Delta-v/Content.Shared/GameObjects/Components
Remie Richards d45835e863
Janitor trashbag upgrade + FANCY ANIMATIONS (#3058)
* Janitor trashbag upgrade + FANCY ANIMATIONS

* Review, Bug fixes and Sounds
- Fixed hand-pickup animation playing if the entity originated from inside a container (e.g. bag on the ground) or from inside ourselves (e.g. something in our own inventory)

* Fix/Change. Just log if AnimateEntityPickup is called with an entity that has no SpriteComponent.

* More explicit log message. Error log.

* Merge. Fix.
2021-02-03 23:07:13 +01:00
..
Access Access refactor 2020-06-03 11:46:59 +02:00
ActionBlocking Add ActionBlockerExtensions 2020-12-20 04:26:21 +01:00
Actor Objectives (#2459) 2020-11-22 18:38:07 +11:00
Arcade Arcade polish (#2333) 2020-10-30 11:25:26 +01:00
Atmos Filter sprites & visualizer (#3008) 2021-01-17 16:10:22 +01:00
Body Basic gibbing (#2973) 2021-01-10 20:12:34 +01:00
Botany Botany (#2357) 2020-10-26 23:19:46 +01:00
Buckle Drag changes (#2487) 2021-01-11 22:14:01 +11:00
Cargo Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Chemistry Add Smoke and Foam chemical reaction effects. (#2913) 2021-02-03 15:26:46 +01:00
Command Use TimeSpan instead of DateTime in RoundEnd and Comms Console. 2020-04-09 20:28:22 +02:00
Construction Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
Context Add HideContextMenu component (#2555) 2020-11-18 18:16:56 +11:00
Conveyor makes conveyors to use machine linking & refactors machine linking a bit (#2464) 2020-11-19 00:53:46 +11:00
Damage Move damage class and type mappings to DamageSystem (#2784) 2020-12-20 04:31:56 +01:00
Disposal Drag changes (#2487) 2021-01-11 22:14:01 +11:00
Doors Add door welding (#1951) 2020-08-30 11:16:29 +02:00
Explosion Clusterbang (#2712) 2021-01-18 21:16:34 +11:00
Fluids Adds new different reaction types. (#2114) 2020-09-21 17:51:07 +02:00
GUI Fix drag-drop stripping (#3001) 2021-01-24 19:00:58 +11:00
Gravity Adds a Visualizer for the Gravity Generator (#2277) 2020-10-18 13:08:41 +02:00
Instruments Instruments have a property for enabling/disabling MIDI limits. 2020-12-20 01:43:29 +01:00
Interactable Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
Inventory Implement magboots. (#2988) 2021-01-11 19:24:09 +01:00
Items Janitor trashbag upgrade + FANCY ANIMATIONS (#3058) 2021-02-03 23:07:13 +01:00
MachineLinking makes conveyors to use machine linking & refactors machine linking a bit (#2464) 2020-11-19 00:53:46 +11:00
Markers Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Materials Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
Medical Drag changes (#2487) 2021-01-11 22:14:01 +11:00
Mobs Get rid of the OverlayEffectsComponent stuff (#3010) 2021-01-24 19:17:45 +11:00
Movement Implement magboots. (#2988) 2021-01-11 19:24:09 +01:00
Nutrition Fix hunger not updating thresholds correctly from rejuvenate. 2021-01-12 21:24:18 +01:00
Observer Makes accept cloning message use Eui (#2910) 2021-01-03 17:20:17 +01:00
PDA Traitor Uplink Content (#2778) 2020-12-20 00:16:50 +01:00
Pointing Add HideContextMenu component (#2555) 2020-11-18 18:16:56 +11:00
Portal Rename usages of collidable to physics (#2230) 2020-10-11 16:36:58 +02:00
Power Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
Projectiles Public API changes to IPhysBody and MoverController. 2020-07-21 23:42:33 -07:00
Pulling Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
Recycling Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
Research Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Rotation Add prediction for standing states and mob states (#1937) 2020-08-29 13:20:37 +02:00
Singularity Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
Sound Add two-way serialization in ExposeData for some of the components that are missing it (#1451) 2020-07-23 01:46:09 +02:00
Storage Janitor trashbag upgrade + FANCY ANIMATIONS (#3058) 2021-02-03 23:07:13 +01:00
Strap Drag changes (#2487) 2021-01-11 22:14:01 +11:00
Suspicion Clean up a ton of bugs with suspicion. 2021-01-04 09:18:28 +01:00
Trigger Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
VendingMachines Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Watercloset Toilet (#3012) 2021-01-20 18:02:34 +11:00
Weapons Typo, redundant string interpolation, namespaces and imports cleanup (#2068) 2020-09-13 14:23:52 +02:00
ExtinguisherCabinet.cs Extinguisher cabinet (#1976) 2020-09-02 01:41:35 +02:00
ReinforcedWallVisuals.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
SharedBurningStates.cs Add cigarettes and matches to SS14 (#2522) 2021-01-11 00:17:28 +01:00
SharedCanBuildWindowOnTopComponent.cs Data-oriented Construction System (#2152) 2020-10-08 17:41:23 +02:00
SharedComputerComponent.cs Eris computer sprites, visualizer. 2019-08-12 18:43:24 +02:00
SharedConfigurationComponent.cs Minor device network changes (#2499) 2020-11-05 18:04:21 +01:00
SharedCrayonComponent.cs Crayons (#2132) 2020-10-13 13:40:05 +02:00
SharedDoAfterComponent.cs Added threshold to DoAfter's user and target movement checks (#2585) 2020-11-22 13:58:31 +11:00
SharedExpendableLightComponent.cs Fix incorrect usages of expression DataField. 2020-11-23 00:43:12 +01:00
SharedGasAnalyzerComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedHandheldLightComponent.cs Optimise flashlights (#2468) 2020-10-31 21:56:46 +01:00
SharedLightBehaviourComponent.cs Glowsticks, flares and lighting behaviours (#1886) 2020-09-03 22:02:40 +02:00
SharedMagbootsComponent.cs Implement magboots. (#2988) 2021-01-11 19:24:09 +01:00
SharedMagicMirrorComponent.cs Hair style improvements: 2020-01-15 14:28:46 +01:00
SharedPaperComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
SharedPlaceableSurfaceComponent.cs Add PlaceCentered bool to PlaceableSurfaceComponent (#2771) 2021-01-10 23:07:33 +11:00
SharedRadiationStorm.cs Refactors radiation (#2009) 2020-09-21 01:49:40 +02:00
SharedStackComponent.cs Remove weird deletion from SharedStackComponent.cs 2021-01-11 09:58:11 +01:00
SharedVaporComponent.cs Adds new different reaction types. (#2114) 2020-09-21 17:51:07 +02:00
SharedWindowComponent.cs Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
SharedWiresComponent.cs Wire hacking is now fancy. 2020-05-27 15:24:07 +02:00
SmokingVisuals.cs Add cigarettes and matches to SS14 (#2522) 2021-01-11 00:17:28 +01:00