Delta-v/Content.Server
no d8b97e8d37
Randomized lollipop and gumball flavors (#1074)
* Give lollipops and gumballs random flavors

* RandomizedCandy: Fix borg lollipop action

* RandomizedCandy: Play sound when candy is fabricated

* RandomizedCandy: Lollipop can now be put in mouth

* RandomizedCandy: Quieten fab sound

* RandomizedCandy: merge icons and reexport without pHYs chunk

should speed up downloading these textures on 9600 baud modems

* RandomizedCandy: loads more flavors and update description

* RandomizedCandy: Fix duplicate candyFlavor IDs

* RandomizedCandy: Fix attrib and preserve flavor order

* RandomizedCandy: init on MapInit instead of ComponentInit

* RandomizedCandy: Fix minor code style issues, file placement

* RandomizedCandy: put new code into DeltaV namespace

* RandomizedCandy: Removed redundant datafield tags

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>

---------

Signed-off-by: no <165581243+pissdemon@users.noreply.github.com>
2024-04-14 16:48:59 +00:00
..
Abilities/Mime Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Access Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Actions Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Advertise Refactored AdvertiseComponent (#26598) 2024-04-07 14:27:06 +02:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Alert Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
AlertLevel Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Ame Revert AME buff 2024-03-23 00:16:26 +00:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Announcements Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Anomaly Thing 2024-04-07 14:44:39 +02:00
Antag Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Arcade Fix arcade goodbye message implementation (#26514) 2024-04-07 14:10:38 +02:00
Armor Add price multiplier for armor component (#24561) 2024-01-28 00:27:48 +01:00
Atmos Fix GastTileOverlay sending redundant data (#26623) 2024-04-07 14:22:09 +02:00
Audio Nuke Music start adjusted for duration (#25946) 2024-03-17 14:54:56 +01:00
BarSign/Systems Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Beam Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bed Arcade machine improvements (#24200) 2024-04-07 14:08:06 +02:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Body Hyposprays Draw from Jugs (#25544) 2024-04-07 14:14:28 +02:00
Botany Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox the boxening (#22643) 2023-12-22 22:48:39 +01:00
Cargo trade station markers and debug assert fix (#1080) 2024-04-11 18:14:15 +00:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Chat OOC Patron Color Toggle (#26653) 2024-04-07 14:33:45 +02:00
Chemistry scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Cloning Metempsychosis Returns (#685) 2024-02-18 03:36:16 +01:00
Clothing Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Cluwne Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Action, Action Container, and Action Upgrade changes (#24005) 2024-01-26 22:51:47 +01:00
Communications Remove broadcast cooldown (#26492) 2024-04-07 14:04:55 +02:00
Configurable Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Connection Throttle people trying to connect to a full server. (#20972) 2024-03-17 15:07:14 +01:00
Construction Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Containers Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords/Systems Criminal record hud icons (#25192) 2024-03-17 14:52:22 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Damage popup type can now be changed with a left click if allowed via component boolean. (#26734) 2024-04-07 14:35:09 +02:00
Database Improve admin message seen/dismiss state. (#26223) 2024-03-24 00:08:01 +01:00
Decals Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Defusable Move grenade components to shared (#22691) 2024-02-08 12:22:56 +01:00
DeltaV Randomized lollipop and gumball flavors (#1074) 2024-04-14 16:48:59 +00:00
Destructible scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
DeviceNetwork Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers (#26342) 2024-03-27 18:35:36 +01:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Things that can't go in disposals now don't "Miss" (#26716) 2024-04-07 14:32:34 +02:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Dragon Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Engineering Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Ensnaring Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry Add new "OptionsVisualizer" (#25128) 2024-02-18 23:39:23 +01:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Execution Patch ExecutionSystem, pending removal discussion 2024-03-24 00:28:25 +01:00
Explosion Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Extinguisher scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Eye/Blinding Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Fax More fax logging (#25911) 2024-03-17 14:56:07 +01:00
Flash Shadow anomaly returns (#24629) 2024-02-18 23:03:02 +01:00
Fluids Stop mop buckets from spilling when you push them (#26706) 2024-04-07 14:34:16 +02:00
Forensics Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
GameTicking Make Zombie, Initial Infected fix (#26665) 2024-04-07 14:34:09 +02:00
Gateway Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Gatherable Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
GenericAntag bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Ghost Fix GhostRoleComponent performing randomization on ComponentInit (#26466) 2024-03-27 18:39:18 +01:00
GhostKick Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Glue scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Gravity Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Guardian Fix guardian damage transfer (#26541) 2024-04-07 14:12:37 +02:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2024-01-22 18:36:50 +01:00
Hands/Systems Make cyborgs hands explosion proof. (#26515) 2024-04-07 14:30:54 +02:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Holosign Convert to Unix 2024-03-27 11:05:48 +00:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Humanoid Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
IdentityManagement Criminal record hud icons (#25192) 2024-03-17 14:52:22 +01:00
IgnitionSource Makes the e-sword light plasma fires, as intended. (#25665) 2024-03-07 01:05:13 +01:00
ImmovableRod Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287) 2024-03-27 18:35:38 +01:00
Implants Replace the teleportation logic on the SCRAM implant! (#26429) 2024-04-07 14:27:05 +02:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Instruments Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Interaction Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Inventory Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-26 22:07:25 +01:00
Item Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking DamageSpecifier Total => GetTotal (#24160) 2024-01-27 23:42:35 +01:00
Kitchen Add auto modes to reagent grinder (#26290) 2024-04-07 14:11:40 +02:00
Labels/Label Add prediction to hand labeler labels (#25869) 2024-03-07 01:27:58 +01:00
LandMines Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Lathe Remove atmos method events (#26402) 2024-04-07 14:04:38 +02:00
Light Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Lightning Adds explosion when attempting to microwave metal / bugfix (#23887) 2024-01-27 23:51:32 +01:00
Lock Lock Anomaly generator to research access (#24464) 2024-02-08 12:11:07 +01:00
Lube scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Magic Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
MagicMirror Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Mapping Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-23 23:51:39 +01:00
Maps Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
MassMedia News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Materials scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Mech Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Medical Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658) 2024-04-07 14:34:09 +02:00
Mind Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Movement Unify `Content`'s `EntitySystem` logging (#26216) 2024-03-23 23:51:39 +01:00
NPC scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Ninja Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
NodeContainer Fix GasMixers/Filters not working (#26568) 2024-04-07 14:14:51 +02:00
Nuke Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
NukeOps Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Nutrition scoopable ash and foam, solution transfer prediction (#25832) 2024-04-07 14:27:04 +02:00
Nyanotrasen Randomized lollipop and gumball flavors (#1074) 2024-04-14 16:48:59 +00:00
Objectives Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
PAI Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
PDA News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Paper Infinity books (#25840) 2024-04-07 14:30:40 +02:00
Parallax Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
ParticleAccelerator Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Physics Code cleanup: Purge obsoleted SharedPhysicsSystem methods (#26287) 2024-03-27 18:35:38 +01:00
Pinpointer Use nav beacon locations for announcements (#26437) 2024-04-07 14:07:12 +02:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Players Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
PneumaticCannon Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Pointing Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph Change Polymorph Actions to use Polymorph Proto Id (#26419) 2024-04-07 14:11:43 +02:00
Popups disallow unanchoring or opening panels on locked emitters/APEs (#26600) 2024-04-07 14:21:48 +02:00
Power Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
PowerCell Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Prayer Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Preferences/Managers Character profile sanitization improvements (#25579) 2024-03-07 00:56:04 +01:00
Procedural Haunted dungeon template (#23768) 2024-03-27 18:28:44 +01:00
Projectiles Fix projectiles (#25636) 2024-03-07 01:03:19 +01:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Radio Fix radio jammer not blocking suit sensors. (#26632) 2024-04-07 14:23:46 +02:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
RandomMetadata Infinity books (#25840) 2024-04-07 14:30:40 +02:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-27 18:28:06 +01:00
Repairable Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Nerf ninja research stealing (#26421) 2024-03-27 18:38:13 +01:00
Resist Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Respawn Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Revenant dynamic alert sprites (#25452) 2024-04-07 14:09:54 +02:00
Revolutionary better deconversion (#23315) 2024-01-26 22:37:15 +01:00
Roles Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
Salvage Coordinates Disks & Shuttle FTL Travel (#23240) 2024-04-07 14:24:24 +02:00
Sandbox Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Screens cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
SensorMonitoring Remove all obsolete BatteryComponent method calls (#25871) 2024-03-07 01:52:46 +01:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Fix turned off thrusters consume power (#26690) 2024-04-07 14:32:51 +02:00
Silicons Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Singularity Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Sound Arcade machine improvements (#24200) 2024-04-07 14:08:06 +02:00
Spawners Clean up YAML issues in animals.yml (#26696) 2024-04-07 14:32:36 +02:00
Species/Systems Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Speech Southern accent (#26543) 2024-04-07 14:20:02 +02:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Spreader Atmos device performance improvements (#26493) 2024-04-07 14:14:34 +02:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Stack Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
StationEvents Rework Identifier Overrides to prevent showing Law Priority (#26680) 2024-04-07 14:35:01 +02:00
StationRecords Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Storage Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Store Uplink store interface searchable with a searchbar. (#24287) 2024-04-07 14:18:45 +02:00
Strip Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Stunnable Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
SurveillanceCamera Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Tabletop Obsolete `Logger` cleanup for `EntitySystem`s part 2 (#26159) 2024-03-17 15:11:33 +01:00
Teleportation Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-24 00:03:28 +01:00
Temperature Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Terminator bring back paradox anomaly (#825) 2024-02-13 16:55:35 +01:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-03-07 00:57:05 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Tiles Landmine stepoff (#22962) 2024-03-27 18:28:59 +01:00
Tips Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
Tools Misc ItemToggleSystem changes (#26489) 2024-04-07 14:04:40 +02:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Traitor Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Traits Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
UserInterface Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
VendingMachines Separate "thank you" messages from general ads (#25867) 2024-04-07 14:10:23 +02:00
Verbs Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
VoiceMask voicemask can select speech verb (#25768) 2024-04-07 14:09:57 +02:00
Voting Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-27 23:44:02 +01:00
Wagging Stop wagging tails on crit (#25323) 2024-02-18 23:39:38 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons Combine solution injection systems; Fix embeddable injectors (#26268) 2024-04-07 14:24:13 +02:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Whitelistremoves now requires either ban or whitelist, not both (#994) 2024-03-27 23:53:09 +00:00
Wires Make the station start with random broken wiring (#26695) 2024-04-07 14:32:40 +02:00
Worldgen Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Xenoarchaeology Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Zombies Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs