Delta-v/Content.Client
chromiumboy d2f3c8d130 Sentry turrets - Part 5: Reuseable UI components (#35149)
* Initial commit

* Updated how monotone buttons are styled

* Removed unnecessary textures

* Updated attributions

* Addressing reviewer comments

* Adjusted monotone checkbox styling
2025-05-18 16:30:26 +01:00
..
Access upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Actions Fix action ent prediction (#37076) 2025-05-18 15:59:47 +01:00
Administration upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Fix Anomaly infections infinity growing after curing (#32259) 2024-09-22 02:38:29 +01:00
Arcade Fix arcade machines (#30376) 2024-08-09 18:08:24 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Audio Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
BarSign Selectable Bar Signs (#29068) 2024-07-25 01:57:58 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Body/Systems Predicted internals (#33800) 2025-05-18 16:21:09 +01:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Mob collisions (#34580) 2025-04-06 21:35:57 +01:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
CartridgeLoader NanoTask (#34095) 2025-03-23 15:47:56 +00:00
Changelog upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CharacterInfo Message highlights (#2990) 2025-04-04 17:18:19 +01:00
Charges upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chasm upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chat upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chemistry upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Clickable Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Clothing upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Merge showsubfloorforever into showsubfloor (#33682) 2025-03-23 14:07:25 +00:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Construction Localizable craftmenu (#32339) 2025-05-18 16:09:54 +01:00
ContextMenu/UI Add mapping editor (#23427) 2024-09-22 02:44:27 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Credits upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
CrewManifest replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
CriminalRecords upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Carpy the Legal Carp gets a suit for differentiation (#1456) 2024-08-12 22:47:30 +00:00
DebugMon Fix coords monitor in replays (#29512) 2024-07-25 01:51:28 +02:00
Decals upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
DisplacementMap upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Disposal Select current target in mailing unit UI, prevent UI jumping (#37098) 2025-05-18 16:09:56 +01:00
DoAfter Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Doors upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-09 18:19:08 +01:00
Drugs Disable rainbow overlay when reduced motion is enabled (#28496) 2024-06-06 21:43:47 +02:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Electrocution another rename 2024-12-07 17:27:28 +00:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Predict stripping (#32478) 2024-10-02 12:06:37 +01:00
Entry upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Eui removed obsolete netmessage creator (#33542) 2024-12-07 21:46:09 +00:00
Examine Fix examine prediction (#36999) 2025-05-18 15:52:39 +01:00
Explosion Explosions warnings cleanup (#36167) 2025-05-18 16:30:25 +01:00
Eye Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Fax Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Flash Remove imagesharp and StatusEffectAddedEvent from FlashOverlay (#28930) 2024-08-09 17:45:45 +01:00
FlavorText Fix Flavor Text editor not saving correctly (#28122) 2024-06-01 16:51:06 +02:00
Fluids upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 19:04:17 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS AstroNav GPS Cartridge (#32194) 2024-10-02 11:36:12 +01:00
GameTicking/Managers Refactor audio system to send collection IDs over the network (#33610) 2025-03-01 14:13:07 +00:00
Gameplay Improve sprite fading behaviour (#35863) 2025-04-06 21:35:57 +01:00
Gateway/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Ghost Cleanup: Fix field naming rule violation in ``GhostComponent`` (#35454) 2025-03-01 14:20:25 +00:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Station Anchor (#26098) 2024-09-01 03:36:44 +01:00
Guidebook upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Hands upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
HealthAnalyzer/UI Health Analyzer Reactivation (#3521) 2025-04-21 15:18:50 +01:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
Holopad upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
IconSmoothing IconSmooth additional smoothing keys (#35790) 2025-03-23 14:25:03 +00:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Info upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Input return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
Instruments upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Interactable Improve InteractionSystem range & BUI checks (#27999) 2024-06-01 16:56:23 +02:00
Interaction Purges uses of TransformComponent.WorldRotation (#34946) 2025-03-01 12:38:15 +00:00
Inventory Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
IoC Change the window titlebar to show the joined server (#32547) 2024-10-24 02:09:49 +01:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Items upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Jittering upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Kitchen Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LateJoin replace all instances of "department-{id}" with department.name (#34607) 2025-01-28 04:36:11 +00:00
Lathe some salv fixes (#3663) 2025-05-07 14:24:54 +01:00
Launcher upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Light Light warnings cleanup (#36195) 2025-04-06 20:52:12 +01:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Magic Wizard Staff of Animation (#34649) 2025-03-01 12:53:19 +00:00
MagicMirror Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
MainMenu upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Mapping warnings cleanup (#36168) 2025-04-06 20:50:17 +01:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-03-01 12:44:03 +00:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Materials upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Mech Fix window positions not saving (#35055) 2025-03-01 14:13:07 +00:00
Medical upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-08-09 17:19:01 +01:00
Movement fully refactor waddling (#3588) 2025-04-27 02:15:30 +01:00
NPC Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
NetworkConfigurator upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Ninja/Systems item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Nuke add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
NukeOps Fix war declarator (#30221) 2024-08-09 17:52:23 +01:00
Nutrition/EntitySystems Metamorphosis - FoodSequence 3 (#31012) 2024-09-14 13:52:20 +01:00
Nyanotrasen the great namespace refactor (#2574) 2025-01-01 07:50:34 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Orbit Ghost orbit jitter fix (#34797) 2025-02-14 16:09:51 +00:00
Outline upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Overlays Add noir glasses (#36923) 2025-05-18 16:11:59 +01:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
Paper Speedmerge make departmental orders consoles print slips (#3658) 2025-05-09 23:16:18 +01:00
Parallax upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ParticleAccelerator More robust Particle Accelerator menu (retry) (#34037) 2025-02-14 16:09:49 +00:00
Physics Mob Movement Major Refactor (#36847) 2025-05-18 16:20:43 +01:00
Pinpointer Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix role ban loading bugs (#32725) 2024-10-24 02:01:46 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems cham projector fixes/rewrite (#27111) 2024-11-15 17:32:51 +00:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Radiation Optimize & clean up RadiationSystem (#34459) 2025-01-28 04:31:28 +00:00
Radio Power stuff (#31314) 2024-08-27 01:00:42 +01:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Research Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Roles Add codeword highlighting (#30092) 2024-08-27 00:42:12 +01:00
Rotation Rotation warnings cleanup (#36197) 2025-04-06 20:53:16 +01:00
RoundEnd upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
SSDIndicator Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Salvage traitor reputation real (#2913) 2025-05-12 17:16:22 -04:00
Sandbox Organize the Sandbox Panel window (#33684) 2024-12-07 22:11:27 +00:00
Screenshot upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
SensorMonitoring Fix the sensor monitoring console (#34035) 2025-01-01 17:10:26 +00:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Silicons upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Singularity upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Smoking upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Sprite upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Stack Show other speso colours, add larger denominations (Frontier#1496) (#37030) 2025-05-18 15:48:48 +01:00
Station add StationTrackerComponent (#36803) 2025-05-18 15:52:39 +01:00
StationRecords Power stuff (#31314) 2024-08-27 01:00:42 +01:00
StatusIcon Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Stealth Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Sticky/Visualizers full sticky prediction (#30230) 2024-08-09 19:04:17 +01:00
Storage upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Store/Ui add missing base calls to several BUIs (#35124) 2025-03-01 12:53:20 +00:00
Strip Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Sentry turrets - Part 5: Reuseable UI components (#35149) 2025-05-18 16:30:26 +01:00
SubFloor Sloth's subfloor vismask adventure (#35347) 2025-03-23 16:15:07 +00:00
SurveillanceCamera upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Tabletop Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-09 18:57:59 +01:00
Telephone Holopads (#32711) 2024-12-21 10:13:32 +00:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-05-18 15:33:20 +01:00
Temperature/Systems Add prediction to electric grills (#36241) 2025-04-06 20:52:44 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-08-09 17:52:22 +01:00
Throwing Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Tips silent footsteps for ninja (#33280) 2025-01-01 17:10:11 +00:00
Toggleable Add species-specific code for ToggleableLightVisuals (#35482) 2025-03-01 14:31:31 +00:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-22 02:38:29 +01:00
Trigger upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Turrets Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-04-06 20:50:17 +01:00
UserInterface Sentry turrets - Part 5: Reuseable UI components (#35149) 2025-05-18 16:30:26 +01:00
VendingMachines Fix vending machine manager wire error (#37100) 2025-05-18 16:12:01 +01:00
Verbs Extracts magic strings from Tag calls (#36305) 2025-04-06 21:35:59 +01:00
Viewport Update ScalingViewport for Engine PR (#28786) 2025-02-14 16:09:46 +00:00
VoiceMask Voice Mask refactor (#30798) 2024-10-02 12:06:05 +01:00
Voting Fix 38 non-obsolete warnings (#33794) 2025-03-01 12:44:03 +00:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Weather Roof data rework (#35388) 2025-03-01 14:12:40 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix layout on wires UI (#33714) 2024-12-07 22:01:19 +00:00
Xenoarchaeology upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Zombies Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
_CD Uplink Item: Records Tablet (#3556) 2025-04-25 01:58:16 +00:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DV make uplink implants work with contracts (#3761) 2025-05-15 17:43:51 +01:00
_EE/FootPrint Ports Bloodstains And Footprints from EE (#2186) 2024-11-20 01:00:15 +00:00
_Goobstation/Emoting Animated Emotes from Impstation (#2746) 2025-01-18 23:50:21 +00:00
_Impstation Add 3 abilities to revenant, salt weaknesses, and evil bible interaction (#3063) 2025-03-19 16:15:29 +00:00
_NF port better borgs from frontier (#3110) 2025-03-04 12:10:32 +00:00
_RMC14/Mentor return ahelp to f1, add alternate keybind for staff help chooser (#3176) 2025-03-10 02:19:32 +00:00
_Shitmed hide surgeries that cant be done yet (#3335) 2025-04-04 20:42:52 +01:00
_White/Standing lol!!! 2024-12-27 16:40:05 +00:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Remove some wayward folder includes in the `csproj` (#31244) 2024-08-27 00:37:51 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs STAThread client content start (#34212) 2025-01-28 04:31:22 +00:00