Delta-v/Content.Server/Shuttles/EntitySystems
metalgearsloth 8d46dc42e7
Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
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DockingSystem.cs Content changes for grid splitting (#7645) (#7746) 2022-04-24 13:54:25 +10:00
ShuttleConsoleSystem.cs Cache CanMove (#7480) 2022-04-10 14:48:11 +10:00
ShuttleSystem.cs Content changes for grid splitting (#7645) (#7746) 2022-04-24 13:54:25 +10:00
SpaceGarbageSystem.cs Add a garbage collection component for grid movement (#7776) 2022-04-26 18:25:57 +10:00
ThrusterSystem.cs Content changes for grid splitting (#7645) (#7746) 2022-04-24 13:54:25 +10:00