Delta-v/Content.Server
Hannah Giovanna Dawson 4edf577b1b
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545)
* SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers

Bit of a grab-bag of cleanup of Xenoarchaeology prompted by #26480.

1. Traversal distortion biases are now "up" and "down" instead of "in" and "out".
2. Node generation has been tidied up to make it a little clearer how it works.
3. Traversal Distorters have been removed from the game along with their board.
4. Traversal distortion is now done by the artifact analyzers by default.
5. Some loc strings have been made clearer.
6. The Abnormal Artifact Manipulation tech has been made slightly cheaper.
7. The aformentioned tech is now localized as Artifact Recycling, given all it does is unlock the crusher.
8. The Xenoarchaeology guidebook entry has been given a bit of a rewrite, putting all information into
one page and making sure to cover the basics that otherwise would require someone typing "Liltenhead
artifact tutorial" into Youtube.

* Fix references to deleted guidebook entry

* Add fancy button to console because @EmoGarbage404 asked me to

* migration comprete

* Fixed a goober comment

* maint fails to resolve conflicts: more at 11

* Resolve PR comments

* Make UI nice

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

(cherry picked from commit f059714a75601c73c0b7b917d0faac35c99f96fe)
2024-04-21 23:46:34 +02:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Access Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Actions Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration "make thief" admin action: fix missing icon (#27119) 2024-04-21 23:18:53 +02:00
Advertise Allow advertisement timers to prewarm (#26900) 2024-04-21 21:52:29 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Ame Revert AME buff 2024-03-23 00:16:26 +00:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Anomaly Thing 2024-04-07 14:44:39 +02:00
Antag Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Arcade Fix arcade goodbye message implementation (#26514) 2024-04-07 14:10:38 +02:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Fix fixgridatmos command (#27113) 2024-04-21 23:18:15 +02:00
Audio Added Jukebox (#26736) 2024-04-21 22:04:54 +02:00
BarSign/Systems Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Beam Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bed Fix cryostorage identifying unknown characters as captain (#26927) 2024-04-21 21:55:04 +02:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Body Hyposprays Draw from Jugs (#25544) 2024-04-07 14:14:28 +02:00
Botany Make remaining IPrototypes partial (#27157) 2024-04-21 23:33:58 +02:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox the boxening (#22643) 2023-12-22 22:48:39 +01:00
Cargo Make material arbitrage test ignore price of contained entities (#27182) 2024-04-21 23:38:16 +02:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Chat Chatfactor: Chat Repository, Admin Commands, Chat Created Events (#26113) 2024-04-21 22:34:09 +02:00
Chemistry You can bless more containers with a bible (#26526) 2024-04-21 23:31:16 +02:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Cloning Metempsychosis Returns (#685) 2024-02-18 03:36:16 +01:00
Clothing Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
Cluwne Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-26 22:51:47 +01:00
Communications Remove broadcast cooldown (#26492) 2024-04-07 14:04:55 +02:00
Configurable Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Connection Add new "grant_connect_bypass" admin command (#26771) 2024-04-21 21:47:30 +02:00
Construction add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
Containers Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords/Systems Use round time instead of server time for criminal history (#26949) 2024-04-21 21:58:31 +02:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
Database Fix database round start date issues (#26838) 2024-04-21 21:57:13 +02:00
Decals Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV Fix pirate radio event 2024-04-21 22:53:34 +02:00
Destructible fix burning to ash not working on all mobs (#27158) 2024-04-21 23:34:47 +02:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
DeviceNetwork Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342) 2024-03-27 18:35:36 +01:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Things that can't go in disposals now don't "Miss" (#26716) 2024-04-07 14:32:34 +02:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Dragon Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Chances of triggering effects (#27056) 2024-04-21 22:06:59 +02:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Engineering Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Ensnaring Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution Patch ExecutionSystem, pending removal discussion 2024-03-24 00:28:25 +01:00
Explosion Chances of triggering effects (#27056) 2024-04-21 22:06:59 +02:00
Extinguisher scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Eye/Blinding Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Fax More fax logging (#25911) 2024-03-17 14:56:07 +01:00
Flash Flash buff (#25730) 2024-04-21 22:34:16 +02:00
Fluids Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
Forensics fix soap popup (#27054) 2024-04-21 22:08:06 +02:00
GameTicking Un-revert #26994 2024-04-21 23:37:18 +02:00
Gateway Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Gatherable Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
GenericAntag bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Ghost Fix GhostRoleComponent performing randomization on ComponentInit (#26466) 2024-03-27 18:39:18 +01:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Glue scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Guardian Fix guardian damage transfer (#26541) 2024-04-07 14:12:37 +02:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2024-01-22 18:36:50 +01:00
Hands/Systems Fix pulling a new entity when already pulling an entity (#26499) 2024-04-21 21:54:45 +02:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid predict humanoid identity examine (#26769) 2024-04-21 21:44:11 +02:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IdentityManagement Give names to solution & identity entities (#26993) 2024-04-21 22:01:02 +02:00
IgnitionSource Makes the e-sword light plasma fires, as intended. (#25665) 2024-03-07 01:05:13 +01:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-21 23:21:51 +02:00
Implants Replace the teleportation logic on the SCRAM implant! (#26429) 2024-04-07 14:27:05 +02:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Instruments Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Interaction Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Game server admin API (#26880) 2024-04-21 21:58:13 +02:00
Item Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Kitchen Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826) 2024-04-21 21:56:50 +02:00
Labels/Label You can now see paper on crates (with color!) (#26834) 2024-04-21 21:56:49 +02:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Remove atmos method events (#26402) 2024-04-07 14:04:38 +02:00
Light Emergency Lights now changes color depending on alert level and whether or not the light is powered. (#26932) 2024-04-21 22:53:07 +02:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-27 23:51:32 +01:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-08 12:11:07 +01:00
Lube scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Magic Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
MagicMirror Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Mapping Un-revert #26994 2024-04-21 23:37:18 +02:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Mech Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Medical Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
Mind Fix some TryGetMind overrides relying on player data (#26992) 2024-04-21 22:00:56 +02:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-23 23:51:39 +01:00
NPC Killer tomatoes (#26053) 2024-04-21 22:56:29 +02:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
NodeContainer Fix GasMixers/Filters not working (#26568) 2024-04-07 14:14:51 +02:00
Nuke Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
NukeOps Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Nutrition Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-21 22:08:21 +02:00
Nyanotrasen Randomized lollipop and gumball flavors (#1074) 2024-04-14 16:48:59 +00:00
Objectives Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PAI Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
PDA News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Paper Infinity books (#25840) 2024-04-07 14:30:40 +02:00
Parallax Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
ParticleAccelerator Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Physics Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287) 2024-03-27 18:35:38 +01:00
Pinpointer Navmap rework (#26713) 2024-04-21 22:05:45 +02:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
PneumaticCannon Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Pointing Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Popups Add two-message overload to PopupPredicted (#26907) 2024-04-21 21:56:56 +02:00
Power Fix TEG assert (#26881) 2024-04-21 21:52:01 +02:00
PowerCell Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix ghost prayer interaction (#27199) 2024-04-21 23:39:43 +02:00
Preferences/Managers Character profile sanitization improvements (#25579) 2024-03-07 00:56:04 +01:00
Procedural Haunted dungeon template (#23768) 2024-03-27 18:28:44 +01:00
Projectiles Fix projectiles (#25636) 2024-03-07 01:03:19 +01:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Radio Fix radio jammer not blocking suit sensors. (#26632) 2024-04-07 14:23:46 +02:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Infinity books (#25840) 2024-04-07 14:30:40 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Nerf ninja research stealing (#26421) 2024-03-27 18:38:13 +01:00
Resist Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Respawn Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Revenant dynamic alert sprites (#25452) 2024-04-07 14:09:54 +02:00
Revolutionary better deconversion (#23315) 2024-01-26 22:37:15 +01:00
Roles Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
Salvage Un-revert #26994 2024-04-21 23:37:18 +02:00
Sandbox Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Possible fix for evac shuttle test failures (#27175) 2024-04-21 23:37:57 +02:00
Silicons Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Singularity Show volume on the gas analyzer (#25720) 2024-04-21 22:05:43 +02:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawners Clean up YAML issues in animals.yml (#26696) 2024-04-07 14:32:36 +02:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Spreader Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
StationEvents cargo console radio messages on approving (#27038) 2024-04-21 22:07:14 +02:00
StationRecords Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Storage Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
Store uplink and store freshening (#26444) 2024-04-21 21:54:07 +02:00
Strip Fix the stripping menu being openable without StrippingComponent (#26908) 2024-04-21 21:54:27 +02:00
Stunnable Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Tabletop Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159) 2024-03-17 15:11:33 +01:00
Teleportation Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Temperature Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Terminator bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Tiles Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Traitor Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Traits Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
UserInterface Fix door electronics configurator usage (#26888) 2024-04-21 21:51:59 +02:00
VendingMachines Separate "thank you" messages from general ads (#25867) 2024-04-07 14:10:23 +02:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
VoiceMask Add clothing equipped/unequipped events (#27155) 2024-04-21 23:45:55 +02:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Combine solution injection systems; Fix embeddable injectors (#26268) 2024-04-07 14:24:13 +02:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelistremoves now requires either ban or whitelist, not both (#994) 2024-03-27 23:53:09 +00:00
Wires Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-21 23:33:58 +02:00
Xenoarchaeology SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers (#26545) 2024-04-21 23:46:34 +02:00
Zombies Low-Key Zombie Rebalance (#27060) 2024-04-21 22:07:59 +02:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00