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ActiveJetpackComponent.cs
Better jetpack emitter ( #36093 )
2025-03-30 15:06:01 +11:00
ActiveLeaperComponent.cs
Jumpability collisions ( #39710 )
2025-08-18 14:22:36 +02:00
AutoOrientComponent.cs
Add delay to AutoOrient ( #33479 )
2024-11-23 17:52:58 +01:00
BoundaryComponent.cs
Gateway destinations ( #21040 )
2023-11-14 19:23:40 -07:00
CanMoveInAirComponent.cs
`InAir` tweaks & chasm fixes ( #19707 )
2023-09-11 16:03:16 +10:00
ContentEyeComponent.cs
Update content vectors to numerics ( #17759 )
2023-07-08 14:08:32 +10:00
CursorOffsetRequiresWieldComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
EyeCursorOffsetComponent.cs
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 00:20:45 +01:00
FloorOccluderComponent.cs
Add tile entity occlusion ( #14626 )
2023-08-30 12:32:35 +10:00
FloorOcclusionComponent.cs
Fix water postshader ( #28130 )
2024-05-25 16:23:34 -04:00
FootstepModifierComponent.cs
silent footsteps for ninja ( #33280 )
2024-12-23 15:24:09 +01:00
FrictionContactsComponent.cs
Ghost friction fix ( #37124 )
2025-05-06 23:49:43 +10:00
FrictionStatusEffectComponent.cs
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00
IgnoreKudzuComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
InputMoverComponent.cs
Fix walking in place animations when holding walk button ( #37887 )
2025-05-27 20:14:49 -04:00
JetpackComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
JetpackUserComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
JumpAbilityComponent.cs
Jumpability collisions ( #39710 )
2025-08-18 14:22:36 +02:00
MobCollisionComponent.cs
Mob collisions ( #34580 )
2025-04-05 00:33:52 +11:00
MobMoverComponent.cs
Move step sound distance and footstep variation to MobMoverComponent ( #27799 )
2024-05-08 20:22:09 +10:00
MovementAlwaysTouchingComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementBodyPartComponent.cs
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
MovementIgnoreGravityComponent.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
MovementModStatusEffectComponent.cs
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
MovementModifiedByContactComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
MovementRelayTargetComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
MovementSoundComponent.cs
Add MovementSound ( #31313 )
2024-12-20 14:51:17 +03:00
MovementSpeedModifierComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
NoRotateOnMoveComponent.cs
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
RelayInputMoverComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
SpeedModifiedOnWieldComponent.cs
Hristov & .60 changes - Hristov Rework, Part 2 ( #31662 )
2025-02-04 22:55:09 +01:00
SpeedModifierContactsComponent.cs
Remove Contact Slowdown when Weightless or in the Air ( #33299 )
2025-04-28 20:24:12 -04:00
SpriteMovementComponent.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-18 17:15:34 +01:00
WormComponent.cs
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00