Delta-v/Resources/Prototypes
Kara d35e2f39a7
Roundstart variation game rules (#24397)
* Raise `StationPostInitEvent` broadcast

* Basic variation pass handling

* standardize names + rule entities

* why does it work like that?

* add to defaults

* light break variation pass

* ent spawn entry

* move some stationevent utility functions to gamerule + add one for finding random tile on specified station

* forgot how statistics works

* powered light variation pass is good now

* station tile count function

* public method to ensure all solutions (for procedural use before mapinit)

* move gamerulesystem utility funcs to partial

* ensure all solutions before spilling in puddlesystem. for use when spilling before mapinit

* trash & puddle variation passes!

* oh yeah

* ehh lets live a little

* std

* utility for game rule check based on comp

* entprotoid the trash spawner oops

* generalize trash variation

* use added instead of started for secret rule

* random cleanup

* generic replacement variation system

* Wall rusting variation rule

* account for modifying while enumerating

* use localaabb

* fix test

* minor tweaks

* reinforced wall replacer + puddletweaker

(cherry picked from commit cc24ba6a317c4bee84ffa1eda8397c255ca92be9)
2024-02-08 12:03:43 +01:00
..
Accents Add cowboy hats and boots (#24299) 2024-02-08 11:50:35 +01:00
Access Cryogenic Sleep Units (#24096) 2024-01-26 22:51:41 +01:00
Actions Eye opening/closing is now possible while cuffed (#24097) 2024-01-26 22:51:22 +01:00
AlertLevels Adjusted shuttle times (#275) 2023-10-23 23:09:31 -05:00
Alerts Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
Atmospherics give plasma half of co2 air alarm threshold (#22938) 2024-01-22 18:36:52 +01:00
Body Suffocation alerts for nitrogen breathers (#24373) 2024-01-27 23:50:55 +01:00
Catalog Add cowboy hats and boots (#24299) 2024-02-08 11:50:35 +01:00
Chemistry Add reagent sources to the guidebook (#22627) 2024-01-22 21:09:13 +01:00
Damage Star Wars 14: Shuttle weapon update (#23644) 2024-01-27 23:40:06 +01:00
Datasets Fix tips (#23920) 2024-01-26 22:27:07 +01:00
Decals Revert "Greyscale decal tweaks + additions" (#24069) 2024-01-26 22:38:19 +01:00
DeltaV Alternative wagging tail for felinids. (#593) 2024-02-01 19:32:54 +01:00
Device Shuttle timers (#19471) 2023-12-22 23:00:29 +01:00
DeviceLinking add power sensor (#20400) 2023-12-22 22:44:18 +01:00
Entities Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
EntityLists/Tools Adds some more toollists and debug entities (#3807) 2021-04-10 07:25:12 +00:00
Flavors Drink tastes touchup (#24700) 2024-02-08 11:57:01 +01:00
GameRules Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
Guidebook Rip out remaining machine upgrades (#24413) 2024-01-27 23:43:49 +01:00
Hydroponics Actually fix carrot oculine this time (#24290) 2024-01-26 23:10:03 +01:00
InventoryTemplates Admin Observers get a hat slot and a pda (#20183) 2024-01-28 00:33:53 +01:00
LootTables [replacement] Drozd (#16071) 2023-05-03 21:35:32 -06:00
MachineParts SMES and substation require power cells as machine parts (#20344) 2023-10-14 22:03:31 +02:00
Magic Adjust prototype names to lowercase (#23810) 2024-01-26 22:21:04 +01:00
Maps Overrun Outpost Arm (#24656) 2024-02-08 11:59:13 +01:00
NPCs Adjust prototype names to lowercase (#23810) 2024-01-26 22:21:04 +01:00
Nyanotrasen Glimmer Mite - pest that causes glimmer (#564) 2024-02-01 19:32:28 +01:00
Objectives Store ninja objectives in conditions 2 (#20894) 2024-02-08 11:54:40 +01:00
Palettes Ports colored chat names (#24478) 2024-01-28 00:27:13 +01:00
Parallaxes Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Polymorphs Fix robusted dionas not being recoverable (#21636) 2024-01-26 21:38:44 +01:00
Procedural Make procgen use weighted variants (#24669) 2024-02-08 11:54:39 +01:00
Reagents Drink tastes touchup (#24700) 2024-02-08 11:57:01 +01:00
Recipes Make shotgun slug ammo not useless (#24196) 2024-01-28 00:32:23 +01:00
Research remove compact power tech (#24558) 2024-01-28 00:27:46 +01:00
Roles Merge remote-tracking branch 'upstream/master' into Wizmerge-22/01 2024-01-28 01:27:11 +01:00
Shaders Blindness hotfix (content side) (#23465) 2024-01-26 21:29:54 +01:00
SimpleStation14 More fixes 2024-01-27 00:00:42 +01:00
SoundCollections Add cowboy hats and boots (#24299) 2024-02-08 11:50:35 +01:00
Species Skeleton species locale (#23770) 2024-01-26 22:17:11 +01:00
Stacks Fix iron naming, add specific materials for ores (#23590) 2024-01-26 21:47:38 +01:00
StatusEffects Add health bar overlays for eye equipment (#21980) 2024-01-26 21:39:17 +01:00
StatusIcon Ghetto Mindshield Icon (#20958) 2023-12-02 20:35:40 +01:00
Store Uplink catalog localization (#12931) 2022-12-19 21:52:59 -06:00
Tiles Generalize tile prying to any tool quality (#24432) 2024-01-27 23:50:17 +01:00
Traits Fix cyborgs spawning with wheelchairbound trait (#24459) 2024-01-27 23:50:56 +01:00
Voice Fix sloshing electricity & enable SpeechVerb masking (#24238) 2024-01-27 23:51:27 +01:00
Wires Hackable intercoms (#23984) 2024-01-26 22:37:41 +01:00
World Dynamic space world generation and debris. (#15120) 2023-05-16 06:36:45 -05:00
XenoArch Generalize tile prying to any tool quality (#24432) 2024-01-27 23:50:17 +01:00
ai_factions.yml Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
audio.yml Fix linter error 2024-01-28 01:19:19 +01:00
bar_signs.yml Added "Spacebucks" barsign (#15660) 2023-04-23 18:13:31 -04:00
edge_spreaders.yml Remove SpreaderNodeGroup (#20230) 2023-10-08 19:52:10 +02:00
explosion.yml structural damage rework / melee damage curve flattening (#22705) 2023-12-22 22:59:05 +01:00
fonts.yml Implement basic emoji support (#24039) 2024-02-08 11:55:27 +01:00
game_presets.yml Roundstart variation game rules (#24397) 2024-02-08 12:03:43 +01:00
holidays.yml Add Towel Day (#16364) 2023-05-12 13:39:18 -07:00
hud.yml Move HUD options to general options tab (#22884) 2024-01-22 18:24:38 +01:00
item_size.yml Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
lobbyscreens.yml Lobby art contest (#140) 2023-10-09 12:35:35 -05:00
name_identifier_groups.yml kobold monkey have KB name identifier (#23505) 2024-01-26 21:36:25 +01:00
ore.yml Mining rebalance + seismic charges (#23757) 2024-01-26 22:15:44 +01:00
radio_channels.yml Freelance Radio Channel and Encryption Key (#20904) 2023-11-12 20:45:18 +01:00
round_announcements.yml Fix some announcements code (#16585) 2023-05-21 20:06:05 +10:00
secret_weights.yml disable revolutionaries (#24420) 2024-01-27 23:46:28 +01:00
silicon-laws.yml add ninja borg laws (#22778) 2024-01-22 18:32:13 +01:00
status_effects.yml stimulants increase stamina (#18754) 2023-08-06 21:06:23 +10:00
tags.yml Revert "Make flare gun explode, damage and stun the player when used … (#24679) 2024-02-08 11:52:32 +01:00
themes.yml The HUDening™️ (SS13 HUD themes, Classic as default, and more) (#22287) 2023-12-16 19:47:53 +01:00
threats.yml fix dragon threat (#22096) 2023-12-16 19:12:02 +01:00
tool_qualities.yml Add rolling pins for flattening dough (#20624) 2023-10-08 19:53:53 +02:00
typing_indicator.yml Wire up the slime people TypingIndicator to use the existing slime speech. (#23415) 2024-01-26 21:27:09 +01:00
weather.yml Weather effects (#12528) 2023-01-17 20:26:52 +11:00