Delta-v/Content.Shared/Storage/EntitySystems
Perry Fraser fd4a0a29b4
fix: Block EntityStorage from inserting into mechs (#37942)
This additionally moves the hard-coded check for HandsComp that
previously did this, and moves it into an event which now both
HandsSystem and MechSystem subscribe to.
2025-08-26 12:29:12 +02:00
..
AnchoredStorageFilterSystem.cs Add smuggler stashes (#19460) 2025-03-26 16:20:15 +01:00
BinSystem.cs fix water coolers (#38681) 2025-07-01 03:25:52 -07:00
BluespaceLockerDoAfterEvent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DumpableSystem.cs Implement SmartFridge functionality (#38648) 2025-07-20 23:21:28 -04:00
MagnetPickupSystem.cs Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
PickRandomSystem.cs Predict PickRandom verb (#39326) 2025-08-05 19:29:13 -07:00
SecretStashSystem.cs Cleanup warnings: CS0414 (#39748) 2025-08-19 09:42:54 +02:00
SharedEntityStorageSystem.cs fix: Block EntityStorage from inserting into mechs (#37942) 2025-08-26 12:29:12 +02:00
SharedItemCounterSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedItemMapperSystem.cs Clean up all missing `EntitySystem` proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
SharedStorageSystem.cs fixes items with complex shapes failing to insert sometimes (#38896) 2025-08-07 12:01:18 -04:00
StoreAfterFailedInteractSystem.cs Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
StoreOnCollideSystem.cs Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00