A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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Kara d35e2f39a7
Roundstart variation game rules (#24397)
* Raise `StationPostInitEvent` broadcast

* Basic variation pass handling

* standardize names + rule entities

* why does it work like that?

* add to defaults

* light break variation pass

* ent spawn entry

* move some stationevent utility functions to gamerule + add one for finding random tile on specified station

* forgot how statistics works

* powered light variation pass is good now

* station tile count function

* public method to ensure all solutions (for procedural use before mapinit)

* move gamerulesystem utility funcs to partial

* ensure all solutions before spilling in puddlesystem. for use when spilling before mapinit

* trash & puddle variation passes!

* oh yeah

* ehh lets live a little

* std

* utility for game rule check based on comp

* entprotoid the trash spawner oops

* generalize trash variation

* use added instead of started for secret rule

* random cleanup

* generic replacement variation system

* Wall rusting variation rule

* account for modifying while enumerating

* use localaabb

* fix test

* minor tweaks

* reinforced wall replacer + puddletweaker

(cherry picked from commit cc24ba6a317c4bee84ffa1eda8397c255ca92be9)
2024-02-08 12:03:43 +01:00
.github feat: add xsl stylesheet to changelogs (#21930) 2024-01-26 22:04:40 +01:00
.run Fixed target container overflow (Infinite beaker fill from mop) (#16804) 2023-05-25 19:12:08 +10:00
.vscode Adds a vscode launch option for starting the client in the compatibility renderer (#22904) 2024-01-22 18:28:19 +01:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Client make lathe visuals not required (#24757) 2024-02-08 12:02:20 +01:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
Content.MapRenderer Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Packaging Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Replay Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Server Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
Content.Server.Database Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.Shared Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
Content.Shared.Database Add admin logs for thermomachines (#24056) 2024-01-26 22:37:18 +01:00
Content.Tests DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Content.YAMLLinter Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Resources Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
RobustToolbox@ca82767b07 Update submodule to 208.0.0 (#24544) 2024-01-27 23:54:55 +01:00
Tools Revert "Comment out discord CL" (#24737) 2024-02-08 12:01:10 +01:00
.editorconfig Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
.envrc Update nixpkgs to 23.05, improve direnv integration and flake devShell (#17217) 2023-06-08 21:25:04 +02:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-14 22:01:28 +02:00
.gitmodules Update gitmodules 2019-03-29 22:11:40 -06:00
Directory.Packages.props Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
LICENSE.TXT Happy new year! (#23343) 2024-01-23 22:53:44 +01:00
README.md Oh no, tracking links! (#684) 2024-01-16 22:09:28 +01:00
RUN_THIS.py Revert "Deprecates RUN_THIS.py in favor of manually doin' it (#3930)" (#3933) 2021-05-05 14:30:46 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
SpaceStation14.sln.DotSettings Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
TODO.md Update TODO.md 2023-12-16 21:02:42 +01:00
bors.toml fix bors config (#14389) 2023-03-04 23:56:55 +00:00
flake.lock Bump nixpkgs input (#24572) 2024-01-28 00:28:05 +01:00
flake.nix Fix nix devShell (#22663) 2023-12-22 22:50:45 +01:00
global.json .NET 8 compatibility (#22461) 2023-12-16 20:31:24 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
runclient.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
runserver.bat run client/server point to Content instead of Robust 2021-05-03 20:23:05 -07:00
shell.nix Bump nixpkgs input (#24572) 2024-01-28 00:28:05 +01:00

README.md

Space Station 14 Delta-V Logo

Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.

Delta-V is a continuation of the Nyanotrasen fork. Any work done in a non-base namespace may contain incorrect attributes due to rewrites and recommitting.

DeltaV

Website | Wiki | Discord

Space Station 14

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

The docs site has documentation on SS14s content, engine, game design and more. It has lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!

We are currently accepting translations of the game on our main repository. If you would like to translate the game into another language check the #localization channel in our Discord

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.