Fixes #23645 The problem is that the solution editor UI is an EUI, so the UI updates before the game states are applied. A correct fix would be to move it to a BUI in some way, but that's a little involved as we don't really have pre-existing code that uses BUIs in a manner good for this. I decided against this because I realized we'd want to have more tools similar to this and tbh I kinda figured integrating it with VV would be a better fix instead, so... This is a bad workaround to manually synchronize the UI updates against game timing. It's not pretty but it works. (cherry picked from commit 3a2cd95d7f8d2b6975ebfda715b4cbf858e74668) |
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| .. | ||
| AdminAnnounceEui.cs | ||
| EditSolutionsEui.cs | ||
| PermissionsEui.cs | ||
| SetOutfitEui.cs | ||
| SpawnExplosionEui.cs | ||