Delta-v/Content.Server/Interfaces
Acruid b6b31b7294
Construction Bugfixes (#1329)
* Added: CanReach property to AfterAttack events which signals if the attack was within reach.
Fixed: You cannot construct/deconstruct things out of reach.
Fixed: Construction entities now preserve transform rotation.
Fixed: No more exceptions about missing grids when constructing world entities.
Fixed: Used the proper intermediate sprite for intermediate entities.
Fixed: Issue with missing sprite layers on ghost.

* The alligator is greedy, he always eats the bigger number...

* Adds a check so that you cannot use tools on entities that are obstructed from view.
2020-07-10 16:52:07 -07:00
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Chat Admin chat (#1287) 2020-07-08 12:18:16 +02:00
Chemistry use CannyFastMath in various places even where it might not be any different 2020-06-14 09:36:53 -04:00
GameObjects Construction Bugfixes (#1329) 2020-07-10 16:52:07 -07:00
GameTicking Latejoin Job Selection (#1284) 2020-07-10 15:27:55 +02:00
PDA Add basic PDA/Syndicate Uplink. (#942) 2020-05-28 13:22:47 +02:00
IAccess.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
IMoMMILink.cs OOC <-> Discord link. (#201) 2019-04-17 23:31:43 +02:00
IServerNotifyManager.cs Popup message notifications. (#125) 2018-11-21 21:11:30 +01:00
IServerPreferencesManager.cs Use async DB queries. 2020-06-26 03:46:28 +02:00