Delta-v/Content.Shared/Inventory
Tayrtahn 4fa80ae2d8 Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
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Events make RefreshOverlay default to the player session (#32354) 2025-02-14 16:09:48 +00:00
VirtualItem Pulled item interaction fix (#34587) 2025-03-01 12:38:16 +00:00
InventoryComponent.cs Borg type switching. (#32586) 2024-11-15 19:35:37 +00:00
InventorySystem.Equip.cs Major Shitmed Bugfixes (#1003) 2024-12-27 17:13:03 +00:00
InventorySystem.Helpers.cs Fix references to obsolete TryGetContainingContainer override (#34912) 2025-03-01 12:38:16 +00:00
InventorySystem.Relay.cs Create a Armor CoeffientQuery (#35024) 2025-03-01 12:37:27 +00:00
InventorySystem.Slots.cs Minor Shitmed Bugfixes 2 (#1038) 2024-12-27 17:17:07 +00:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventoryTemplatePrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-11 14:44:20 +01:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-05-07 01:54:56 +02:00