Delta-v/Content.Shared/Storage/Components
Perry Fraser fd4a0a29b4
fix: Block EntityStorage from inserting into mechs (#37942)
This additionally moves the hard-coded check for HandsComp that
previously did this, and moves it into an event which now both
HandsSystem and MechSystem subscribe to.
2025-08-26 12:29:12 +02:00
..
AnchoredStorageFilterComponent.cs Add smuggler stashes (#19460) 2025-03-26 16:20:15 +01:00
BinComponent.cs Improve some `BinSystem` functionality (#38262) 2025-06-11 11:04:30 -07:00
DumpableComponent.cs Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
EntityStorageComponent.cs fix: Block EntityStorage from inserting into mechs (#37942) 2025-08-26 12:29:12 +02:00
InsideEntityStorageComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ItemCounterComponent.cs Add ability to show stack visuals on closed containers (#29309) 2024-07-20 22:49:48 -07:00
ItemMapperComponent.cs Bows & arrows (#19771) 2023-09-22 02:45:21 -07:00
MagnetPickupComponent.cs Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
PickRandomComponent.cs Predict PickRandom verb (#39326) 2025-08-05 19:29:13 -07:00
SecretStashComponent.cs Put items inside cakes! (#31015) 2025-04-24 05:00:50 +02:00
SharedBagOpenVisuals.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SharedMapLayerData.cs Fix ItemMapper whitelist mispredict when inserting or removing items (#29461) 2024-06-30 14:34:06 +10:00
StorageFillComponent.cs Predict StorageComponent (#19682) 2023-09-11 21:20:46 +10:00
StorageFillVisualizerComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
StoreAfterFailedInteractComponent.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
StoreOnCollideComponent.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00