Delta-v/Content.Shared
TNE d855df732f Prevent zombies from using jetpacks
Introduces CanComplexInteract check from ActionBlockerSystem alongside a translation string
When Zombifying: Removes AutomaticJetpackUserComponent, calls SharedJetpackSystem.SetEnable(..., false, ...)
2026-05-04 01:56:30 +02:00
..
APC Trip APCs when they exceed a power limit (#41377) 2026-01-26 19:22:40 +01:00
Abilities Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
Access Xenoborg door control module (#41546) 2026-04-04 16:57:18 +02:00
ActionBlocker Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
Actions v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Administration Killsign cleanup (#41845) 2026-04-04 16:56:52 +02:00
Advertise Predict vending machine UI (#33412) 2025-03-09 19:35:09 +00:00
Alert fix AI battery alert (#41879) 2026-01-26 19:25:32 +01:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Predict AME Fuel Examine (#38018) 2025-08-06 23:42:02 +02:00
Animals Debody Food and Drink Systems, Combine Food and Drink into One System. (#39031) 2025-11-23 15:22:18 -06:00
Anomaly Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
Antag Add support for antag-before-job selection (#35789) 2025-03-14 10:53:07 -04:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Armor Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Atmos Atmos GasSpecificHeats in shared (#42136) 2026-04-04 16:57:54 +02:00
Audio The Cosmic Cult (#3288) 2025-05-02 10:58:51 -04:00
BarSign Predict BarSignBoundUserinterface (#42364) 2026-04-04 16:57:52 +02:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Predict BedSystem (#41686) 2026-04-04 16:54:51 +02:00
Beeper fix issues with proximity beeper (#3975) 2025-06-17 16:11:09 +00:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Merge pull request #5316 from BarryNorfolk/merge_dec_jan 2026-04-11 18:27:39 +00:00
Body Enable cancellation of gibbing due to parts 2026-04-04 16:57:55 +02:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Add craft for bonfire and bonfire with stake (#42211) 2026-04-04 16:57:24 +02:00
Burial Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-08-07 01:48:46 +02:00
CCVar Atmos GasSpecificHeats in shared (#42136) 2026-04-04 16:57:54 +02:00
Cabinet Make a lot more puddle stuff predicted (#38871) 2025-12-29 11:39:27 -06:00
Camera Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
CardboardBox Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Cargo Add bank toolshed commands (#40614) 2025-12-29 11:39:26 -06:00
CartridgeLoader Fix prototypes and datadefs so they pass analyzer checks (again) (#37485) 2025-05-18 17:55:22 +01:00
ChangeNameInContainer Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-24 00:17:33 +01:00
Changeling Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges fix: spellbooks can have charges ≠ 3 (#38769) 2025-11-23 15:22:29 -06:00
Chasm Being grappled with a grapple gun allows you to cross chasms (#39983) 2025-12-29 11:39:02 -06:00
Chat Fix warnings (#42175) 2026-04-04 16:57:21 +02:00
Chemistry Add Paper Centrifuge (#42040) 2026-04-04 16:57:54 +02:00
Climbing Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
Clothing Improve ClothingSpeedModifier, Fix Paramedic Void Suit (#41820) 2026-04-04 16:56:51 +02:00
Clumsy Punpun guns (#5563) 2026-04-10 19:35:16 +02:00
Cluwne Add variables to CluwneComponent, allowing for admeme customizing. Also localized two strings. (#40466) 2025-12-29 11:39:20 -06:00
CombatMode Allow pacifists to use disabling modes of energy magnum and energy shotgun (#41029) 2025-12-29 11:39:33 -06:00
Communications Add the ability to call a GALPOL exfiltration shuttle (#3722) 2025-05-16 15:27:37 -04:00
Computer
Configurable Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Construction Fix flatpacker exploit ignoring board costs (#42445) 2026-04-04 16:57:55 +02:00
ContainerHeld Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Containers Xenoborg door control module (#41546) 2026-04-04 16:57:18 +02:00
Contraband Add support for contraband text to the reagent guidebook (#37113) 2025-12-29 11:39:04 -06:00
Conveyor Mob movement rewrite (#35931) 2025-04-06 20:43:50 +01:00
Coordinates Cleanup warnings: Use TransformSystem for anchoring (#39778) 2025-12-29 11:39:11 -06:00
Crayon Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. (#40575) 2025-12-29 11:39:20 -06:00
CrewManifest v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
CriminalRecords Criminal console status expansion (#36244) 2025-12-29 11:39:29 -06:00
Cuffs feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
Damage Merge pull request #5316 from BarryNorfolk/merge_dec_jan 2026-04-11 18:27:39 +00:00
Dataset Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Decals upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Defusable Hardbombs & Defusables (#15380) 2023-09-27 21:59:12 +02:00
Destructible Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
DetailExaminable make the detailed examine verb predicted (#35362) 2025-03-01 14:03:52 +00:00
DeviceLinking Adding a random gate (#41627) 2026-04-04 16:56:52 +02:00
DeviceNetwork Xenoborg jammer now ignores xenoborg associated frequencies (#38005) 2025-12-29 11:39:12 -06:00
Devour Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
Directions
DisplacementMap Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Disposal Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
DoAfter Defibs will now also shock anyone still interacting with the target. (#35998) 2026-01-26 19:22:40 +01:00
Doors Make door bolting powergaming no longer relevant anymore (#41138) 2026-04-04 16:56:51 +02:00
DragDrop Climbing refactor (#20516) 2023-10-14 22:02:29 +02:00
Dragon Content changes for entity categories PR (#27232) 2024-06-06 21:44:49 +02:00
DrawDepth Layering for atmospheric pipes (#36124) 2025-08-06 22:53:27 +02:00
Drowsiness Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Drugs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Drunk Fix Being Drunk! (#41002) 2025-12-29 11:39:30 -06:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution fix electrify sound effects being reversed (#42294) 2026-04-04 16:57:23 +02:00
Emag Remove blacklist methods from fork changes 2026-01-26 19:25:30 +01:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Emp EmpResistance cleanup (#42402) 2026-04-04 16:57:53 +02:00
Engineering Inflatable Module (#35100) 2025-11-23 15:22:30 -06:00
Ensnaring Allow Pacifists to Use Bola (#37188) 2025-05-18 16:51:32 +01:00
EntityConditions Fix Entity Effect Scaling (Hopefully) for good and some other misc fixes (#41163) 2025-12-29 11:39:36 -06:00
EntityEffects Metabolizing bloodstream (#35071) 2026-04-04 16:57:18 +02:00
EntityList Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
EntityTable Multiantag Gamemode (#37783) 2025-11-23 15:22:25 -06:00
Entry Remove static IoC from Replay and Shared EntryPoint (#41707) 2026-04-04 16:54:52 +02:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-26 22:49:13 +01:00
Examine Long range examining (#5219) 2026-01-20 12:49:48 +01:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Execution Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Explosion Ignite atmosphere on explosions (#41262) 2026-04-04 16:57:17 +02:00
Eye Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Fax Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
FingerprintReader Event based lock access (#40883) 2025-12-29 11:39:26 -06:00
FixedPoint Add FixedPoint2TypeParser (#38169) 2025-08-07 01:38:26 +02:00
Flash Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Fluids Spray bottles with visible reagent contents (#42155) 2026-04-04 16:57:53 +02:00
Foldable Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Follower Remove Aghosts from "Warp to Most Followed" (#41448) 2026-01-26 19:22:39 +01:00
Forensics Fix NF belt metadata file caused by git assuming that was the file to put it in 2025-11-23 15:22:33 -06:00
Friction Physics Assert in SharedMoverController (#37970) 2026-04-04 16:57:19 +02:00
Friends fix fish petting misprediction (#30175) 2024-08-09 17:51:30 +01:00
GPS upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
GameTicking Multiantag Gamemode (#37783) 2025-11-23 15:22:25 -06:00
GameWindow
Gateway Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost cherry-pick: upstream's damage-dependent ghost sprites (#5516) 2026-04-04 21:39:24 +02:00
GhostKick
GhostTypes cherry-pick: upstream's damage-dependent ghost sprites (#5516) 2026-04-04 21:39:24 +02:00
Gibbing Enable cancellation of gibbing due to parts 2026-04-04 16:57:55 +02:00
Glue Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-12-29 11:39:36 -06:00
GridPreloader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Guardian Fix for holoparasite's ability to attack the host through mech (#36659) 2025-08-07 18:38:36 +02:00
Guidebook Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
HUD Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Hands Literally all of the damageable system refactor shitmed fixes. 2025-12-29 11:39:33 -06:00
HealthExaminable Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
Holopad Station AI customizations (#34501) 2025-05-18 17:30:39 +01:00
HotPotato Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Humanoid New glimmer events! Foxfire & Restyle (#5102) 2026-01-03 13:56:01 +00:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IdentityManagement Add voice mask implant (#41551) 2026-04-04 16:56:50 +02:00
IgnitionSource upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Implants Voice mask effects are toggleable and hide your accent (#41965) 2026-04-04 16:57:20 +02:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2025-02-14 16:09:48 +00:00
Input Add keybinds for openening a specified component in VV (#41348) 2026-01-26 19:22:38 +01:00
Instruments Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Intellicard/Components Sentry turrets - Part 8: AI notifications (#35277) 2025-11-23 15:22:21 -06:00
Interaction Physics Assert in SharedMoverController (#37970) 2026-04-04 16:57:19 +02:00
Internals Use distinct action labels for toggling internals on and off. (#36073) 2025-08-06 23:27:43 +02:00
Inventory Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-12-29 11:39:15 -06:00
Item Port over the Fix for the activation audio bug (#5648) 2026-04-10 19:26:07 +02:00
ItemRecall Remove blacklist methods from fork changes 2026-01-26 19:25:30 +01:00
Jaunt Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-15 17:45:08 +00:00
Jittering Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
KillTome Literally all of the damageable system refactor shitmed fixes. 2025-12-29 11:39:33 -06:00
Kitchen Add Mortar and Handheld Juicer (#42019) 2026-04-04 16:57:55 +02:00
Labels Hand labeler can always remove labels (#40330) 2026-04-04 16:56:52 +02:00
LandMines upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Lathe v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Light Predict borgs (#41600) 2026-01-26 19:25:31 +01:00
Lightning Tesla (#21124) 2024-01-22 18:56:57 +01:00
Localizations Devices with access restrictions list those restrictions in their examination description (#37712) 2025-12-29 11:39:07 -06:00
Lock Pry open critical Borgs (#42319) 2026-04-04 16:57:53 +02:00
Lube Add a system for modifying entity names without causing conflicts (#27863) 2024-07-25 00:17:01 +02:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Machines Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
MagicMirror Make magic mirror do-after longer, add popups to notify the target (#30366) 2024-08-09 18:12:53 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping action refactor proper ecs edition (#27422) 2025-08-06 20:08:30 +02:00
Maps Allow station tiles to be placed on solid ground and other platings. (#38898) 2026-04-04 16:57:53 +02:00
MassMedia Save unpublished news articles (#31491) 2024-09-14 14:04:52 +01:00
Materials Port: Nuclear Reactor (#5474) 2026-04-26 21:34:23 +00:00
Maths
Mech Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
Medical Cryo pod UI (#41850) 2026-04-04 16:57:54 +02:00
MedicalScanner Cryo pod UI (#41850) 2026-04-04 16:57:54 +02:00
Mind Cleanup warnings: CS0414 (#42429) 2026-04-04 16:57:54 +02:00
Mindshield Cleanup subdermal implant code (#39755) 2025-11-23 15:22:28 -06:00
Mining upstream merge 7/9 (#1762) 2024-09-10 01:20:38 +10:00
Mobs Decouple standing state and drop item behavior (#41566) 2026-04-04 16:57:18 +02:00
Module
Morgue predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
MouseRotator Smooth combat mode rotation (Make Flashlights Awesome) (#5163) 2026-01-08 18:11:25 +01:00
Mousetrap Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Movement Make ActiveInputMover a purely Runtime component 2026-04-04 16:57:55 +02:00
NPC Forbid string literals for `NpcFactionSystem` methods (#38140) 2025-08-07 01:33:00 +02:00
NameIdentifier predict name identifiers (#41605) 2026-01-26 19:25:31 +01:00
NameModifier Add GetBaseName method to NameModifierSystem (#35633) 2025-03-09 21:44:44 +00:00
Ninja Adds EMP Resistance component, gives it to ninja suit and headset (#42334) 2026-04-04 16:57:53 +02:00
NodeContainer Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Nuke Add small cooldown to NukeKeypadEnterMessages (#41831) 2026-04-04 16:56:51 +02:00
NukeOps Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 19:17:05 +01:00
Nutrition v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Nyanotrasen Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
Objectives Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Overlays Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
PAI Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475) 2025-12-29 11:39:19 -06:00
PDA Add in-game date to the PDA (#4277) 2025-08-29 14:41:37 +00:00
Paper Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Parallax Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
ParcelWrap Fixed shared chat references. 2025-12-29 11:39:28 -06:00
ParticleAccelerator Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Payload Make Modular Grenades with Chemical payload respect their trigger delay (#39905) 2025-11-23 15:22:31 -06:00
Physics Revert "Can't crawl over counters (#40099)" 2025-12-29 11:39:37 -06:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-04-04 16:57:52 +02:00
Placeable Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384) 2024-09-22 02:45:06 +01:00
Players Antag Rolebans (#35966) 2025-12-29 11:39:08 -06:00
Plunger Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-02-08 11:52:29 +01:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-08 12:32:04 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph Chameleon Projector Battery, Price Decrease (#42271) 2026-04-04 16:57:23 +02:00
Popups PopupOnTrigger (#39913) 2025-12-29 11:39:04 -06:00
Power Basic Dynamic Power Consumption Systems (#41885) 2026-04-04 16:57:19 +02:00
PowerCell Downstream fixes for battery unification 2026-01-26 19:25:32 +01:00
Prayer Prayable datafield typo (#28622) 2024-06-08 20:17:23 +02:00
Preferences Merge pull request #5316 from BarryNorfolk/merge_dec_jan 2026-04-11 18:27:39 +00:00
Procedural Ore + entitytable fixes (#37675) 2025-08-04 19:17:11 +02:00
Projectiles TriggerOn(Un)Embed (#41720) 2026-04-04 16:56:51 +02:00
Prototypes Layering for atmospheric pipes (#36124) 2025-08-06 22:53:27 +02:00
ProximityDetection Refactor: ProximityDetectionSystem (#35133) 2025-05-18 17:14:54 +01:00
Prying Change ``GetPryTimeModifierEvent.BaseTime`` to the TimeSpan (#40419) 2025-12-29 11:39:08 -06:00
Puppet Turn interaction related attempt events into structs (#29168) 2024-07-25 00:19:34 +02:00
RCD Fix RCD light spam, bypass of indestructible tiles and some plating fixes (#42432) 2026-04-04 16:57:55 +02:00
Radiation xenoarch: artifacts no longer irradiate themselves (much) (#4976) 2025-12-15 17:10:17 -06:00
Radio Predict EMPs (#39802) 2025-12-29 11:39:16 -06:00
Random refactor: new overload for SharedRandomExtensions.HashCodeCombine (#40990) 2025-12-29 11:39:28 -06:00
RatKing Change default Rat King order from 'Loose' to 'Follow' (#41680) 2026-04-04 16:54:51 +02:00
ReagentSpeed make lube speed up lathes (#25515) 2024-05-18 13:31:28 +02:00
Rejuvenate Add EntityEffectOnTrigger and RejuvenateOnTrigger (#40967) 2025-12-29 11:39:28 -06:00
Remotes fix electrify sound effects being reversed (#42294) 2026-04-04 16:57:23 +02:00
Repairable Repairing borgs now takes multiple doafters (#41638) 2026-04-04 16:56:53 +02:00
RepulseAttract Cosmic Cult | Release Patch (#3811) 2025-05-24 17:39:57 +01:00
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-04-04 16:57:22 +02:00
Resist Port carrying & pseudo-item tweaks & features from frontier 2024-05-06 13:21:07 -05:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RetractableItemAction Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Revenant Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them (#40475) 2025-12-29 11:39:19 -06:00
Revolutionary Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Robotics Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Roles Downstream fixes for .net10 2026-04-04 16:57:19 +02:00
Rootable Metabolizing bloodstream (#35071) 2026-04-04 16:57:18 +02:00
Rotatable Fix rotate verbs not being predicted (#38165) 2025-11-23 15:22:14 -06:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 12:41:40 +01:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
SSDIndicator Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Salvage Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Sandbox
SecretLocks Add voice locks to various hidden syndicate items (#39310) 2025-11-23 15:22:23 -06:00
Security Fix GenpopLockerBoundUserInterface prediction (#42365) 2026-04-04 16:57:52 +02:00
SelectableComponentAdder Syndicate locks are now selectable (#39532) 2025-11-23 15:22:31 -06:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Fix sericulture zombies (#40279) 2025-12-29 11:39:25 -06:00
Shuttles Merge IFF controls into one control. Make syndicate IFF turned off by default. (#42104) 2026-04-04 16:57:21 +02:00
Silicons Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Singularity Fix for Tesla Twins Miniboss (#41199) 2025-12-29 11:39:34 -06:00
Slippery Decouple standing state and drop item behavior (#41566) 2026-04-04 16:57:18 +02:00
Smoking upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Solar
Sound Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Spawning upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Species Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Speech Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Spider Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Fix recharging spray painters (#41725) 2026-04-04 16:54:52 +02:00
Spreader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Sprite fix repeated scale visuals removal/ensuring (#39432) 2025-11-23 15:22:18 -06:00
Stacks Fix eating the whole stack of uranium. (#41092) 2025-12-29 11:39:32 -06:00
Standing Decouple standing state and drop item behavior (#41566) 2026-04-04 16:57:18 +02:00
Station Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
StationRecords Predict identity (#40185) 2025-12-29 11:39:11 -06:00
StatusEffect Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
StatusEffectNew Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
StatusIcon Fix prototypes so they pass analyzer checks (#35435) 2025-03-01 14:18:26 +00:00
Stealth Yet another shitmed update (#1104) 2024-12-27 17:20:37 +00:00
StepTrigger Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Sticky Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Storage Allow items spawned in the smart fridge to show up as an entry. (#42268) 2026-04-04 16:57:24 +02:00
Store Add Changeling DNA store (#41632) 2026-01-26 19:25:32 +01:00
StoreDiscount/Components Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-08-05 17:10:34 +02:00
StoryGen Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Strip feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
Stunnable Decouple standing state and drop item behavior (#41566) 2026-04-04 16:57:18 +02:00
SubFloor advanced engineering goggles (#5688) 2026-05-03 10:48:21 +02:00
SurveillanceCamera Camera map (#39684) 2026-04-04 16:57:55 +02:00
Survivor/Components Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-03-01 14:16:19 +00:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Tag upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Telephone Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Teleportation Fix dev crash when alt+clicking portals (#37540) 2025-12-29 11:39:12 -06:00
Temperature Guard against div/0 for HeatContainerHelpers (#42213) 2026-04-04 16:57:22 +02:00
Tests Allow InteractionTests to load other maps (#41226) 2025-12-29 11:39:34 -06:00
TextScreen Hallway textscreens (#24189) 2024-01-28 00:33:40 +01:00
Thief Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Throwing Cleanup warnings: CS0114, CS0414, CS0618 (#41578) 2026-04-04 16:56:50 +02:00
Tiles Allow station tiles to be placed on solid ground and other platings. (#38898) 2026-04-04 16:57:53 +02:00
Timing Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-08-06 22:06:58 +02:00
Toilet feat: properly perform predicted porta pottys (fix toilet prediction) (#39394) 2025-11-23 15:22:17 -06:00
Tools Janiborg Module Cleanup (#42330) 2026-04-04 16:57:24 +02:00
Toolshed/TypeParsers Add FixedPoint2TypeParser (#38169) 2025-08-07 01:38:26 +02:00
Traits Warfarin and Hemorrhinol, Hemophilia turned into a StatusEffect (#41685) 2026-04-04 16:54:52 +02:00
Trigger Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
TurretController Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-08-05 16:53:07 +02:00
Turrets Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2026-04-04 16:57:21 +02:00
Verbs Fix EquipmentVerbs not showing up in strip menu (#41631) 2026-01-26 19:25:31 +01:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2026-04-04 16:57:20 +02:00
Voting Add Votekick functionality (#32005) 2024-10-02 11:38:43 +01:00
Wagging Emotes Menu (#26702) 2024-05-07 02:19:25 +02:00
Wall Network WallMountComponent (#30837) 2024-08-11 14:33:50 +01:00
Warps Predict warp point location examines. (#39402) 2025-11-23 15:22:16 -06:00
Weapons Grappling gun rope visual change (#42207) 2026-04-04 16:57:23 +02:00
Weather MapManager warnings cleanup Server Edition 2003 (#36781) 2025-08-07 01:36:00 +02:00
Whistle UseInHandEvent cleanup (#35231) 2025-03-01 13:36:43 +00:00
Whitelist Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Wieldable Fix wielding two-handed items with only one hand (#40966) 2025-12-29 11:39:31 -06:00
Wires localization support to air alarms, wire panels and more (#39307) 2025-11-23 15:22:16 -06:00
Xenoarchaeology Psionic Refactor (#4788) 2026-04-15 22:33:57 +02:00
Xenoborgs/Components Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Zombies multi reagent bloodstream (#41489) 2026-01-26 19:25:32 +01:00
_CD/Records Update PlayerProvidedCharacterRecords.cs 2026-02-15 02:54:45 -05:00
_Corvax/Respawn Port respawning from Frontierstation/Corvax (#3021) 2025-02-24 06:33:22 +00:00
_DEN/TimedDespawn Holofan Rebalance (and Standardizing Holoprojectors) (#4734) 2025-12-05 12:56:09 +00:00
_DV Prevent zombies from using jetpacks 2026-05-04 01:56:30 +02:00
_EE feat: Make footprints decals (#5226) 2026-03-26 14:44:06 +01:00
_FarHorizons Port: Nuclear Reactor (#5474) 2026-04-26 21:34:23 +00:00
_Goobstation Downstream fixes for .net10 2026-04-04 16:57:19 +02:00
_Harmony feat: show conspirator status icon to ghosts (#5491) 2026-03-26 17:21:10 +01:00
_Impstation Port Ready Manifest from Impstation (#5187) 2026-01-18 12:47:07 -06:00
_Lavaland/Chasm Ports Devils from Goobstation (#4639) 2025-11-20 10:11:07 +01:00
_Mono/CorticalBorer Downstream fixes for .net10 2026-04-04 16:57:19 +02:00
_NF Removed obsolete DroppableBorgModule Code (#4770) 2025-11-27 08:23:49 +00:00
_RMC14 Downstream fixes for .net10 2026-04-04 16:57:19 +02:00
_Shitmed Downstream fixes for #42405 (Decouple gibbing) 2026-04-04 16:57:53 +02:00
_Starlight Port Starlight's expanded makeshift items (#4984) 2025-12-31 14:08:48 -06:00
Content.Shared.csproj v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs