Delta-v/Content.Server/Interfaces/GameObjects
Acruid b6b31b7294
Construction Bugfixes (#1329)
* Added: CanReach property to AfterAttack events which signals if the attack was within reach.
Fixed: You cannot construct/deconstruct things out of reach.
Fixed: Construction entities now preserve transform rotation.
Fixed: No more exceptions about missing grids when constructing world entities.
Fixed: Used the proper intermediate sprite for intermediate entities.
Fixed: Issue with missing sprite layers on ghost.

* The alligator is greedy, he always eats the bigger number...

* Adds a check so that you cannot use tools on entities that are obstructed from view.
2020-07-10 16:52:07 -07:00
..
Components Construction Bugfixes (#1329) 2020-07-10 16:52:07 -07:00
IOnDamageBehavior.cs Add OnDamaged method to IOnDamageBehavior (#685) 2020-02-13 15:57:40 +01:00
ISuicideAct.cs Adds ISuicideAct and support for Held Item and Environmental suicides (#1010) 2020-05-28 01:05:12 +02:00