Delta-v/Content.Shared/Damage
chromiumboy dfd3e36a0a
Sentry turrets - Part 4: The sentry turret and its primary systems (#35123)
* Initial commit

* Removed mention of StationAiTurretComponent (for now)

* Prep for moving out of draft

* Fixing merge conflict

* Re-added new net frequencies to AI turrets

* Removed turret control content

* Removed unintended change

* Final tweaks

* Fixed incorrect file name

* Improvement to fire mode handling

* Addressed review comments

* Updated how turret wire panel auto-closing is handled

* Ranged NPCs no longer waste shots on stunned targets

* Fixed bug in tracking broken state

* Addressed review comments

* Bug fix

* Removed unnecessary event call
2025-03-29 12:55:58 -05:00
..
Components Death Nettle changes (#25253) 2025-03-29 10:35:16 +01:00
Events Added Pain Numbness Trait (#34538) 2025-01-27 11:34:20 +01:00
ForceSay Added Pain Numbness Trait (#34538) 2025-01-27 11:34:20 +01:00
Prototypes Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Systems Sentry turrets - Part 4: The sentry turret and its primary systems (#35123) 2025-03-29 12:55:58 -05:00
DamageModifierSet.cs fix cauterization (#23264) 2024-01-01 00:08:25 -08:00
DamageSpecifier.cs Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
DamageSpecifierDictionarySerializer.cs Add SaveLoadSavePrototype test (#18859) 2023-08-08 17:27:16 +10:00
DamageVisualizerKeys.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00