damage
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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Dataset
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Decals
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Make MappingDataNode use string keys (#36111)
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2025-04-18 19:28:22 +10:00 |
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Defusable
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Hardbombs & Defusables (#15380)
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2023-09-11 18:42:38 -07:00 |
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Delivery
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change Identity.Name to Identity.Entity for delivery popups (#38909)
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2025-07-10 19:44:37 +02:00 |
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Destructible
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Better Godmode (#37020)
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2025-05-10 01:06:19 -04:00 |
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DetailExaminable
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make the detailed examine verb predicted (#35362)
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2025-02-21 11:30:06 -08:00 |
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DeviceLinking
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Stop network serializing prototypes (#38602)
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2025-06-26 19:27:23 -04:00 |
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DeviceNetwork
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Stop network serializing prototypes (#38602)
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2025-06-26 19:27:23 -04:00 |
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Devour
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Predict DevourSystem. (#38970)
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2025-07-16 02:21:18 +02:00 |
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Dice
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Predicted dice rolls (#34863)
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2025-02-14 16:46:25 +01:00 |
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Directions
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Fluid spread refactor (#11908)
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2022-11-15 22:30:59 +11:00 |
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DisplacementMap
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Handle inventory template updating V2 (#39246)
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2025-07-27 23:05:58 +02:00 |
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Disposal
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Miscellaneous Body Decoupling (#38958)
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2025-08-06 15:01:20 -04:00 |
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DoAfter
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EVENT BASED WEIGHTLESSNESS (#37971)
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2025-08-19 14:35:09 -04:00 |
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Doors
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Stunnable New Status and Cleanup (#38618)
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2025-07-21 19:22:11 +02:00 |
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DragDrop
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Climbing refactor (#20516)
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2023-10-10 16:41:11 -07:00 |
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Dragon
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Content changes for entity categories PR (#27232)
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2024-06-02 14:08:15 +10:00 |
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DrawDepth
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Layering for atmospheric pipes (#36124)
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2025-06-01 22:01:43 -07:00 |
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Drowsiness
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New status effect system (#37238)
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2025-06-25 07:41:35 -04:00 |
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Drugs
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Refactor SeeingRainbows to new status effect system (#38620)
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2025-06-27 21:19:04 +03:00 |
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Drunk
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[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
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2025-08-18 16:26:29 -04:00 |
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Effects
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Content update for NetEntities (#18935)
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2023-09-11 09:42:41 +10:00 |
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Electrocution
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Reduce base electrocution stun time from 8 to 5 seconds (#34578)
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2025-03-15 16:57:35 +01:00 |
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Emag
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[BUGFIX] Fixed revenant malfunction ability not working properly only MediBots and Stasis bed (#38664)
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2025-07-03 22:08:45 -07:00 |
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Emoting
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Component for clothes to suppress emotes and scream action in general, and the muzzle to suppress vocal emotes in particular (#32588)
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2025-07-11 13:18:15 -04:00 |
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Emp
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Predict EMP Examine (#39419)
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2025-08-06 16:25:24 +02:00 |
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Engineering
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Inflatable Module (#35100)
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2025-08-23 15:15:28 -07:00 |
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Ensnaring
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Allow Pacifists to Use Bola (#37188)
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2025-05-06 12:55:00 -04:00 |
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EntityEffects
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Predict Mind Roles (#39611)
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2025-08-21 03:10:07 +02:00 |
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EntityList
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Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
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2025-07-10 05:06:51 +02:00 |
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EntityTable
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Multiantag Gamemode (#37783)
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2025-08-15 16:06:51 +02:00 |
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Entry
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Add a way for bulk abstracting prototypes (#24140)
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2024-01-16 21:39:14 -08:00 |
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Eui
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Fix error when the client gets an Eui state message before its open message (#23610)
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2024-01-14 20:18:45 +11:00 |
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Examine
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Exchanger
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Execution
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Execution System uses the identity of an entity; added "the" to execution message (#32536)
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2024-09-30 00:36:47 +02:00 |
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Explosion
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Eye
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Admin Tool: Observe entities in an extra viewport (#36969)
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2025-07-25 18:53:01 +02:00 |
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Fax
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Seperate EMAG into EMAG and Authentication Disruptor (#34337)
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2025-01-29 23:05:47 -05:00 |
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FingerprintReader
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Tearable Deliveries V2 (#36815)
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2025-04-24 21:47:46 +02:00 |
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FixedPoint
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Add FixedPoint2TypeParser (#38169)
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2025-06-09 18:01:53 +10:00 |
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Flash
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Fix instances of predicted randomness (#39661)
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2025-08-15 15:48:23 +02:00 |
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Fluids
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Predict InjectorSystem (#39976)
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2025-09-01 18:24:37 +03:00 |
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Foldable
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Fix: Don't deploy foldables when clicking on items inside containers (#38709)
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2025-07-03 14:10:20 +02:00 |
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Follower
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fix: auto-update mailing unit + gas canister UIs on state (#39289)
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2025-08-04 18:26:52 +02:00 |
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Forensics
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Predict InjectorSystem (#39976)
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2025-09-01 18:24:37 +03:00 |
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Friction
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EVENT BASED WEIGHTLESSNESS (#37971)
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2025-08-19 14:35:09 -04:00 |
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Friends
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fix fish petting misprediction (#30175)
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2024-07-20 13:23:46 +10:00 |
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GPS
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Examining now shows Coords on Handheld GPS, Coord readout update frequency increased (#31814)
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2025-04-13 11:29:13 -04:00 |
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GameTicking
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Multiantag Gamemode (#37783)
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2025-08-15 16:06:51 +02:00 |
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GameWindow
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Cleanup the namespaces (#8132)
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2022-05-13 17:59:03 +10:00 |
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Gateway
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Gateway destinations (#21040)
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2023-11-14 19:23:40 -07:00 |
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Ghost
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
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2025-06-09 10:36:04 -04:00 |
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GhostKick
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Pass IRobustSerializer to NetMessage (#11021)
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2022-09-14 17:25:25 +10:00 |
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Gibbing
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fix: Use PredictedQueueDel for gib spell (#38729)
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2025-07-04 14:48:16 +02:00 |
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Glue
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Predict GlueSystem (#39079)
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2025-07-30 12:57:50 -07:00 |
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Gravity
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Alerts Cleanup and API (#39544)
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2025-09-05 12:45:48 +03:00 |
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GridPreloader
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Guardian
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Fix for holoparasite's ability to attack the host through mech (#36659)
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2025-06-14 20:22:45 +03:00 |
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Guidebook
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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HUD
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Cleanup: Remove redundant prototype name specifications (#35793)
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2025-03-19 19:30:31 +01:00 |
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Hands
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fix: Block EntityStorage from inserting into mechs (#37942)
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2025-08-26 12:29:12 +02:00 |
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HealthExaminable
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Improved Health examination text (#38126)
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2025-06-09 00:31:49 -07:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2023-12-24 23:52:43 -07:00 |
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Holopad
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Station AI customizations (#34501)
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2025-05-13 01:50:43 -07:00 |
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HotPotato
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Trigger Refactor (#39034)
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2025-08-03 21:20:37 +02:00 |
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Humanoid
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Add SnoutCover appearance layer (#39949)
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2025-08-29 19:12:51 +02:00 |
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IconSmoothing
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randomize iconSmoothing (#28158)
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2024-07-19 18:13:35 +10:00 |
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IdentityManagement
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fix clone appearance (#37130)
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2025-05-02 21:26:12 -04:00 |
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IgnitionSource
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Fix matchstick prediction issues (#31418)
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2025-04-08 23:00:57 +02:00 |
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Implants
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Cleanup subdermal implant code (#39755)
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2025-08-20 13:52:03 +02:00 |
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Info
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Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752)
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2024-06-15 00:41:25 -04:00 |
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Input
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Crawling Part 1: The Knockdownening (#36881)
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2025-07-20 01:54:42 +02:00 |
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Instruments
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sanitize MIDI parser (#38806)
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2025-07-07 14:23:45 +02:00 |
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Intellicard/Components
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Sentry turrets - Part 8: AI notifications (#35277)
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2025-08-08 21:56:01 +03:00 |
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Interaction
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Rejig LogStringHandler (#30706)
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2025-09-05 14:22:49 +02:00 |
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Internals
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Use distinct action labels for toggling internals on and off. (#36073)
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2025-06-02 13:09:45 +02:00 |
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Inventory
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Don't show item dropping popup when wielding. (#40032)
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2025-09-03 13:09:40 +02:00 |
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IoC
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Slight localization func cleanup (#11380)
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2022-10-18 19:51:18 -07:00 |
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Item
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Add voice locks to various hidden syndicate items (#39310)
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2025-08-10 11:10:13 -07:00 |
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ItemRecall
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action refactor proper ecs edition (#27422)
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2025-05-28 15:52:11 -04:00 |
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Jaunt
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Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201)
|
2024-11-14 00:36:37 +01:00 |
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Jittering
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Clean up all missing `EntitySystem` proxy method uses (#38353)
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2025-06-26 16:50:49 -07:00 |
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Kitchen
|
SharedKitchenSpikeSystem bugfixes (#39959)
|
2025-08-30 18:52:34 +02:00 |
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Labels
|
Salvage Job Board (#37549)
|
2025-05-18 14:02:52 +10:00 |
|
LandMines
|
Land mine armament (#33883)
|
2025-04-25 16:53:50 -04:00 |
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Lathe
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Batchable lathe jobs, editable lathe job order (#38624)
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2025-08-24 17:02:47 +02:00 |
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Light
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fix lightbulb color (#39623)
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2025-08-13 15:45:51 -07:00 |
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Lightning
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Tesla (#21124)
|
2023-12-28 13:11:50 +00:00 |
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Localizations
|
Battery (SMES/substation) interface (#36386)
|
2025-04-27 21:08:34 +10:00 |
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Lock
|
Fix chameleon backpacks not being able to be opened when locked (#39784)
|
2025-08-26 23:50:19 +02:00 |
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Lube
|
Add a system for modifying entity names without causing conflicts (#27863)
|
2024-06-16 15:38:53 -04:00 |
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MachineLinking
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Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
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Machines
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Add multipart machines system (#35969)
|
2025-06-02 17:02:41 +03:00 |
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Magic
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fix: spellbooks can have charges ≠ 3 (#38769)
|
2025-08-20 15:47:31 -07:00 |
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MagicMirror
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Make magic mirror do-after longer, add popups to notify the target (#30366)
|
2024-07-30 12:17:27 +10:00 |
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MapText
|
Implement map text (#28705)
|
2024-06-09 15:18:54 -04:00 |
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Mapping
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action refactor proper ecs edition (#27422)
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2025-05-28 15:52:11 -04:00 |
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Maps
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Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
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MassMedia
|
Save unpublished news articles (#31491)
|
2024-09-09 13:38:49 -06:00 |
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Materials
|
Fix industrial reagent grinder bug, second attempt (#39690)
|
2025-08-16 21:54:15 +02:00 |
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Maths
|
…
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|
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Mech
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fix: Block EntityStorage from inserting into mechs (#37942)
|
2025-08-26 12:29:12 +02:00 |
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Medical
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[Bugfix] Fix topical self healing time multiplier not working (#39883)
|
2025-08-25 11:05:55 -07:00 |
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MedicalScanner
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Add health analyzer unrevivability warning (#32636)
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2024-10-26 19:22:08 +02:00 |
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Mind
|
Rejig LogStringHandler (#30706)
|
2025-09-05 14:22:49 +02:00 |
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Mindshield
|
Cleanup subdermal implant code (#39755)
|
2025-08-20 13:52:03 +02:00 |
|
Mining
|
Mineral Scanner (#31390)
|
2024-09-07 00:05:53 +10:00 |
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Mobs
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action refactor proper ecs edition (#27422)
|
2025-05-28 15:52:11 -04:00 |
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Module
|
Removes unused "ModuleManager" (#11918)
|
2022-10-14 13:11:19 -07:00 |
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Morgue
|
predict morgue and crematorium (#39293)
|
2025-08-21 16:49:50 -07:00 |
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MouseRotator
|
Fix mouse rotator error spam (#39071)
|
2025-07-20 01:16:40 +02:00 |
|
Mousetrap
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
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Movement
|
Alerts Cleanup and API (#39544)
|
2025-09-05 12:45:48 +03:00 |
|
NPC
|
Forbid string literals for `NpcFactionSystem` methods (#38140)
|
2025-06-08 00:39:18 +02:00 |
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NameIdentifier
|
make name identifier prefix LocId (#39035)
|
2025-07-18 21:59:49 +03:00 |
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NameModifier
|
Add GetBaseName method to NameModifierSystem (#35633)
|
2025-03-03 02:03:16 +01:00 |
|
Ninja
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
|
NodeContainer
|
Predict gasthermomachines (#33837)
|
2025-05-13 21:49:43 +10:00 |
|
Nuke
|
Add microwave-nukedisk interaction (#36114)
|
2025-05-21 11:06:58 -07:00 |
|
NukeOps
|
Add tooltips to the agent ID job icons and improve status icon prototypes (#28575)
|
2024-08-09 16:14:07 +10:00 |
|
Nutrition
|
Nullable messydrinker tag (#40002)
|
2025-08-31 01:35:22 +02:00 |
|
Objectives
|
Rejig LogStringHandler (#30706)
|
2025-09-05 14:22:49 +02:00 |
|
Overlays
|
improve noir glasses shader (#37996)
|
2025-06-02 09:16:10 -07:00 |
|
PAI
|
action refactor proper ecs edition (#27422)
|
2025-05-28 15:52:11 -04:00 |
|
PDA
|
Cleanup warning CS0414 (#37648)
|
2025-05-20 23:14:10 +02:00 |
|
Paper
|
Revert "Added Kill Tome (Death Note). (#39011)"
|
2025-08-03 22:03:43 +02:00 |
|
Parallax
|
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
|
2025-07-10 05:06:51 +02:00 |
|
ParcelWrap
|
Adds Parcel Wrap (#34471)
|
2025-04-26 19:24:25 -04:00 |
|
ParticleAccelerator
|
Add multipart machines system (#35969)
|
2025-06-02 17:02:41 +03:00 |
|
Payload
|
Make Modular Grenades with Chemical payload respect their trigger delay (#39905)
|
2025-08-27 00:26:13 +02:00 |
|
Physics
|
Can't crawl over counters (#40099)
|
2025-09-04 14:03:10 -07:00 |
|
Pinpointer
|
Predict Nav Beacon Examine (#39408)
|
2025-08-05 23:20:43 +02:00 |
|
Placeable
|
Implement SmartFridge functionality (#38648)
|
2025-07-20 23:21:28 -04:00 |
|
Players
|
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
|
2025-07-07 21:57:05 +02:00 |
|
Plunger
|
Resolve all non-obsoleting warnings in content (#27934)
|
2024-05-11 20:13:58 -07:00 |
|
PneumaticCannon
|
Add events for GunComponent values, muzzle flashes and cartridge spread (#24077)
|
2024-01-29 10:32:42 +11:00 |
|
Pointing
|
Travelling pointing arrows, brains can no longer point (#24864)
|
2024-02-03 19:09:20 +11:00 |
|
Points
|
Remove cloneData parameter from AutoNetworkedField (#20596)
|
2023-09-30 15:14:16 +10:00 |
|
Polymorph
|
Fix nuke disk getting lost when polymorphed holder is deleted (#36058)
|
2025-08-20 00:02:41 -07:00 |
|
Popups
|
Add `PopupPredictedCursor` and fix doubled popups on vending machines (#36655)
|
2025-04-18 14:01:46 +10:00 |
|
Power
|
Predict GetVerbsEvent in PowerSwitchableSystem (#39589)
|
2025-08-13 09:54:02 +02:00 |
|
PowerCell
|
Fix PowerCellDrawComponent draw rate (#38562)
|
2025-06-25 09:38:57 -04:00 |
|
Prayer
|
Prayable datafield typo (#28622)
|
2024-06-05 10:32:58 +03:00 |
|
Preferences
|
Add CVar for disabling loadout item role timers (#36775)
|
2025-09-03 13:04:44 +02:00 |
|
Procedural
|
Revert biome rework (#38724)
|
2025-07-03 20:48:04 +02:00 |
|
Projectiles
|
Minor ReflectionSystem refactor (#37039)
|
2025-05-01 00:10:54 +10:00 |
|
Prototypes
|
Layering for atmospheric pipes (#36124)
|
2025-06-01 22:01:43 -07:00 |
|
ProximityDetection
|
Refactor: ProximityDetectionSystem (#35133)
|
2025-05-12 00:33:35 +10:00 |
|
Prying
|
Firelocks are no longer pryable by hand if they are powered (#29221)
|
2024-06-22 10:49:50 -07:00 |
|
Puppet
|
Turn interaction related attempt events into structs (#29168)
|
2024-06-19 00:30:41 +10:00 |
|
RCD
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
Radiation
|
Geiger counters can now be heard by everyone nearby (#30463)
|
2025-04-17 21:24:47 +10:00 |
|
Radio
|
Fix warning CS0414 instances (#36832)
|
2025-04-23 01:36:49 +02:00 |
|
Random
|
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
|
2025-07-10 05:06:51 +02:00 |
|
RatKing
|
action refactor proper ecs edition (#27422)
|
2025-05-28 15:52:11 -04:00 |
|
ReagentSpeed
|
make lube speed up lathes (#25515)
|
2024-05-07 14:20:43 -04:00 |
|
Rejuvenate
|
Event-ify Rejuvenate (#11145)
|
2022-09-15 03:30:56 +10:00 |
|
Remotes
|
Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536)
|
2025-06-29 18:21:14 +02:00 |
|
Repairable
|
Predict RepairableSystem (#38886)
|
2025-07-10 04:39:34 +02:00 |
|
RepulseAttract
|
Wizard: Repulse Spell (#35377)
|
2025-02-22 10:56:54 -05:00 |
|
Research
|
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
|
2025-07-10 05:06:51 +02:00 |
|
Resist
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Respawn
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
RetractableItemAction
|
HandsSystem Refactor (#38438)
|
2025-06-25 15:13:03 +02:00 |
|
Revenant
|
Generic Numeric Alerts (#38370)
|
2025-06-21 20:59:37 +03:00 |
|
Revolutionary
|
Stunnable New Status and Cleanup (#38618)
|
2025-07-21 19:22:11 +02:00 |
|
Robotics
|
Better robotics console (#38023)
|
2025-08-11 21:57:39 +03:00 |
|
Roles
|
Predict Mind Roles (#39611)
|
2025-08-21 03:10:07 +02:00 |
|
Rootable
|
Alerts Cleanup and API (#39544)
|
2025-09-05 12:45:48 +03:00 |
|
Rotatable
|
Fix rotate verbs not being predicted (#38165)
|
2025-08-02 17:34:36 -07:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2023-12-26 16:32:25 -07:00 |
|
Rounding
|
Improved output distribution of RoundToLevels (#25026)
|
2024-02-08 10:37:24 +11:00 |
|
SMES
|
Resolves SmesVisualizer is Obsolete (#13899)
|
2023-05-07 13:43:41 +10:00 |
|
SSDIndicator
|
fix: dirty SSD indicator comp on mapinit (#38891)
|
2025-07-22 17:40:15 +02:00 |
|
Salvage
|
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
|
2025-07-10 05:06:51 +02:00 |
|
Sandbox
|
Turn SandboxManager into a system (#6867)
|
2022-02-23 17:00:30 -07:00 |
|
SecretLocks
|
Add voice locks to various hidden syndicate items (#39310)
|
2025-08-10 11:10:13 -07:00 |
|
Security
|
HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length (#35407)
|
2025-05-17 15:27:39 +10:00 |
|
SelectableComponentAdder
|
Syndicate locks are now selectable (#39532)
|
2025-08-26 16:18:10 +02:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
|
2023-08-12 15:41:55 -05:00 |
|
Sericulture
|
Changeling devour and transform (#34002)
|
2025-08-06 21:55:49 +02:00 |
|
Shuttles
|
Fix dock radar colours (#38942)
|
2025-08-12 13:09:00 -07:00 |
|
Silicons
|
Borg hands & hand whitelisting (#38668)
|
2025-08-12 15:21:42 -07:00 |
|
Singularity
|
Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318)
|
2025-08-01 19:40:15 +02:00 |
|
Slippery
|
Crawling Fixes 1: Dragons and Borgs can't do the worm. (#39084)
|
2025-08-10 10:49:29 -07:00 |
|
SmartFridge
|
feat: add verb for smartfridge item insertion (#39807)
|
2025-08-22 22:33:04 +02:00 |
|
Smoking
|
ciggie sounds (#32426)
|
2025-04-19 00:01:52 +02:00 |
|
Solar
|
Cleanup the namespaces (#8132)
|
2022-05-13 17:59:03 +10:00 |
|
Sound
|
Throwing triggers (#39650)
|
2025-08-14 22:33:37 -07:00 |
|
Spawning
|
Various system spring cleaning (#36206)
|
2025-04-16 13:08:22 +02:00 |
|
Species
|
fix: reform dionas via SpawnNextToOrDrop (#39505)
|
2025-08-11 13:00:12 +02:00 |
|
Speech
|
[NEW STATUS SYSTEM] Drunkenness, Stuttering, Slurred Speech, and Bloodloss (#38678)
|
2025-08-18 16:26:29 -04:00 |
|
Spider
|
NPC spiders sometimes spin webs 🕷️🕸️ (#38319)
|
2025-07-17 12:34:00 -04:00 |
|
Spillable
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
SprayPainter
|
Add Serializable, NetSerializable attributes to DecalPaintMode (#38921)
|
2025-07-10 23:43:56 -04:00 |
|
Spreader
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Sprite
|
fix repeated scale visuals removal/ensuring (#39432)
|
2025-08-06 20:54:50 +02:00 |
|
Stacks
|
predict StackSystem GetVerbsEvent (#39741)
|
2025-08-18 16:49:25 -07:00 |
|
Standing
|
[Cleanup] Remove FellDownEvent (#39762)
|
2025-08-27 22:43:55 +02:00 |
|
Station
|
Network StationMember properly (#39509)
|
2025-08-09 13:13:14 -07:00 |
|
StationRecords
|
More filters for station records (#37213)
|
2025-05-06 12:21:16 -04:00 |
|
StatusEffect
|
feat: add a component for rejuvenateable status effects (#39025)
|
2025-07-24 17:13:29 +02:00 |
|
StatusEffectNew
|
Alerts Cleanup and API (#39544)
|
2025-09-05 12:45:48 +03:00 |
|
StatusIcon
|
Fix prototypes so they pass analyzer checks (#35435)
|
2025-02-24 15:21:59 +11:00 |
|
Stealth
|
Content changes for engine exception tolerance PR (#27455)
|
2024-04-29 18:43:15 +10:00 |
|
StepTrigger
|
EVENT BASED WEIGHTLESSNESS (#37971)
|
2025-08-19 14:35:09 -04:00 |
|
Sticky
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
|
Storage
|
fix: Block EntityStorage from inserting into mechs (#37942)
|
2025-08-26 12:29:12 +02:00 |
|
Store
|
Stop network serializing prototypes (#38602)
|
2025-06-26 19:27:23 -04:00 |
|
StoreDiscount/Components
|
Cleanup remaining `IMapManager.MapExists` uses (#37851)
|
2025-05-26 18:45:55 +02:00 |
|
StoryGen
|
Stop network serializing prototypes (#38602)
|
2025-06-26 19:27:23 -04:00 |
|
Strip
|
Alerts Cleanup and API (#39544)
|
2025-09-05 12:45:48 +03:00 |
|
Stunnable
|
Alerts Cleanup and API (#39544)
|
2025-09-05 12:45:48 +03:00 |
|
SubFloor
|
feat: allow admins to interact under subfloors (#38813)
|
2025-07-10 13:14:37 +02:00 |
|
SurveillanceCamera
|
Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
|
2025-07-10 05:06:51 +02:00 |
|
Survivor/Components
|
Fix/Addition - Wizard Survivor Antag Status (#35226)
|
2025-02-23 12:24:36 -05:00 |
|
Swab
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Tabletop
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
Tag
|
Add warnings when TagSystem methods are called with string literals (#36281)
|
2025-04-12 16:18:31 +02:00 |
|
Telephone
|
Cleanup: Remove ``TelephoneComponent.RequiresPower`` (#38823)
|
2025-07-07 17:55:09 +02:00 |
|
Teleportation
|
Wizard Teleport Scroll (Teleport Location ECS) (#36424)
|
2025-04-28 19:42:24 +02:00 |
|
Temperature
|
Add prediction to electric grills (#36241)
|
2025-04-01 09:43:19 -07:00 |
|
TextScreen
|
Hallway textscreens (#24189)
|
2024-01-27 08:51:24 -05:00 |
|
Thief
|
Cleanup: Remove redundant prototype name specifications (#35793)
|
2025-03-19 19:30:31 +01:00 |
|
Throwing
|
EVENT BASED WEIGHTLESSNESS (#37971)
|
2025-08-19 14:35:09 -04:00 |
|
Tiles
|
Fix a logic error in Protectedgridsystem (#39271)
|
2025-07-29 14:01:40 +02:00 |
|
Timing
|
Trigger Refactor (#39034)
|
2025-08-03 21:20:37 +02:00 |
|
Tips
|
Fix tippy speech time (#36616)
|
2025-04-16 08:23:40 -04:00 |
|
Toggleable
|
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
|
2025-05-30 19:53:56 -04:00 |
|
Toilet
|
feat: properly perform predicted porta pottys (fix toilet prediction) (#39394)
|
2025-08-05 18:34:41 -07:00 |
|
Tools
|
tool lock
|
2025-08-26 20:04:10 +02:00 |
|
Toolshed/TypeParsers
|
Add FixedPoint2TypeParser (#38169)
|
2025-06-09 18:01:53 +10:00 |
|
Traits
|
Added Hemophilia Trait (#38224)
|
2025-08-21 03:02:54 +02:00 |
|
Trigger
|
TriggerOnMeleeHit and more (#39826)
|
2025-08-31 11:54:15 -07:00 |
|
TurretController
|
Sentry turrets - Part 6: Sentry turret control panels (#35235)
|
2025-05-26 16:00:50 +03:00 |
|
Turrets
|
Sentry turrets - Part 8: AI notifications (#35277)
|
2025-08-08 21:56:01 +03:00 |
|
Udder
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
UserInterface
|
Add voice locks to various hidden syndicate items (#39310)
|
2025-08-10 11:10:13 -07:00 |
|
Vapor
|
Space cleaner buffs (#15779)
|
2023-05-02 00:25:33 +10:00 |
|
VendingMachines
|
Make VendingMachineInventoryEntry a data definition for post-init savegrid (#38406)
|
2025-07-31 20:34:29 +02:00 |
|
Verbs
|
Layering for atmospheric pipes (#36124)
|
2025-06-01 22:01:43 -07:00 |
|
VoiceMask
|
voicemask can select speech verb (#25768)
|
2024-03-28 17:36:43 +11:00 |
|
Voting
|
Add Votekick functionality (#32005)
|
2024-09-26 18:32:13 +02:00 |
|
Wagging
|
Emotes Menu (#26702)
|
2024-04-28 21:38:23 -07:00 |
|
Wall
|
Network WallMountComponent (#30837)
|
2024-08-10 11:08:56 +10:00 |
|
Warps
|
Predict warp point location examines. (#39402)
|
2025-08-05 20:26:41 +02:00 |
|
Weapons
|
Cleanup of resolves and usings. (#39865)
|
2025-08-24 03:29:55 +02:00 |
|
Weather
|
MapManager warnings cleanup Server Edition 2003 (#36781)
|
2025-06-09 02:09:42 +02:00 |
|
Whistle
|
UseInHandEvent cleanup (#35231)
|
2025-02-18 23:27:30 +11:00 |
|
Whitelist
|
CompFactory updates (#37559)
|
2025-05-20 01:08:55 -04:00 |
|
Wieldable
|
Don't show item dropping popup when wielding. (#40032)
|
2025-09-03 13:09:40 +02:00 |
|
Wires
|
localization support to air alarms, wire panels and more (#39307)
|
2025-08-05 17:13:04 +02:00 |
|
Xenoarchaeology
|
Clean up all missing `EntitySystem` proxy method uses (#38353)
|
2025-06-26 16:50:49 -07:00 |
|
Xenoborgs/Components
|
Xenoborgs part 2 (#36844)
|
2025-04-28 18:10:35 -04:00 |
|
Zombies
|
Don't network ZombifyOnDeathComponent and ZombieImmuneComponent (#39963)
|
2025-08-29 15:43:23 -07:00 |
|
Content.Shared.csproj
|
Treat duplicate dependency warnings as errors (#38480)
|
2025-06-22 00:25:20 +02:00 |
|
Content.Shared.csproj.DotSettings
|
…
|
|
|
GlobalUsings.cs
|
Global usings (#6472)
|
2022-02-05 11:39:36 -07:00 |
|
SharedArrayExtension.cs
|
Fluid spread refactor (#11908)
|
2022-11-15 22:30:59 +11:00 |