Delta-v/Content.Shared/Preferences
Tayrtahn c565b44965
Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814)
* The easy ones

* For certain values of easy

* Easy test

* Hair

* Fix sandbox violations

* Sort usings
2025-07-07 21:57:05 +02:00
..
Loadouts Add group for loadouts (#36951) 2025-06-16 02:36:06 -07:00
GameSettings.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
HumanoidCharacterProfile.cs Replace `ValidatePrototypeId` uses with `ProtoId` or `EntProtoId` (#38814) 2025-07-07 21:57:05 +02:00
ICharacterProfile.cs Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
JobPriority.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
MsgDeleteCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgPreferencesAndSettings.cs Update NetMessage to pass in MemoryStream (#21796) 2023-11-28 19:11:16 +11:00
MsgSelectCharacter.cs Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
MsgUpdateCharacter.cs Update NetMessage to pass in MemoryStream (#21796) 2023-11-28 19:11:16 +11:00
MsgUpdateConstructionFavorites.cs Persist construction menu favorites server-side (#35867) 2025-05-17 13:37:19 -04:00
PlayerPreferences.cs Persist construction menu favorites server-side (#35867) 2025-05-17 13:37:19 -04:00
PreferenceUnavailableMode.cs Remove redundant #nullable enable (#4275) 2021-07-16 17:37:09 -07:00
SpawnPriorityPreference.cs Client customization late-join spawner priority for arrivals/cryostorage (#24586) 2024-02-01 21:12:09 +11:00