Delta-v/Content.Server
deltanedas d3aa1efc38 item toggling giga rework + full ninja refactor (#28039)
* item toggle refactoring and some new systems

* add ToggleClothing component/system

* unhardcode magboots gravity logic

* make magboots and speedboots use ItemToggle and stuff

* remove now useless clothing components

* update client/server magboots systems

* add note to use ItemToggledEvent in ToggleActionEvent doc

* refactor PowerCellDraw to use ItemToggle for ui open/close control

* add TryUseCharges, refactor charges system

* update magboot trigger code

* make borg use ItemToggle, network SelectedModule instead of now removed Activated

* add AccessToggle for borg

* the giga ninja refactor

* update ninja yml

* update ItemToggle usage for some stuff

* fix activatableui requires power

* random fixing

* yaml fixing

* nuke ItemToggleDisarmMalus

* make defib use ItemToggle

* make things that use power not turn on if missing use charge

* pro

* fix sound prediction

* bruh

* proximity detector use ItemToggle

* oop

* big idiot syndrome

* fix ninja spawn rule and make it generic

* fix ninja spawn rule yml

* move loading profiles into AntagLoadProfileRule

* more ninja refactor

* ninja yml fixes

* the dreaded copy paste ops

* remove useless NinjaRuleComponent and ue AntagSelection for greeting

* fix invisibility

* move IsCompleted to SharedObjectivesSystem

* ability fixes

* oop fix powercell instantly draining itself

* sentient speedboots gaming

* make reflect use ItemToggle

* fix other test

* loadprofilerule moved into its own pr

* remove conflict with dragon refactor

* remove all GenericAntag code from ninja

* )

* probably

* remove old enabled

* great language bravo vince

* GREAT LANGUAGE

* who made this language

* because it stinks

* reparent blood-red magboots to magboots probbbly works

* most of the review stuff

* hasGrav doesnt mean what i thought it did

* make health analyzer use itemtoggle, not fail test

* fix mag/speed boots being wacky

* UNTROLL

* add ItemToggle to the random health analyzers

* a

* remove unused obsolete borg func

* untrolling

* :trollface:

* fix test

* fix

* g

* untroll

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:27 +01:00
..
Abilities/Mime Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Access Senior ID cards get a custom job name: Attempt 3 (#1425) 2024-08-06 23:20:49 +02:00
Actions Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Fix baby jail (#29896) 2024-08-09 17:39:18 +01:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-06-01 17:41:58 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
AlertLevel Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Ame The real AME nerf (#29587) 2024-08-09 17:35:23 +01:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Anomaly Small anomaly behavior fix (#28290) 2024-06-01 17:17:36 +02:00
Antag Fix ERT becoming sleeper agents and add sleeper agent preferences (#27817) 2024-07-25 00:36:58 +02:00
Arcade Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Clean up gas miners (#29657) 2024-08-09 17:25:49 +01:00
Audio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Bed Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Bible Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
Body Don't allow toggling internals while asleep (#29753) 2024-08-09 17:31:51 +01:00
Botany Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
Cargo Add order quantity to cargo invoice label (#28821) 2024-07-05 20:28:09 +02:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-07-25 00:30:38 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Chat Predict typing indicator (#29551) 2024-07-25 01:53:55 +02:00
Chemistry Bartending+: Shaking and Stirring (#29243) 2024-08-09 17:33:56 +01:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Clothing Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
Cluwne Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-26 22:51:47 +01:00
Communications Comms Consoles without CanShuttle can no longer recall (#28803) 2024-07-05 20:26:39 +02:00
Configurable Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Connection Fix baby jail (#29896) 2024-08-09 17:39:18 +01:00
Construction AME Deconstruction Changes (#29317) 2024-07-25 01:38:45 +02:00
Containers Disposal aftermerg fix (#27488) 2024-05-07 03:45:07 +02:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CrewManifest Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
CriminalRecords/Systems Add "Subpoenaed" status for SecHud and Criminal Records Computer (#1405) 2024-07-01 21:50:51 +00:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
Database Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-08-09 17:31:25 +01:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-18 13:59:02 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV Merge remote-tracking branch 'refs/remotes/upstream/master' into 2024/07/05-upstream-merge 2024-07-25 00:07:10 +02:00
Destructible Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
DeviceNetwork Fix door access in mapping mode (#30030) 2024-07-26 00:32:25 +00:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 20:30:58 +02:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Fix disposals being effective nuclear bunkers (#29438) 2024-07-25 01:50:47 +02:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Add air alarm hysteresis (#29223) 2024-07-25 01:39:30 +02:00
Dragon dragon antag refactor (#28217) 2024-06-01 17:59:40 +02:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-08-09 17:31:25 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Engineering Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
Ensnaring Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
EntityEffects metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry Merge pull request #1533 from NullWanderer/2024/07/05-upstream-merge 2024-07-25 03:17:57 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution Fix build error 2024-05-18 14:12:42 +02:00
Explosion metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Extinguisher Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Eye/Blinding Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Fax Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens (#28972) 2024-08-09 17:38:28 +01:00
Flash Flash overlay rework and bugfixes (#27369) 2024-06-06 21:46:58 +02:00
Fluids Spilling reagents on mutliple entities at once fix (#29763) 2024-08-09 17:32:07 +01:00
Forensics Merge remote-tracking branch 'refs/remotes/upstream/master' into 2024/07/05-upstream-merge 2024-07-25 00:07:10 +02:00
GameTicking item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Gateway Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-06 21:44:41 +02:00
GenericAntag bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Geras Replace ProtoId<EntityPrototype> uses with EntProtoId (#29892) 2024-08-09 17:38:31 +01:00
Ghost Picking a ghostrole as an admin will now deadmin you. (#29790) 2024-08-09 17:39:45 +01:00
GhostKick Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
Gravity Add moon boots (#29009) 2024-07-25 00:14:05 +02:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-08 20:14:24 +02:00
Guardian Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Hands/Systems Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Holiday Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Content changes for entity categories PR (#27232) 2024-06-06 21:44:49 +02:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-08-09 17:19:00 +01:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-21 23:21:51 +02:00
Implants Clean up store system (#28463) 2024-06-06 21:28:46 +02:00
Info Fixes client having authority over rules popup cvars (#28655) 2024-07-13 04:21:16 +02:00
Instruments Swap some InRangeUnobstructed for InRangeUnoccluded (#28706) 2024-06-08 20:30:39 +02:00
Interaction Fix hugging mispredict (#28432) 2024-06-01 17:59:47 +02:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-21 23:31:37 +02:00
IoC Rate limit ahelps (#29219) 2024-07-25 00:38:40 +02:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-08 19:58:52 +02:00
Kitchen Donk co. microwave + microwave tweaks (#28951) 2024-07-05 20:34:35 +02:00
Labels/Label Fix unlabeled jugs in ChemVend (#29178) 2024-07-25 01:45:05 +02:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe make lube speed up lathes (#25515) 2024-05-18 13:31:28 +02:00
Light Localization of the threat level in an emergency lamp (#29847) 2024-08-09 17:38:03 +01:00
Lightning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Lube Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-18 13:55:05 +02:00
MagicMirror actually fix magic mirrors (#28282) 2024-06-01 17:13:23 +02:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Add NukeOps Test (#27207) 2024-05-03 00:01:36 +02:00
Maps Replace StationRandomTransform (#29149) 2024-07-25 00:19:04 +02:00
MassMedia Silence ringtones on admin PDAs (#29801) 2024-08-09 17:35:24 +01:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Medical item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-18 13:53:01 +02:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement PullingController cooldown change (#29177) 2024-07-25 00:27:25 +02:00
NPC VGRoid support (#27659) 2024-08-09 17:27:13 +01:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
NodeContainer Prevent stacking pipes (#28308) 2024-06-01 17:14:50 +02:00
Nuke Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
NukeOps Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Nutrition Stop eating food if you drop it (#29854) 2024-08-09 17:38:27 +01:00
Nyanotrasen Add ability to add additional friendly and hostile factions in prototypes (#29636) 2024-08-09 17:22:38 +01:00
Objectives item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-06-01 16:53:51 +02:00
PDA Non-uplink PDAs no longer can have TC inserted into them (#28985) 2024-07-05 20:32:40 +02:00
Paper Add an option to the admin fax menu to lock papers such that they can't be edited by cybersun pens (#28972) 2024-08-09 17:38:28 +01:00
Parallax Removes obsolete AnchorEntity() functions (#28613) 2024-07-25 01:57:55 +02:00
ParticleAccelerator Update PA admin warnings (#28911) 2024-07-05 20:27:06 +02:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Physics Fix conveyor mispredicts (#28157) 2024-07-25 00:18:40 +02:00
Pinpointer Fix nearest beacon messages reporting the opposite direction (#28869) 2024-07-05 20:26:23 +02:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Rate limit ahelps (#29219) 2024-07-25 00:38:40 +02:00
PneumaticCannon Welding tweaks (#27959) 2024-06-06 21:59:35 +02:00
Pointing Remove obsolete VisibilitySystem functions (#28610) 2024-06-08 20:17:17 +02:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power Fix bugs resulting in quantum APC visual states (#29475) 2024-07-25 01:53:30 +02:00
PowerCell item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-07-05 20:21:45 +02:00
Preferences/Managers Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
Procedural VGRoid support (#27659) 2024-08-09 17:27:13 +01:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-06-01 17:55:05 +02:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-06 21:44:48 +02:00
Radio Intercom buffs and fixes (#29580) 2024-08-09 17:33:56 +01:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-08 20:24:12 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-21 23:20:07 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-07-25 00:34:28 +02:00
Resist Port carrying & pseudo-item tweaks & features from frontier 2024-05-06 13:21:07 -05:00
Respawn Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Revenant Remove obsolete VisibilitySystem functions (#28610) 2024-06-08 20:17:17 +02:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-08 19:59:10 +02:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-18 13:34:13 +02:00
Roles localize RoleBriefing (#28824) 2024-07-05 20:27:47 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-21 23:22:04 +02:00
Salvage VGRoid support (#27659) 2024-08-09 17:27:13 +01:00
Sandbox Fix colornetwork desc and help (#29856) 2024-08-09 17:38:27 +01:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Nozzle Direction Localization (#29849) 2024-08-09 17:38:03 +01:00
Silicons item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Singularity Improve throwing precision (#29726) 2024-08-09 17:35:24 +01:00
Solar Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-21 21:56:36 +02:00
Spawners Some code fixes 2024-06-08 20:37:53 +02:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech fixed missing characters in OwO accent (#29047) 2024-08-09 17:38:28 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Spreader metal foam grenades (#29428) 2024-08-09 17:34:17 +01:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Machine-code cleanup (#28489) 2024-07-25 01:11:54 +02:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Senior ID cards get a custom job name: Attempt 3 (#1425) 2024-08-06 23:20:49 +02:00
StationEvents item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
StationRecords Senior ID cards get a custom job name: Attempt 3 (#1425) 2024-08-06 23:20:49 +02:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Storage Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-08 20:03:26 +02:00
Store plutonium core steal objective (#26786) 2024-07-25 01:54:51 +02:00
Strip Thieving glove pickups actually stealthy (#29665) 2024-08-09 17:26:15 +01:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Fix null exceptions in SurveillanceCameraMonitorSystem (#29275) 2024-07-25 00:39:31 +02:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-07-25 01:50:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-08 20:16:59 +02:00
Temperature Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Terminator paradox code cleanup (#1411) 2024-06-30 19:34:48 +02:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief fugitives redux (#1413) 2024-06-30 19:40:33 +00:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-07-25 01:55:29 +02:00
Tips Localize tips (#28285) 2024-06-01 17:41:48 +02:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Traitor Clean up store system (#28463) 2024-06-06 21:28:46 +02:00
Traits Unrevivable trait (#24226) 2024-06-08 20:47:28 +02:00
UserInterface add apc power draw to stat value command (#29701) 2024-08-09 17:27:14 +01:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-07-05 20:34:38 +02:00
Verbs Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
VoiceMask Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Voting Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Weather clean up weather systems (#28792) 2024-07-25 00:18:03 +02:00
Whitelist Whitelistremoves now requires either ban or whitelist, not both (#994) 2024-03-27 23:53:09 +00:00
Wires fix borg ui mispredict opening (#28305) 2024-06-01 17:13:35 +02:00
Worldgen Make remaining IPrototypes partial (#27157) 2024-04-21 23:33:58 +02:00
Xenoarchaeology item toggling giga rework + full ninja refactor (#28039) 2024-08-09 17:45:27 +01:00
Zombies Fix ERT becoming sleeper agents and add sleeper agent preferences (#27817) 2024-07-25 00:36:58 +02:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs