Delta-v/Content.Server/Revenant/EntitySystems
metalgearsloth 9292e3a43c
Sloth's subfloor vismask adventure (#35347)
* Add a subfloor vismask

Significantly cuts down on sent entity count.

* More optimisations

* Fix command

* Fixes

* namespace cleanup

* Review

* Vismasks

* Content update

* Bandaid

* awewa

* Revert these

* reh

* Update Content.Shared/SubFloor/TrayScannerComponent.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-03-21 00:57:04 +11:00
..
CorporealSystem.cs Remove obsolete VisibilitySystem functions (#28610) 2024-06-05 17:04:31 +10:00
EssenceSystem.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RevenantOverloadedLightsSystem.cs Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
RevenantSystem.Abilities.cs Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
RevenantSystem.cs Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00